Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

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Bullwinkle58
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

ORIGINAL: V I Lenin

ORIGINAL: Bullwinkle58
Interesting data: the bolded (-) factors seen above for Japan. Especially supply.
This was a good day at this base, but worse is coming. The Chinese supply situation here is beyond terrible and can't be fixed now. Que sera sera.

Absolutely not true!

This is a point that does not seem to register with anyone - supply draw inside bases does not work the same as supply draw outside bases. Your army at Tsuyung are limited to a max supply volume (as indicated by number on base screen) modified by supply weight in two very important ways.

Imagining that Tsuyung can draw 900 supplies per 'tick' (for sake of argument) and trying to draw supplies from Mandalay (you gave up Rangoon, yes?)

900 x 0.55 [spoilage for 3 hexes minor rail + 8 hexes minor road is 45%] = 495 - this is your actual 'per tick' supply received at the base, though 900 will be lost from Mandalay to do it.

Then, your weekly supply received will be either 495 x 2 or 495 x 4 (I cannot remember where the cutoff point is between the supply movement process running 2 or 4 times a week - I think it is over 70 = 4 and under 70 = 2, but not certain; I do remember than under 30 no supply flows at all - this means that if you lose Prome Tsuyung cannot draw from Akyab, Ramree, India etc - it has to draw from intermediate bases, all of which have limits and so are likely to cause big problems). So you are operating on max 1000t per week INSIDE TSUYUNG BASE.

OUTSIDE the base it is totally different IF you have supplies available to send out. LCUs do not have supply limits!, and they also go further to get their supplies - as long as spoilage would be less than 100% they will draw. This means that units not in a base

- Can draw more supplies (as much as they need, but do it less often at long range - often only 1 time per week)
- Can draw supplies from further

So, as long as you have supplies to send out, you can support units. There is danger here that if they are peacefully in a hex and enemy suddenly arrives and starts bombarding, it may take them 6 or 7 days to replenish their supply (so risk of running out - but only for first time, since after that they will up their demand to include resisting bombardment/counterfire) - but that can be mitigated easily with reserve forces.

From hex northwest of Tsuyung you can (just, just - 98% spoilage) draw from Imphal - but Japanese have already made it into jungle mountains, so damage is done; there is nothing useful at Tsuyung, so sensible thing to do is to retreat to hex northeast of Paoshan (66,44); from there units can if nothing else draw from Imphal at 'only' 88% spoilage and also from Silchar, which is very easy to supply due to the railway. In Burma, if you have units that do not need to be in bases, take them out and turn supply stockpiling on! In the countryside they can do their own supply and bases can build up to support aircraft, AA guns.

I hope that is making sense to you - ask if not! Using this you can support armies in Burma - it is very inefficient with very, very high supply wastage, but it can be done. Obviously closer you get to India = less wastage.

First, thank you for your input and work doing the math. I did not re-do it, but it looks at least directionaly correct, and is probably totally correct.

Second, you bring up issues which are always at work in Burma, one of the most, if not the actual most, complex sub-theaters on the map. Burma has it all--rivers, mountains, railroads, jungle, big ports, unbuilt infrastrucure, critical dot bases. And six months in Burma can make a lot of difference in the option list available to each side. Then there's the monsoon.

Your point about LCUs being able to re-supply outside bases more effectively is well-known by veteran players, and seems counter-intuitive to some, but it's there and it's how things work. That said, it's only a worthwhile move if it fits into the rest of the tactical and strategic plan. In this case in this game it is not the best move at Tsuyung. One might think so given what I have revealed here, so let me expand.

1) The macro-strategy for Burma rests on the December decision to abandon China in order to shorten supply lines in order to re-build Chinese LCUs in order to allow some of them to help defend Burma and others to relieve garrison units of the Indian army for comabt in Burma and Indo-China. Secondarily, the movement out of China is designed to not throw away VPs on indefensible Chinese territory, but to fight when odds are favorable in the west, and to maximize VP hauls in part by using the 2:1 VPs-per-device-lost rule when Japan fights China. Thirdly, the Chinese evacuation is designed to buy time for the Allies to develp Burma's infrastructure and supply state, particularly in advance of the first, 1942 monsoon season.

2) To accomplish #1, a majority of Chinese LCUs have moved to the Mandalay group and are in those bases rather than the countryside in order to maximize replacement draws. Replacements are off for China everywhere else except for a select few LCUs at Chungking. To accomplish the draws in the Mandalay group supply is being force-fed into Chittagong from multiple sources. Thousands of points per week are landing. This is being pulled into the interior in bi-and tri-weekly draws. It is going to the Mandalay group as well as the coastal bases of Cox's B. and Akyab where significant combat power is being accumulatred for future operations south. On a daily basis Mandalay, which is also building its own Forts and AF and has supply spinners increased, is using every spare supply point which flows to it. So much so that Schwebo, just north, has not managed to go above 20 supply itself, despite needing to build infrastructure.

3) Imphal and the other bases to the north are contributing a bit. Imphal hovers near 6000 supply as it is also building infrastructure. Ledo is at about 21,000 and needs it as it will shortly begin much more intense air transport operations. In short, Burma does not have a lot of supply to send east and still accomplish its core strategies. It is March 1942 after all. I am facing Burma's issues far earlier than many Allied players do because of my China evacuaiton, which is "odd." But Burma itself must come first if the China evacuation is to mean anything.

4) Looking east, Lashio is set to draw to about 15,000, but has not gone over 11,000 due to Fort and AF building. Lashio has a very large garrison. Your points about external supply might have salience here; I will look at moving some LCUs out onto the road to the west to perhaps draw a bit from the Mandalay group. Mountains on all non-road hexes at Lashio (and Paoshan and Tsuyung for that matter) make moving LCUs to non-road hexes to try to draw supply infeasible. The time needed to move into and then out of mountains is extreme and does not allow tactical response to passing Japanese forces. Moving into the mountains can have longer term strategic benefits if the difficulty of movement is turned onto the Japanese and these "hovering" units in the mountains are used as a check on the passing Japanese lest they come down to sever supply lines after the Japanese pass by. But in short, at Lashio, no supply can be spared for the other two bases yet. It is the last bastion before Japan breaks free into Burma and needs to be the strongest base east of Mandalay.

5) Paoshan runs at 40 supply every day and has not varied in weeks. (See #4) Forts there are critically low at 1 + 57%. Supply which flows in above the 40 is enough for some daily build, however, as well as a bit of internal LCU supply build. Forts will not begin on 3 without more base supply though. By then Ledo may be able to help. Here too I will look at the utility of moving an LCU or two onto the road, but as you note distance=spoilage is extreme by the time you get to Paoshan so there might not be much gain when compared to the fatigue of moving and the loss of the integrated engineers in the corps formations, engineers building the forts needed so badly.

6) Which brings us to Tsuyung. You argue this base should be abandoned now with the defenders moving closer to Paoshan. I don't plan to do that, for the following reasons:

A) The base already has Forts 2 as well as an AF 2 I don't want Japan to have tomorrow. When supply is short Forts are your friend.

B) This base is a true speed-bump. Its function is to slow and bleed. To buy time for Paoshan and Lashio to build. On the bleed front, again, Japan has to kill two Chinese devices to every one of its own I have to kill in order to stay even. This was part of the reason I attacked the tanks last turn. Once the whole stack arrives it will attack. It may pause to recon and rest. (I know from combat results that at least some units in the stack are low on supply, and he is now drawing supply up a narrow, single corridor through mountians.) When it attacks it should take out the Forts, take the base, and cause the defenders to retreat. The retreat will give the Chinese a "free" jump into the next hex unless he has some attackers set to Reserve-Pursuit. If I were to order the attackers to walk out now they would be in motion when attacked, or, best case, on the road when he took the base without fatigue or disruption, and then caught them on the road in Move mode with his tanks and without any forts at all. I'd rather fight from cover if the fight is inevitable.

C) TO the NE I have two large, converging stacks on the yellow road through the mountains. Half of it has Local Forts 3. It includes the Red Army national HQ under Mao. It will stay in place to see if his Tsuyung stack continues west for Paoshan. If it does my stack will come into Tsuyung's hex and attack in an attempt to cut supply. If he splits his stack to come NW to address it, the Chinese will fall back, all the way to Chungling if necessary. Once he takes Tsuyung, which he will, his problems are just beginning, not ending. All of this will take time to sort as the monsoon season approaches and I build my air force and troop strength in Burma as well as move new transports into Ledo.

Long, but I hope this better outlines what I'm trying to do in that piece of the map.
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Crackaces »

ORIGINAL: V I Lenin

ORIGINAL: Bullwinkle58
Interesting data: the bolded (-) factors seen above for Japan. Especially supply.
This was a good day at this base, but worse is coming. The Chinese supply situation here is beyond terrible and can't be fixed now. Que sera sera.

Absolutely not true!

This is a point that does not seem to register with anyone - supply draw inside bases does not work the same as supply draw outside bases. Your army at Tsuyung are limited to a max supply volume (as indicated by number on base screen) modified by supply weight in two very important ways.

Imagining that Tsuyung can draw 900 supplies per 'tick' (for sake of argument) and trying to draw supplies from Mandalay (you gave up Rangoon, yes?)

900 x 0.55 [spoilage for 3 hexes minor rail + 8 hexes minor road is 45%] = 495 - this is your actual 'per tick' supply received at the base, though 900 will be lost from Mandalay to do it.

Then, your weekly supply received will be either 495 x 2 or 495 x 4 (I cannot remember where the cutoff point is between the supply movement process running 2 or 4 times a week - I think it is over 70 = 4 and under 70 = 2, but not certain; I do remember than under 30 no supply flows at all - this means that if you lose Prome Tsuyung cannot draw from Akyab, Ramree, India etc - it has to draw from intermediate bases, all of which have limits and so are likely to cause big problems). So you are operating on max 1000t per week INSIDE TSUYUNG BASE.

OUTSIDE the base it is totally different IF you have supplies available to send out. LCUs do not have supply limits!, and they also go further to get their supplies - as long as spoilage would be less than 100% they will draw. This means that units not in a base

- Can draw more supplies (as much as they need, but do it less often at long range - often only 1 time per week)
- Can draw supplies from further

So, as long as you have supplies to send out, you can support units. There is danger here that if they are peacefully in a hex and enemy suddenly arrives and starts bombarding, it may take them 6 or 7 days to replenish their supply (so risk of running out - but only for first time, since after that they will up their demand to include resisting bombardment/counterfire) - but that can be mitigated easily with reserve forces.

From hex northwest of Tsuyung you can (just, just - 98% spoilage) draw from Imphal - but Japanese have already made it into jungle mountains, so damage is done; there is nothing useful at Tsuyung, so sensible thing to do is to retreat to hex northeast of Paoshan (66,44); from there units can if nothing else draw from Imphal at 'only' 88% spoilage and also from Silchar, which is very easy to supply due to the railway. In Burma, if you have units that do not need to be in bases, take them out and turn supply stockpiling on! In the countryside they can do their own supply and bases can build up to support aircraft, AA guns.

I hope that is making sense to you - ask if not! Using this you can support armies in Burma - it is very inefficient with very, very high supply wastage, but it can be done. Obviously closer you get to India = less wastage.

This has been the behaviors I have noted. There must have been a time where Burma/Northern Oz did not draw supplies. When I built up my army to attack Nortern Oz I recieved lots of advance that I would never supply an Army there, along with advice from a few others like Ksfgo that explained supply in the detail you have provided here. In the end, supplies moved from Alice Springs toward Darwin to supply troops not in a base hex. The supply came in waves and I would time attacks with the tide of supplies. Now, supplies took a lot longer to accumulate within the bases. The same in Burma! I was told that supplies would never move and my troops would starve. My forces took awhile to get supplies, but supplies moved and my troops were able to defeat the IJ in 1943.

Now clearly supplies moving into bases affects the game at a different level. I found it very difficult unitl forts/airfields are built up to get enough supplies into the Irrawaddy Valley to support/sustain air operations, take replacements, or repair industry. That is something to think about is having bases with sufficent supplies to keep planes in the air, troops taking replacements, drop tanks for the fighters and enough supplies to keep bombing ...

What I am trying to get a handle on is the supplies used each turn for movement. Is this a fixed amount per unit? each sqaud/vehicle pays a certain price? is this cost accounted by AV?
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

March 31, 1942

Out Like a Lamb

The Allies survived another one; April is going to be fun.

1) A lot of CAP moved to Singers, mostly Cobras. Put at 100 feet to counter the Oscars, some at 1000. They do come, but strike at sea on an incomiog merchant with supplies. The CAP scares off about 5, but they still sink xAK Sirsa. There are circa five more merchants coming, all at Full speed, by different courses.

Singers itself is not bombed, which is great news for the fort-builders. The Liberators bomb JB and find the Singers Sallys on the ground. Several are damaged, some AF damage.

Palembang has just enough CAP to show bait, and it gets a light treatment today.

2) Blenheims probe bomb Tavoy and find it empty. Elsewhere, four strong British units arrive at Aden and are dispatched to Chittagong by strat move. A new Indian division hits Madras and is set to build TOE, gets a new bad ass CO, and is prepped for Rangoon.

3) A gaggle of TFs are seen another day at Palmyra. Christmas I. Cats both search and recon. Lex and Sara come out of the San Diego yards tomorrow and will sail for Pearl once some escorts return. The Johnson and Palmyra assault forces are at Pearl resting and prepping.

4) The first trans-Pac Oz convoy of the war makes Sydney with a nice slug of fuel. The escorts are all APDs and will probably head for Palembang via Perth.

5) Jolo falls. Noemfoor dot base as well.

Like I said. A lamb.
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Alfred »

Always enjoy a discussion on logistics.

V I Lenin's post #960 is a good discussion point but it does have a few assumptions in it which make the post somewhat moot.

1. Bullwinkle's reply in post #961 is good, recapitulating earlier discussions. Originally the plan was to completely vacate the Chinese redoubt and I for one suggested that might be short sighted. In fact I would have made Japan fight for Kunming as well. The redoubt has value for more than just being a road bump. One should look at the schedule of reinforcements; one can never have too many support squads.

2. Reference made to long supply lines back to Ledo are meaningless for two basic reasons.

(a) Supply does not move in a single bound from Ledo to Tsyung. It moves in small steps to the next base down the line which in turn will export it along provided it has a sufficiently large surplus.

(b) There are better overland push off locations than Ledo which use the transportation network of the Irrawaddy Valley. The Allies still hold those transport hubs and in all likelihood will still hold them even when/if Japanese forces reach Paoshan. If those hubs are captured by Japan, it would be quite easy for Japan to then block any "theoretical" supply movement from Ledo in any case.

For the purpose of supplying the redoubt, Ledo is important as an air transport supply hub, not as an overland terrestrial supply hub.

3. LCUs out in the field do not draw more supplies, or as it was phrased do not have supply limits. LCUs never carry more than their needed +10 supply. Nor are such LCUs capable of going further to get their supplies. The position with LCUs is well known. LCUs at a base draw from the base's supply depot. LCUs outside can draw supply from any eligible supply source. In theory that suggests LCUs out in the field have an easier time but in practice it is not so simple. For any eligible supply source needs to itself have its requisite surplus and if it does it then would be in a position to just push the surplus supply down the road to the next base. It therefore becomes critical as to what has the better supply line, the next base or the LCU out in the field. As they say in real estate, position, position, position.

4. It is a balancing act as to whether it is better to have an LCU outside of the base with the intention of improving its chances of getting fed, or inside a base building forts or infrastructure. With regard to the redoubt, I would much rather have most of the LCUs inside the bases building forts than outside. Plus you only get the benefit of prepared objectives + HQ combat bonuses fighting in a base, not outside of one.

5. In any case Bullwinkle has recently indicated that something has caught his imagination. I have my suspicions as to what it is and if I am correct, the value of retaining the redoubt will be easier to see.

Alfred
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

Thanks, Alfred.

To take my long post and put it next to your succinct one: Burma doesn't have base supply to spare to send east right now, to bases OR LCUs. Building infrastructure comes before supplying troops. The Chinese have to rely, for now, on their gross size per LCU and absolute numbers.

I do have some half-formed thoughts about what to do in Burma, but much of it depends on what happens at Singers and after. If that huge stack comes north plans will evolve differently than if it goes to Palembang, for example.
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

While I wait for the April Fool's Day movie I want to announce the retirement, unused, of Operation CLUTCH CARGO and reserve for development Operation FUDD. Because, you know, Elmer always knows egg-zackwy what he's doing.

Enough hints? [:'(]
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Canoerebel »

Is that some kind of yolk?
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

ORIGINAL: Canoerebel

Is that some kind of yolk?

Did I ova-play it?
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

April 1, 1942

"Toe-Joe Goes 'Round The Bend"

Spring was exactly 48-minutes old here in the Great White Nort. Six degrees F., not a light on in the lodge here in Frostbite Falls except the glow of my monitor. George Benson crooning from iTunes about his troubles "On Broadway." The movie email opened, the title above leading it. I could not do better than Mike today in a title selection. It was a Good Day for the Allies.

1) In Asia April Fools' Day dawned at besieged Singapore like so many others, with the prospect of stiff bombing raids, sweeps, and port attacks by low-flying rat bastids. But the Allied repair machine at Batavia and Oosthaven had performed heroic feats of maintenance and the first real, credible CAP of the war in the east was ready on the ramps. When the daily milk runs began the IJA pilots recieved a rude surprise. And they kept on coming all day.

The first raid came in before any sweeps. 43 Bettys and 9 Oscars. Normally fine. Today, not so much. Wave after wave of Aircobras and Warhawks rose to oppose. Many of the Cobras were set at either 100 or 1000 feet to meet low-bombing Oscars looking to cream the four large xAKs frantically unloading supplies in the port. But they struggled to altitude and gave fight.

Morning Air attack on Singapore , at 50,84

Weather in hex: Clear sky

Raid detected at 39 NM, estimated altitude 15,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
G4M1 Betty x 43
Ki-43-Ia Oscar x 9

Allied aircraft
P-39D Airacobra x 43
P-400 Airacobra x 21
P-40E Warhawk x 21


Japanese aircraft losses
G4M1 Betty: 12 destroyed, 11 damaged
G4M1 Betty: 1 destroyed by flak
Ki-43-Ia Oscar: 3 destroyed


Allied aircraft losses
P-39D Airacobra: 1 destroyed

Airbase hits 1
Airbase supply hits 1
Runway hits 12

Particular credit was earned by pilots Grigsby and Rutins who each racked up multiple kills.
------------------------
Next, a sweep of Oscars and Nates. The Cobras paid for their designers' decisions. This was the worst of it for the Allies:

Morning Air attack on Singapore , at 50,84

Weather in hex: Clear sky

Raid detected at 38 NM, estimated altitude 18,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-27b Nate x 12
Ki-43-Ic Oscar x 41

Allied aircraft
P-39D Airacobra x 37
P-400 Airacobra x 16
P-40E Warhawk x 19

Japanese aircraft losses
Ki-43-Ic Oscar: 3 destroyed

Allied aircraft losses
P-39D Airacobra: 6 destroyed
P-400 Airacobra: 2 destroyed
P-40E Warhawk: 5 destroyed
------------------
Raids continued, unescorted. Three Sallys destroyed with no Allied losses. Three more Bettys the same. Then five more Sallys destroyed, with 2 damaged. Then 8 more Bettys damaged. The day at Singers ended there with very minor AF damage. About half of several unescorted raids turned back, else the carnage would have been worse. Best of all, the huge port at Singers vacuumed out several large supply ships without molestation, and the new 5 ML defense force in two TFs was left alone for a day when the CAP will be elsewhere. The Allies will evaluate where the unloading as well as incoming ships stand and decide whether to leave the CAP in place another day or decamp south. I expect tomorrow there will be huge sweeps at Singers.

2) ASW action in the Makassar Strait is unproductive for Japan, with the DDs running out of weapons. Sighting intel suggests carriers near the Strait, as well as at hex 50, 84 near Singers. If the latter is coming for supply ships it's already too late.

3) Small raids on Palembang (CAPed), Bataan. Nothing on Tsuyung today. Perhaps the stack is waiting for the two armor LCUs which retreated after the battle to rejoin in the base hex.

The Allies continue the Air Field World Tour by probe bombing/harrassing: Prome, Samarinda (1 Oil hit), Pontianak, Samarinda again (5 Oil hits), Rangoon (13 Oscar-b CAP), and Malacca. Accumulating evidence is that very few Japanese bases are CAPed. The concentrations at the big battles must be taking up the slack.

4) No ground attacks at Bataan, Singers, or Tsuyung. Instead, Japan lands a fragment of an SNLF and a fragment of an AF base force on dot base Nikunau, part of the gaggle of dots SW of Tarawa. It is taken by Shock attack by 473 total men with 8 guns. This is puzzling to me. I understand wanting to secure this flank, but Baker I. is several hexes away, already built, and empty. Canton I. has only the civilian construction corps stuck there since Dec. 7 and getting ready to withdraw. Makin is still not taken by Japan.

5) Carriers remain at Palmyra with at least one other unloading TF. Either these carriers have big brothers over the hill, or Japan is totally dissing the USN. But not yet. The time will come.

6) Block upgrades begin for the USN. CAs, DDS, SSes, minesweepers. The Navy tries to ration pier space, prioritizing DDs and a few subs. Radar sets are on the shelves in the warehouse at Pearl; the subs will soon recieve them along with their deadly gray paint jobs, retiring the pre-war red-lead-and-gray so easily seen in clear, shallow water. The upgrades do mean that naval ops around Pearl wil be reduced for part of April. But IMO this is the most important block upgrade of the war and must be done.

7) Operation FUDD needs a separate post. It is still under review by senior commanders. There is a lot of pre-work to be done.
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by CaptBeefheart »

In terms of saving shipyard space, you do know you can switch upgrading ships to "pierside," right?

And well-played CAP move at Sing.

Cheers,
CC
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

ORIGINAL: Commander Cody

In terms of saving shipyard space, you do know you can switch upgrading ships to "pierside," right?

And well-played CAP move at Sing.

Cheers,
CC

Yep. Only ship in the yards at Pearl is Big E. When she gets to a point I can work on system out she comes and in goes WVA by herself. Eight more float points and she's outta there for either Seattle or EC.

The CAP was a one-day thing, but I think (haven't gotten a turn in awhile it seems) a lot of supply got unloaded. Wish there were some troops included, but there are other jobs for them to do.
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

Yesterday's bill:



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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

A question for those who know the Japanese OOB:

What is the 11th Air Fleet? What does it give the Japanese player? Just torpedoes and maintenance, or more?

Got intel it's heading to Kwajalein.
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by nashvillen »

11th Air Fleet (with some game critical information redacted for opsec in my game):

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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

Thanks, Nashvillen. That's a hefty unit there. The command radius especially works for Kwajalein. And the AV support is not shabby either.
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

Here's the payoff for the air circus over Singers yesterday. Whether it will ultimately matter time will tell. Also, note Forts are at 69%.



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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

April 2, 1942

Furballs

OK, I lied. I said I was going to move the CAP out of Singers. Was that the biggest event today? Not even close.

1) Singers. My baby and Japan's brat. After yesterday's supply injection to about 24,000 a fleet of ships were still at the piers loaded with circa 29,000 more. That is a game changing amount of supply in April. With time it's Forts 5. And some very nice ships went out of their way to get it here. It needs to come ashore. So, despite figuring the whole knife drawer is coming, I leave the CAP and even send in another repaired unit from Batavia. That is a good thing.

The sweep comes, 35 Oscars and 12 Nates. A strong CAP rises to meet them, feeding in as the battle unfolds. The feed wears the Oscars down; the Nates are observers more or less. The Allied pilots are flying junk, mostly, but by now many of them have excellent stats.

Morning Air attack on Singapore , at 50,84

Weather in hex: Heavy cloud

Raid detected at 34 NM, estimated altitude 18,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
Ki-27b Nate x 12
Ki-43-Ic Oscar x 35

Allied aircraft
P-38E Lightning x 1
P-39D Airacobra x 35
P-400 Airacobra x 11
P-40E Warhawk x 8

Japanese aircraft losses
Ki-43-Ic Oscar: 2 destroyed

Allied aircraft losses
P-39D Airacobra: 3 destroyed
P-400 Airacobra: 1 destroyed
P-40E Warhawk: 2 destroyed

Japan doesn't lose a lot, although there are a good number of critical hits reported. More important is that the CAP isn't devastaed, and the Oscars don't low-bomb. After yesterday the Betty units have to be in low spirits and the raid shows it. They are met by CAP with a few ops points left.

Morning Air attack on Singapore , at 50,84

Weather in hex: Heavy cloud

Raid detected at 31 NM, estimated altitude 14,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
G4M1 Betty x 8
Ki-43-Ia Oscar x 9

Allied aircraft
P-39D Airacobra x 17
P-400 Airacobra x 3
P-40E Warhawk x 4

Japanese aircraft losses
G4M1 Betty: 1 destroyed
Ki-43-Ia Oscar: 2 destroyed

No Allied losses

Then, with most of my flyable fighters in the region sitting on the ramp, and six good ships in port, Japan attacks. Again, it's not a Shock. I watched the entire replay; took almost 30 minutes. Massive amounts of artillery duel. The ground combat section shows the Aussies once again holding the fort, liteally. On the Japanese side it looks as if the 4th Division does not attack. I'm not aware of code which allows a random to do this if a deliberate is ordered, even if the attack is a disaster. Which means either it was ordered to not Attack, but to Defend, it was ordered to Bombard (unlikely, given how much pure arty is present), or it was on Reserve to shelter it for a follow-on tomorow or the next day. Given the results on Japan's engineers Im not sure this is going to be in play. We will see.

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 92331 troops, 1100 guns, 484 vehicles, Assault Value = 2898

Defending force 42943 troops, 576 guns, 369 vehicles, Assault Value = 1084

Japanese engineers reduce fortifications to 2

Japanese adjusted assault: 2459

Allied adjusted defense: 3631

Japanese assault odds: 1 to 2 (fort level 2)

Combat modifiers
Defender: terrain(+), forts(+), leaders(+)
Attacker:

Japanese ground losses:
8815 casualties reported
Squads: 25 destroyed, 371 disabled
Non Combat: 3 destroyed, 92 disabled
Engineers: 100 destroyed, 95 disabled
Guns lost 53 (2 destroyed, 51 disabled)
Vehicles lost 20 (5 destroyed, 15 disabled)

Allied ground losses:
1041 casualties reported
Squads: 48 destroyed, 110 disabled
Non Combat: 56 destroyed, 41 disabled
Engineers: 2 destroyed, 27 disabled
Guns lost 50 (5 destroyed, 45 disabled)
Vehicles lost 31 (4 destroyed, 27 disabled)
Units destroyed 1

Assaulting units:
23rd Ind. Engineer Regiment
Imperial Guards Division
12th Engineer Regiment
41st Infantry Regiment
16th Infantry Regiment
56th Recon Regiment
15th Ind. Engineer Regiment
113th Infantry Regiment
56th Engineer Regiment
24th Infantry Regiment
4th Ind. Engineer Regiment
148th Infantry Regiment
56th Infantry Regiment
5th Division
4th Division
114th Infantry Regiment
55th Infantry Regiment
21st Division
2nd Tank Regiment
Karafuto Mixed Brigade
56th Field Artillery Regiment
18th Medium Field Artillery Regiment
2nd Mortar Battalion
3rd Ind.Hvy.Art. Battalion
5th Mortar Battalion
20th AA Regiment
2nd Ind.Hvy.Art. Battalion
3rd Ind. Mountain Gun Regiment
14th Ind.Art.Mortar Battalion
25th Army
1st Hvy.Artillery Regiment
3rd Mortar Battalion
10th Ind. Mountain Gun Regiment
3rd Medium Field Artillery Regiment
18th Mountain Gun Regiment
20th Ind. Mtn Gun Battalion
1st RF Gun Battalion
34th Field AA Battalion

Defending units:
1st Mysore Battalion
2nd Malay Battalion
11th Indian Division
3rd Cavalry Regiment
27th Australian Brigade
2/17 Dogra Battalion
1st Manchester Battalion
22nd Australian Brigade
2nd Loyal Battalion
SSVF Brigade
1st Hyderabad Battalion
3rd SSVF Battalion
9th Indian Division
1st ISF Base Force
2nd HK&S Heavy AA Regiment
Singapore Base Force
3rd ISF Base Force
24th NZ Pioneer Coy
FMSV Brigade
1st Indian Heavy AA Regiment
III Indian Corps
Malayan Air Wing
22nd Indian Mountain Gun Regiment
111th RAF Base Force
112th RAF Base Force
Malaya Army
3rd Heavy AA Regiment
Singapore Fortress
3rd HK&S Light AA Regiment
110th RAF Base Force
109th RAF Base Force
1st HK&S Heavy AA Regiment
2nd ISF Base Force
109th RN Base Force

Given how close to Forts 4 the Allies were, and with supply taps wide open, I think Forts 3 can be re-attained in three days at most. This attack makes Forts 4 unlikely. The constant deterioration of the Allied AV is bad; the pools are flat even though supply is lavish. All supply can do is reduce fatigue quickly and perhaps pull in a bit of support and a few guns, which are in the pools.

So, this is yet another chapter in Singers' story, but not the last one, yet.

2) Palembang, which has become a backwater this week, has a very light CAP up. But they do excellent work in the single raid today. I have to wonder about the morale and fatigue status of the overall Betty force right now.

Morning Air attack on Palembang , at 48,91

Weather in hex: Heavy cloud

Raid spotted at 18 NM, estimated altitude 12,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 8
G4M1 Betty x 8

Allied aircraft
P-40E Warhawk x 9
P-39D Airacobra x 1

Japanese aircraft losses
G4M1 Betty: 5 destroyed

No Allied losses

3) Tsuyung gets two medium air attacks before the whole world lands on them. Eight full IDs, a mass of mixed arty, engineers. No tanks; they are still south trying to come up from their retreat. Perhpas they would have helped. Don't know. The Chinese managed to get two half-strength base forces in from the stack to the NE which helped I'm sure. I spent most of my meager stock of PPs changing out Chinese COs; everybody has somebody at least in the low-50s except one unit. I dumped Mao in Red Army HQ for a New Guy with much better figting and organizing stats; he was in command range to the NE. Supply in the base was about 40. Not 40k. 40. So I can't be displeased.

Ground combat at Tsuyung (68,46)

Japanese Deliberate attack

Attacking force 103696 (!!!!!!!!!) troops, 1097 guns, 146 vehicles, Assault Value = 3720

Defending force 42651 troops, 234 guns, 0 vehicles, Assault Value = 1251

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 2559

Allied adjusted defense: 1180

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
3279 casualties reported
Squads: 3 destroyed, 248 disabled
Non Combat: 0 destroyed, 29 disabled
Engineers: 9 destroyed, 92 disabled

Allied ground losses:
1807 casualties reported
Squads: 22 destroyed, 359 disabled
Non Combat: 4 destroyed, 58 disabled
Engineers: 0 destroyed, 41 disabled
Guns lost 28 (2 destroyed, 26 disabled)

Assaulting units:
51st Engineer Regiment
13th Division
116th Division
3rd Division
40th Division
6th Division
39th Division
17th Division
35th Division

11th Army
4th Mortar Battalion
2nd RF Gun Battalion
1st Mortar Battalion
51st Road Const Co
15th Ind.Medium Field Artillery Regiment
52nd Ind.Mtn.Gun Battalion
51st Ind.Mtn.Gun Battalion
2nd Ind. Mountain Gun Regiment
52nd Road Const Co
8th Ind. Engineer Regiment
21st Mortar Battalion
2nd Ind. Engineer Regiment
22nd AA Regiment
14th Medium Field Artillery Regiment
5th RF Gun Battalion

Defending units:
19th Chinese Corps
9th Chinese Corps
23rd Chinese Corps
33rd Chinese Corps
26th Chinese Corps
9th Separate Brigade
96th Chinese Corps
6th Group Army
15th Chinese Base Force
NCAC
2nd War Area
12th Chinese Base Force
21st Chinese Base Force

Japan ought to take this base tomorrow, and should shock attack to level these defenders and cause a total surrender, or scraps to fall back. I don't know if they will. But Paoshan has a lot more defenders than this, and Lashio vastly more, plus supply. Japan may batter into Burma this way, but it will cost.

4) I-154 sinks xAK Testbank unloading the last 150 supply at Port Blair. Intel that subs are operating up here is valuable. Might be time for some mines in the Strait.

5) The Allies begin moving metal for Operation FUDD. A lot to position, a lot of prep, a lot of infrastructure to build. Events at Singers today may accelerate the timetable. To take away focus from necessary recon the Allies recon the stuffing out of the greater region as well as bomb disparate air fields at Victoria Point, Pontianak, Malacca, and Oil at Samarinda.

FUDD is not an op plan yet. Just a series of "wants." I'm pretty sure Phase 1 will happen regardless, but after that much depends on Japan's reaction.

6) Japan rests at Bataan. The Allies bombard again, trying to hold up a sheer curtain over the reality there is nothing behinid it. Keeping the Japanese stack here is necessary for Singers and Palembang.

Results at Bataan:

Japanese ground losses:
126 casualties reported
Squads: 1 destroyed, 8 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)

Allied ground losses:
135 casualties reported
Squads: 4 destroyed, 7 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 5 (3 destroyed, 2 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)

7) Nauru Island is taken by 43rd NAv Gd and 43rd JNAF AF Unit, further consolidating the space south of the Gilberts. Yesterday's dot base has a limit of 30,000 men, making it clearer to me why there and not Baker. Still, it's a dot base. Nauru is not.

8) Other tidbits.

-Lex is out of upgrade; Sara tomorrow.
-My thinking right now is to address Johnson before Palmyra. Johnson is a sub base which is bothering me, and I can LRCAP--a bit--from Pearl, with Palmyra it will be carriers. Palmyra will be some sort of air base by then, and has an unknown number of mines. Johynson has an ACM in residence, so there too.
-Bangkok goes to AF 6. Bothersome, but expected.
-Pt. Blair goes to AF 4.
-Allied AF at Meiktila goes to 4; Mandalay goes to 5. If I only had planes . . .
-Japanese recon goes blooie all over the map. Strong reon of Soerbaja, which could be interesting.

And so, the beat goes on . . .
The Moose
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witpqs
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by witpqs »

I don't recall ever seeing "forts (+)". I thought they just always added to AV based upon the fort level. I wonder if this implies that when you don't see the "forts (+)" that they are not helping?
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Crackaces
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Crackaces »

ORIGINAL: witpqs

I don't recall ever seeing "forts (+)". I thought they just always added to AV based upon the fort level. I wonder if this implies that when you don't see the "forts (+)" that they are not helping?

I am thinking the forts(+) is signgifying influencing the firepower die rolls / resolution
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Bullwinkle58
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RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks

Post by Bullwinkle58 »

ORIGINAL: witpqs

I don't recall ever seeing "forts (+)". I thought they just always added to AV based upon the fort level. I wonder if this implies that when you don't see the "forts (+)" that they are not helping?

Maybe it only applies to the Chinese? [:)]

Don't know that answer. I don't know if I've never seen it, but it sure is rare.
The Moose
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