Help with TOE problem

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Chris21wen
Posts: 7861
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

Help with TOE problem

Post by Chris21wen »

Somewhere along the line a sub unit has gained 2 extra chinese inf sqds. This is preventing me from recombining them so as I can upgrade the TOE. Can it be fixed?


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koniu
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RE: Help with TOE problem

Post by koniu »

Check if other sub units already upgraded to Chinese Inf Squad. All A/B/C sub units must upgrade to recombine

If i remember good in some point of game there is TOE upgrade changing
"Chinese HMG Squad" to "Chinese Inf Squad" so prabablu B, C or both still have HMG Squad
"Only the Dead Have Seen the End of War"
Chris21wen
Posts: 7861
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: Help with TOE problem

Post by Chris21wen »

ORIGINAL: koniu

Check if other sub units already upgraded to Chinese Inf Squad. All A/B/C sub units must upgrade to recombine

If i remember good in some point of game there is TOE upgrade changing
"Chinese HMG Squad" to "Chinese Inf Squad" so prabablu B, C or both still have HMG Squad

Nope. The only difference between this unit and B, C is the extra two inf sqd in A.
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koniu
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RE: Help with TOE problem

Post by koniu »

TOE looks good. When i split that unit in my game A subunit have that extra two squads and B and C they dont have them. I is something wrong with recombining code probably as ** mean that game is telling You about difference in unit TOE

This is how unit look after recombined- You can see that two extra squads



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"Only the Dead Have Seen the End of War"
Chris21wen
Posts: 7861
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: Help with TOE problem

Post by Chris21wen »

ORIGINAL: koniu

TOE looks good. When i split that unit in my game A subunit have that extra two squads and B and C they dont have them. I is something wrong with recombining code probably as ** mean that game is telling You about difference in unit TOE

This is how unit look after recombined- You can see that two extra squads



Image

Interesting. I'm moving all three to a main base with a command HQ to see what happens.
Chris21wen
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Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: Help with TOE problem

Post by Chris21wen »

Save as requested. Thakls in advance. The three units are in Nanking.
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michaelm75au
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Location: Melbourne, Australia

RE: Help with TOE problem

Post by michaelm75au »

Could be something here. The TOE is different between that one and the other 2. Will investigate some more.
Michael
Chris21wen
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RE: Help with TOE problem

Post by Chris21wen »

OK
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michaelm75au
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RE: Help with TOE problem

Post by michaelm75au »

Problem traced back to units with a TOE device with a number of devices less than 3. When divided, A gets the devices and /B,/C get none. But the assigned TOE device type gets blanked as no devices present, resulting in 'different weapon types'. have corrected underlying issue, and allowed rebuilding to ignore empty device lines in the sub-units.
Build 1123e (est. weekend)
Michael
Chris21wen
Posts: 7861
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

RE: Help with TOE problem

Post by Chris21wen »

ORIGINAL: michaelm

Problem traced back to units with a TOE device with a number of devices less than 3. When divided, A gets the devices and /B,/C get none. But the assigned TOE device type gets blanked as no devices present, resulting in 'different weapon types'. have corrected underlying issue, and allowed rebuilding to ignore empty device lines in the sub-units.
Build 1123e (est. weekend)

OK. Thanks again
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inqistor
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RE: Help with TOE problem

Post by inqistor »

Actually, this is mainly DB error, because in Scenario 2 somehow Chinese HMG upgrades to Infantry Squad.

They do not "upgrade" in other Scenarios. Check new versions, maybe they fixed this, and unit would get its HMGs back.
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PaxMondo
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RE: Help with TOE problem

Post by PaxMondo »

ORIGINAL: michaelm

Problem traced back to units with a TOE device with a number of devices less than 3. When divided, A gets the devices and /B,/C get none. But the assigned TOE device type gets blanked as no devices present, resulting in 'different weapon types'. have corrected underlying issue, and allowed rebuilding to ignore empty device lines in the sub-units.
Build 1123e (est. weekend)
Michael,

Thanks for this one. Great support as always!!!

[&o][&o][&o]
Pax
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