Ramree Island (No John III)

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Canoerebel
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Ramree Island (No John III)

Post by Canoerebel »

Reluctant Admiral mod. Allies take Ramree Island, a dot hex with 0 port and ability to build an airfield to level 5 (well, actually up to 8). But there's no "base" where there should be - see screen shot. IE, I have the dot hex, but no option to build forts or the airfiedl. How do I fix this?

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"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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wdolson
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RE: Ramree Island (No John III)

Post by wdolson »

Did you click on the dot in the middle of the hex? Clicking off the center of the hex sometimes won't bring up the base display.

Bill
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pws1225
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RE: Ramree Island (No John III)

Post by pws1225 »

Just checked my map and the dot base on Ramree can be built up. But damn that little dot is hard to see!
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Canoerebel
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RE: Ramree Island (No John III)

Post by Canoerebel »

Oops, now I see what the problem is.  Err...the dot is still red.  This isn't an atoll, so there wasn't an auto shock attack.  I have to take the dot base before I get to build forts and airfield.  Thanks, gents.
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
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JeffroK
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RE: Ramree Island (No John III)

Post by JeffroK »

Now change the title to somewhere that JIII will have kittens if he thought you were considering invading.
Interdum feror cupidine partium magnarum Europae vincendarum
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CaptBeefheart
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RE: Ramree Island (No John III)

Post by CaptBeefheart »

ORIGINAL: JeffK

Now change the title to somewhere that JIII will have kittens if he thought you were considering invading.
[:D]

Cheers,
CC
Beer, because barley makes lousy bread.
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