Japanese People Battle tomomo(J) vs Mr. J(A)

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Cpt Sherwood
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RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by Cpt Sherwood »

Looks like a great advertisement for stacking limits.

That is staggering losses for the Allies, it would seem that China is going to be a Japanese Vassal.
“Luck is what happens when preparation meets opportunity.” ― Lucius Annaeus Seneca
tomomo1996
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Location: Japan

RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by tomomo1996 »

ORIGINAL: BBfanboy

Wow! You have hit him with heavy losses. Most of your casualties were just disabled, and can be recovered with rest and supply. Many of the Chinese casualties were destroyed squads. They cannot be replaced quickly because China lacks supply. Well done! [&o]

Now you must take Kweiyang to open the roads to Chungking and Kunming. Take Kunming first to close off his supply from Burma.
It does not matter if his armies from the river fall back to Ichang - it has no great value if you have Changteh, to block him from easy movement back to Chungking.

I did not notice Burma importance first. I did not understand the rules of the English manual. I thought that only BURMA ROAD carried supply. I think the rule of supply is difficult. Because I was late invaded Burma.

Some this AAR is late, and I capture Kunming now. There are a lot of factories in Kunming. But, I do not yet capture Paoshan and Tsuyung. Do I have to capture them to stop supply?

I write the details later again.
tomomo1996
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RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by tomomo1996 »

ORIGINAL: Cpt Sherwood

Looks like a great advertisement for stacking limits.

That is staggering losses for the Allies, it would seem that China is going to be a Japanese Vassal.

The big stack is fraught with the danger. I am glad of success. However, big stack may be surrounded. I write it later.
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BBfanboy
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RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by BBfanboy »

There is a road from Tsuyung to the plains near Chungking. You must take Tsuyung to close that end of the Burma road.
You can also close it from the other end by taking Lashio and Bhamo, or by taking Paoshan. You do not have to close both ends of the road.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
tomomo1996
Posts: 76
Joined: Fri Nov 09, 2012 11:29 am
Location: Japan

RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by tomomo1996 »

ORIGINAL: BBfanboy

There is a road from Tsuyung to the plains near Chungking. You must take Tsuyung to close that end of the Burma road.
You can also close it from the other end by taking Lashio and Bhamo, or by taking Paoshan. You do not have to close both ends of the road.

I understand it.
Thank you.
tomomo1996
Posts: 76
Joined: Fri Nov 09, 2012 11:29 am
Location: Japan

RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by tomomo1996 »

Battle of (83,59)
3/1 to 4/10(1)
:South China


We killed a lot of people in these woods. Our enemy is terrain.
However, he is strong than me at this area. He move to siege.

---------------------------------------------
(03/04)
Ground combat at 83,59 (near Amoy)

Japanese Deliberate attack

Attacking force 25256 troops, 388 guns, 175 vehicles, Assault Value = 824

Defending force 11298 troops, 86 guns, 0 vehicles, Assault Value = 440

Japanese adjusted assault: 468

Allied adjusted defense: 400

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), op mode(-), experience(-)
Attacker:

Japanese ground losses:
919 casualties reported
Squads: 1 destroyed, 65 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 3 disabled

Allied ground losses:
779 casualties reported
Squads: 7 destroyed, 106 disabled
Non Combat: 0 destroyed, 18 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 16 (2 destroyed, 14 disabled)
---------------------------------------------
(03/05)
Ground combat at 83,59 (near Amoy)

Japanese Shock attack

Attacking force 24664 troops, 388 guns, 175 vehicles, Assault Value = 762

Defending force 46148 troops, 300 guns, 0 vehicles, Assault Value = 1652

Japanese adjusted assault: 621

Allied adjusted defense: 3796

Japanese assault odds: 1 to 6

Combat modifiers
Defender: terrain(+), op mode(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
5467 casualties reported
Squads: 118 destroyed, 166 disabled
Non Combat: 3 destroyed, 112 disabled
Engineers: 0 destroyed, 5 disabled
Guns lost 43 (20 destroyed, 23 disabled)

Allied ground losses:
718 casualties reported
Squads: 1 destroyed, 90 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 1 destroyed, 3 disabled
---------------------------------------------
(03/12)
Ground combat at 83,59 (near Amoy)

Allied Deliberate attack

Attacking force 7222 troops, 37 guns, 0 vehicles, Assault Value = 1643

Defending force 22851 troops, 366 guns, 235 vehicles, Assault Value = 521

Allied adjusted assault: 46

Japanese adjusted defense: 2425

Allied assault odds: 1 to 52

Combat modifiers
Defender: terrain(+), supply(-)
Attacker:

Japanese ground losses:
52 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
958 casualties reported
Squads: 4 destroyed, 242 disabled
Non Combat: 0 destroyed, 16 disabled
Engineers: 0 destroyed, 9 disabled
---------------------------------------------
(03/17)
Ground combat at 83,59 (near Amoy)

Japanese Deliberate attack

Attacking force 28160 troops, 391 guns, 175 vehicles, Assault Value = 851

Defending force 54080 troops, 354 guns, 0 vehicles, Assault Value = 1716

Japanese adjusted assault: 192

Allied adjusted defense: 4183

Japanese assault odds: 1 to 21

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
6267 casualties reported
Squads: 97 destroyed, 270 disabled
Non Combat: 0 destroyed, 47 disabled
Engineers: 0 destroyed, 49 disabled
Guns lost 21 (2 destroyed, 19 disabled)

Allied ground losses:
812 casualties reported
Squads: 8 destroyed, 91 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 1 destroyed, 4 disabled
---------------------------------------------
(03/18)
Ground combat at 83,59 (near Amoy)

Allied Deliberate attack

Attacking force 52553 troops, 354 guns, 0 vehicles, Assault Value = 1643

Defending force 25586 troops, 389 guns, 235 vehicles, Assault Value = 446

Allied adjusted assault: 308

Japanese adjusted defense: 688

Allied assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker: supply(-)

Japanese ground losses:
2185 casualties reported
Squads: 10 destroyed, 131 disabled
Non Combat: 1 destroyed, 26 disabled
Engineers: 6 destroyed, 29 disabled
Guns lost 27 (1 destroyed, 26 disabled)
Vehicles lost 13 (1 destroyed, 12 disabled)

Allied ground losses:
1997 casualties reported
Squads: 59 destroyed, 101 disabled
Non Combat: 0 destroyed, 25 disabled
Engineers: 0 destroyed, 12 disabled
Guns lost 30 (1 destroyed, 29 disabled)
---------------------------------------------
(03/22)
Ground combat at 83,59 (near Amoy)

Allied Deliberate attack

Attacking force 43690 troops, 286 guns, 0 vehicles, Assault Value = 1522

Defending force 25142 troops, 390 guns, 235 vehicles, Assault Value = 397

Allied adjusted assault: 615

Japanese adjusted defense: 1672

Allied assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
1038 casualties reported
Squads: 1 destroyed, 48 disabled
Non Combat: 0 destroyed, 27 disabled
Engineers: 59 destroyed, 0 disabled
Guns lost 15 (5 destroyed, 10 disabled)

Allied ground losses:
2839 casualties reported
Squads: 9 destroyed, 331 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 22 disabled
---------------------------------------------
(03/25)
Ground combat at 83,59 (near Amoy)

Allied Deliberate attack

Attacking force 47152 troops, 323 guns, 0 vehicles, Assault Value = 1430

Defending force 24788 troops, 387 guns, 235 vehicles, Assault Value = 394

Allied adjusted assault: 336

Japanese adjusted defense: 1285

Allied assault odds: 1 to 3

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
778 casualties reported
Squads: 0 destroyed, 66 disabled
Non Combat: 0 destroyed, 13 disabled
Engineers: 17 destroyed, 1 disabled
Guns lost 11 (1 destroyed, 10 disabled)

Allied ground losses:
2526 casualties reported
Squads: 13 destroyed, 432 disabled
Non Combat: 0 destroyed, 36 disabled
Engineers: 2 destroyed, 13 disabled
Guns lost 31 (1 destroyed, 30 disabled)
---------------------------------------------



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tomomo1996
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RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by tomomo1996 »

The war is cruel.



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BBfanboy
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RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by BBfanboy »

You must use your bombers to attack his troops in clear terrain hexes like the two west of Amoy, and at Ichang.
Bring your tanks into those areas and attack regardless of odds. In clear terrain and without anti-tank weapons, he cannot hurt them much. Try not to use your tanks in the forests and mountains, unless you have a lot of infantry with them.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
tomomo1996
Posts: 76
Joined: Fri Nov 09, 2012 11:29 am
Location: Japan

RE: Japanese People Battle tomomo(J) vs Mr. J(A)

Post by tomomo1996 »

ORIGINAL: BBfanboy

You must use your bombers to attack his troops in clear terrain hexes like the two west of Amoy, and at Ichang.
Bring your tanks into those areas and attack regardless of odds. In clear terrain and without anti-tank weapons, he cannot hurt them much. Try not to use your tanks in the forests and mountains, unless you have a lot of infantry with them.

Oh, tank is weak in mountains. I understood that even this game was so.
This game is complicated. I run tanks along the way and use it in many places.

I mainly used the tank on plains, but sometimes went to mountains and the forests. The tank is very convenient...

Thank you[:)]
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