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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

[center]AUGUST 26, 1943 - CENTER FRONT[/center]

Here is where the German Heer is taking a beating. I've lost 4k guns in 3 turns and about 190k armaments. Kind of in a predicament. I really need to shorten the line to free up troops but I'm really hoping to ride out the Blizzard to the East of the Dnepr. A-Game is putting the bulk of his forces on the shortest route to Berlin. Mud can't come soon enough.

And what I wouldn't do for more AP points!

Current strength:
3.9m (3.64)
38k guns
3900 tanks
2800 planes

7.8 (7.49)
109k guns
9500 tanks
17500 planes



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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

So a question for some of you out there. Last night I was struggling to get this turn done to keep up our tempo. I sent in a turn where I withdrew my Southern line....except in my hurry I forgot to move 2 of my divisions...which are now of course isolated.

Would it be indecent to ask A-Game to redo the turn? I have a save right before I submitted. I mean small errors are one thing but this really sucks. I'm asking here as to not put him on the spot. Would you ask someone this?

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carlkay58
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RE: Axis on the Defense!!

Post by carlkay58 »

I would accept it and put it down as lost orders. Mistakes happen in games and real life - so you have to live with it! Next time be more careful and thorough! At least, that is my opinion.
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smokindave34
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RE: Axis on the Defense!!

Post by smokindave34 »

I would ask to re-play the turn. I've almost done this same thing myself a few times and I would certainly ask for a re-do. Two divisions lost is a big deal at this point for the axis.
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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

ORIGINAL: smokindave34

I would ask to re-play the turn. I've almost done this same thing myself a few times and I would certainly ask for a re-do. Two divisions lost is a big deal at this point for the axis.

I did. A-Game quickly agreed.

Although I would surely mention this at the end of the game I am going to say it now.. A-Game has been an outstanding opponent that anyone would be glad to play against. I don't know if we'll do a flip game or not when this is over but I could not recommend a better sportsman than A-Game! Always prompt and always agreeable.
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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

[center]TURN 120 - SEPTEMBER 30, 1943[/center]

Altogether the Summer of 43 has been a sobering experience of Soviet power resurgent. I have had the Wehrmacht beaten to a pulp and violently shoved out of its defensive positions. Front Line commander's are desperate for reinforcements and rain can't come soon enough. The "Random" weather has been randomly dry except for 41. Net Losses since since July 1:

Men: Appx 300k
Manpower Reserve: Appx 200k
Guns: 0
Tanks: 200
Armaments: 520k

As you can see my guns and tanks haven't really dropped but my armament points have plummeted. I am hoping for a decent mud season to rebuild stocks and prepare a defense in depth. This is probably the hardest lesson I've learned from this game...that of having multiple rows of fall back lines to absorb losses. Once he unhinged one part of the line he has battered me to pieces. If we get a good mud season, I should be able to recover.

This is AGN's right flank.


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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

[center]TURN 120 - SEPTEMBER 30, 1943 - AGC[/center]

I've expended a lot of blood to hold the line in front of Smolensk. So far probably half my summer casualties have been on the Vyazma-Smolensk highway.

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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

[center]TURN 12 - SEPTEMBER 30, 1943 - SOUTHERN FRONT[/center]

The Southern Front has always been better off than the others but unfortunately its weakness is the Left Flank which always gets beaten back. Once the Don was flanked in the North I have to slowly peel the line back regardless of how strong it is. 2 turns ago I tried to hold the Don with a screen and send strength North but it ended terribly. A-Game busted through the regiments and encircled one of my best ID's. I was unable to break the siege so a full withdrawal was ordered. Here we see a Romanian division that's 50/50 of getting cut off.

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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

[center]TURN 126 - NOVEMBER 11, 1943 - NORTH FRONT[/center]

The disappointingly few mud turns are over and the combat is back on. Random weather gave me 3 mud turns in North/Center Zones denying me a given period of retrenching. A-Game is doing what a good attacker should do: Leave a threadbare force where he's static and send everything to the schwerpunkt. In AGN's region he's prying open the area south of Lake Ilmen. If this line is opened up I'll be forced to abandon the Volkhov and begin retreating to the Panther Line. However, I have dispatched several infantry divisions from 16. Army and OKH along with the newly arrived SS Panzer Division and 2nd Parachute Division to reinforce this joint.

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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

[center]TURN 126 - NOVEMBER 11, 1943 - CENTER FRONT[/center]

In the center I decided to weaken the flanks and make sure I'm always defending the shortest route to Berlin. I've almost managed to create 3 layers of troops so hopefully I can slow down his drive a bit. A-Game has done well by keeping many of my elite units out of the main schwerpunkt. Not anymore.

From Bryansk down to Kharkov its largely single regiments or weak divisions manning the line with only small Russian infantry divisions to counter.

I've also started experimenting with a tactic Pelton mentioned: Deleting Corp HQ and using Army HQ to manage the Front. I hate to say it but its the way to go. It's gamey but it makes everything much more efficient on defense and when the front gets smaller. I deleted 10 Corps HQ's this turn...50k back in the bank.

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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

[center]TURN 126 - NOVEMBER 11, 1943 - SOUTHERN FRONT[/center]

In the South I was struck by how quickly A-Game collapsed the front as I was reluctant to give up space. He ZOC locked (and eventually trapped) 2 Romanian divisions near Rostov. Luckily my Romanian friends have withstood 2 direct assaults while isolated and lived. Im sure they are toast this turn though.

I think the breach is contained for now. I really need to hold him East of the Dnepr till Summer..doesn't look likely though.

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juret
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RE: Axis on the Defense!!

Post by juret »

Nice AAR. following it.

It looks like the finish troops arent used so much ? any reson why?

An efficient way to use em is to man the 3 hexes around lake janisjärvi with 6 units and 3 forts with 1 unit behind in reserve. The rest moved to man the volkhov line and mayby that can free up 2-3 inf divisions to use south of lake ilmen
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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

It looks like the finish troops arent used so much ? any reson why?

I didn't want to bleed them with attrition. Right now they have 90k men and 150k armaments pooled up. I need them t either hold out for a long while and/or bleed the Soviets a lot during their inevitable death spiral. Right now the Volkhov front is all regiments anyway. Probably a total of 4 divisions manning the whole thing.

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RE: Axis on the Defense!!

Post by Powloon »

Just finished reading through this AAR really enjoying it (much more interesting than some of the others as it is not about gaming the game!). Interesting situation where your opponent has been under the cosh for so long and now the initiative has firmly passed to the Soviets. Hope this goes all the way will be very interesting to see if you find away to keep the Soviet Jugernaut at bay.

Good luck!
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RE: Axis on the Defense!!

Post by Peltonx »

[quote]ORIGINAL: Disgruntled Veteran

[center]TURN 126 - NOVEMBER 11, 1943 - SOUTHERN FRONT[/center]

In the South I was struck by how quickly A-Game collapsed the front as I was reluctant to give up space. He ZOC locked (and eventually trapped) 2 Romanian divisions near Rostov. Luckily my Romanian friends have withstood 2 direct assaults while isolated and lived. Im sure they are toast this turn though.

I think the breach is contained for now. I really need to hold him East of the Dnepr till Summer..doesn't look likely though.




Having the same issue in my 3 43+ games. I have desided in all 3 not to build the forts behind the rivers as it doesnt look possible to hold to summer.
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RE: Axis on the Defense!!

Post by Peltonx »

80 hexes out with 75 left is not to bad considering there are 3 mud seasons still. min 15 mud turns. 80 hexes 60 turns left basicly.

Once you can get the ratio to 1 turn per 2 hexes from Berlin. Or 30 turns and 60 hexes from Berlin you got a Draw.

Your simply not going to get a minor win in this case.

In this game

tm.asp?m=2792361

GHC was much farther to east and still got only a draw.

Its clearly impossible under the current rule set for SHC to have a shortage of men or armaments. Even attacking 50+ times a turn SHC manpower and armaments grows every turn.

I think your doing great, but the best you can do is a draw. Just the way the deck is stacked from the start.
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RE: Axis on the Defense!!

Post by Disgruntled Veteran »

ORIGINAL: Pelton

80 hexes out with 75 left is not to bad considering there are 3 mud seasons still. min 15 mud turns. 80 hexes 60 turns left basicly.

Once you can get the ratio to 1 turn per 2 hexes from Berlin. Or 30 turns and 60 hexes from Berlin you got a Draw.

Your simply not going to get a minor win in this case.

In this game

tm.asp?m=2792361

GHC was much farther to east and still got only a draw.

Its clearly impossible under the current rule set for SHC to have a shortage of men or armaments. Even attacking 50+ times a turn SHC manpower and armaments grows every turn.

I think your doing great, but the best you can do is a draw. Just the way the deck is stacked from the start.


Yah..I'm starting to consider myself lucky If I can pull a draw. Fact is I've learned a lot of lessons on defense...only a bit to late. Right now I am experiencing the dreaded armaments crunch. I have 250k men in the bank but 0 armaments for the last 10 turns. While the front lines are getting reinforcements, its a limited amount because I dont have the gubs to place the rest. I've disbanded all my heavy artillery, some of my rockets (set the rest to 50%), and I am avoiding combat wherever possible. I am down to 3.1 million front line strength..this is down from 3.9 in June. I've also disbanded a few luftwaffe divisions that were around 20% as to avoid wasting reinforcements. It looks like the landbridge might be a space where I can check him. I'll post an update tomorrow but near Vitebsk I have 4 fort rows and I'm about to have 3 rows of defenders. 1 row on refit, 1 on reserve and the front. If I can't temporarily slow him down over the Winter I'm toast.
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RE: Axis on the Defense!!

Post by Peltonx »

ORIGINAL: Disgruntled Veteran

ORIGINAL: Pelton

80 hexes out with 75 left is not to bad considering there are 3 mud seasons still. min 15 mud turns. 80 hexes 60 turns left basicly.

Once you can get the ratio to 1 turn per 2 hexes from Berlin. Or 30 turns and 60 hexes from Berlin you got a Draw.

Your simply not going to get a minor win in this case.

In this game

tm.asp?m=2792361

GHC was much farther to east and still got only a draw.

Its clearly impossible under the current rule set for SHC to have a shortage of men or armaments. Even attacking 50+ times a turn SHC manpower and armaments grows every turn.

I think your doing great, but the best you can do is a draw. Just the way the deck is stacked from the start.


Yah..I'm starting to consider myself lucky If I can pull a draw. Fact is I've learned a lot of lessons on defense...only a bit to late. Right now I am experiencing the dreaded armaments crunch. I have 250k men in the bank but 0 armaments for the last 10 turns. While the front lines are getting reinforcements, its a limited amount because I dont have the gubs to place the rest. I've disbanded all my heavy artillery, some of my rockets (set the rest to 50%), and I am avoiding combat wherever possible. I am down to 3.1 million front line strength..this is down from 3.9 in June. I've also disbanded a few luftwaffe divisions that were around 20% as to avoid wasting reinforcements. It looks like the landbridge might be a space where I can check him. I'll post an update tomorrow but near Vitebsk I have 4 fort rows and I'm about to have 3 rows of defenders. 1 row on refit, 1 on reserve and the front. If I can't temporarily slow him down over the Winter I'm toast.

disbanding any SU is a mistake.

X number of 150mm, 100mm or rockets ect ect get produced every turn so disbanding or lowing TOE% is not going to save a single arm pt, but only weaken your defences.

You have to disband HQ, airbase or any other support unit. I would also disband all LW bomber units and only use fighter or fighter bomber units.

The current armament issue is not historical at all.

Historically Germany had 10000 of planes,tanks ect ect but no men to use them. WITE we have 100,000 of men and no equipment?

Basicly we have equipment and men but no armament pts, silly and really not working at all.
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RE: Axis on the Defense!!

Post by rmonical »

X number of 150mm, 100mm or rockets ect ect get produced every turn so disbanding or lowing TOE% is not going to save a single arm pt, but only weaken your defences.

I thought that 'A' items are produced on demand. The reason disbanding artillery may help is because of high ammunition expenditure and armaments points are required for ammo.
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RE: Axis on the Defense!!

Post by Peltonx »

ORIGINAL: rmonical
X number of 150mm, 100mm or rockets ect ect get produced every turn so disbanding or lowing TOE% is not going to save a single arm pt, but only weaken your defences.

I thought that 'A' items are produced on demand. The reason disbanding artillery may help is because of high ammunition expenditure and armaments points are required for ammo.

The ammo bug has been fixed so I am not seeing that as an issue any more.

The ammo bug was basicly a SHC exploit which was used unknowning by many, but by some as a hammer.
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