Rock paper Shotgun on Slitherine and pricing.

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Aurelian
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by Aurelian »

ORIGINAL: warspite1

We as consumers have a simple choice. Do we buy at the price quoted or not? If, as you suggest, Matrix have got this all wrong, then the price will no doubt come down again as they try and get as much money back as possible. If they have their strategy right then it won't.

Or it could join the list of discontinued games.

I don't know what his point is. He owns the game already. He can *suggest* Matrix got it wrong. But without the market research et al that they have, it is all baseless speculation.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by tevans6220 »

Guys, I think a lot of you are missing the point. We aren't talking about a brand spanking new game here. PON is three years old. At release I paid $19.99 for it. Whether Ageod/Paradox or whoever was sustainable at that price is really not my concern. They asked the price and I paid it. Three years ago. And let's be honest. At release PON had a lot of problems and still does. For Slitherine/Matrix to now ask $24.99 for a three year old game which still has problems is a little questionable to me. Let's also not forget the fact that PON has been sold for very low prices right up until just recently. Keep in mind that anybody who really wanted to buy the game probably did already. How many more sales of PON do they think they're going to get? Especially when people find out that it was sold cheaper elsewhere and that Slitherine/Matrix raised the price.

Slitherine/Matrix has a huge problem with pricing. Not only with their older games but with a lot of their games. With today's economy asking $60, $70, $80 or more for a computer game is a little ridiculous. Especially games that are 5+ years old. Add to that the fact that most of the Slitherine/Matrix catalog are works in progress and it makes it even more ridiculous. I have games that I bought at least 3 years ago that are still being patched for bugs (EiA, WiTE, WiTP AE just to name a few). Patches that add features or allow the games to work with new video cards or OS'es are understandable. But you would think bugs could be found and fixed in a reasonable amount of time. I'm not saying I expect 100% bugfree software when I make a purchase. That's impossible. But I don't want to be a guinea pig or paying beta tester either.

The last thing I'd like to point out is that just because one pay's a higher price for something doesn't mean they hold it in higher value. Case in point WiTP and WiTE. $80 games. I almost feel obligated to play them just so I won't feel as though I wasted my money. EiA is a different story. $70 game. And in my opinion it's junk. I wasted my money. Almost 6 years after release and it's still buggy. PON, which started this whole uproar, released 3 years ago and I still can't get it to play at a reasonable speed even with a quad core system. I thought it was a bad game 3 years ago and got banned from Paradox forums for saying so. I really think I'm done with computer gaming. Prices are too high for something that won't last 20 or 30 years. I seriously doubt I'll be able to play any current computer game 20 or 30 years from now. It almost seems like a waste of good money. On the other hand, books and boardgames if kept in good condition can last a lifetime. I wish Slitherine/Matrix the best of luck but they've got their last dime from me. High prices and works in progress are enough for me to walk away.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by warspite1 »

ORIGINAL: tevans6220

Guys, I think a lot of you are missing the point. We aren't talking about a brand spanking new game here. PON is three years old. At release I paid $19.99 for it. Whether Ageod/Paradox or whoever was sustainable at that price is really not my concern. They asked the price and I paid it. Three years ago. And let's be honest. At release PON had a lot of problems and still does. For Slitherine/Matrix to now ask $24.99 for a three year old game which still has problems is a little questionable to me. Let's also not forget the fact that PON has been sold for very low prices right up until just recently. Keep in mind that anybody who really wanted to buy the game probably did already. How many more sales of PON do they think they're going to get? Especially when people find out that it was sold cheaper elsewhere and that Slitherine/Matrix raised the price.

Slitherine/Matrix has a huge problem with pricing. Not only with their older games but with a lot of their games. With today's economy asking $60, $70, $80 or more for a computer game is a little ridiculous. Especially games that are 5+ years old. Add to that the fact that most of the Slitherine/Matrix catalog are works in progress and it makes it even more ridiculous. I have games that I bought at least 3 years ago that are still being patched for bugs (EiA, WiTE, WiTP AE just to name a few). Patches that add features or allow the games to work with new video cards or OS'es are understandable. But you would think bugs could be found and fixed in a reasonable amount of time. I'm not saying I expect 100% bugfree software when I make a purchase. That's impossible. But I don't want to be a guinea pig or paying beta tester either.

The last thing I'd like to point out is that just because one pay's a higher price for something doesn't mean they hold it in higher value. Case in point WiTP and WiTE. $80 games. I almost feel obligated to play them just so I won't feel as though I wasted my money. EiA is a different story. $70 game. And in my opinion it's junk. I wasted my money. Almost 6 years after release and it's still buggy. PON, which started this whole uproar, released 3 years ago and I still can't get it to play at a reasonable speed even with a quad core system. I thought it was a bad game 3 years ago and got banned from Paradox forums for saying so. I really think I'm done with computer gaming. Prices are too high for something that won't last 20 or 30 years. I seriously doubt I'll be able to play any current computer game 20 or 30 years from now. It almost seems like a waste of good money. On the other hand, books and boardgames if kept in good condition can last a lifetime. I wish Slitherine/Matrix the best of luck but they've got their last dime from me. High prices and works in progress are enough for me to walk away.
warspite1

No, I say again, the point is not being missed.

Firstly though let me get out of the way the point about the value of a game to a player and the amount paid. I think that is an unwelcome distraction from the core source of disagreement. For the record I do not buy that argument - I don't care how much I pay, I am not going to like a game more or invest more time in a game just because I paid more for it. If its good and has my interest I will play it - if its rubbish - like EIA - then I will not play it regardless of the fact it was not cheap.

But anyway back to the pricing issue. Suppose a second hand car dealer buys a second hand Mercedes from a customer as part of a trade-in. The car dealer will weigh up what he thinks he can sell that car for in the future and thus what profit there is in it for him in deciding the price.

Having bought that car he now puts it on the forecourt at the price he believes it will sell at. THAT IS HIS CHOICE, and having ownership of the vehicle, HIS RIGHT. He might choose to put a premium on the car (compared to what others are selling similar vintage/marque cars at) because of his company's after sales service is better or because he has a quality reputation or just because he thinks he can. But that's FOR HIM to decide - its his business, his money that paid for it in the first place, his risk.

Now I might want that Mercedes (I probably do) but I might decide its too much. If so then sure, I can go up to the dealer and complain till I'm blue in the face that he should sell it cheaper because its 3-years old and I think Mercedes have a few issues I'm not happy with. What do you think his response would be?
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by Perturabo »

ORIGINAL: warspite1

ORIGINAL: tevans6220

Guys, I think a lot of you are missing the point. We aren't talking about a brand spanking new game here. PON is three years old. At release I paid $19.99 for it. Whether Ageod/Paradox or whoever was sustainable at that price is really not my concern. They asked the price and I paid it. Three years ago. And let's be honest. At release PON had a lot of problems and still does. For Slitherine/Matrix to now ask $24.99 for a three year old game which still has problems is a little questionable to me. Let's also not forget the fact that PON has been sold for very low prices right up until just recently. Keep in mind that anybody who really wanted to buy the game probably did already. How many more sales of PON do they think they're going to get? Especially when people find out that it was sold cheaper elsewhere and that Slitherine/Matrix raised the price.

Slitherine/Matrix has a huge problem with pricing. Not only with their older games but with a lot of their games. With today's economy asking $60, $70, $80 or more for a computer game is a little ridiculous. Especially games that are 5+ years old. Add to that the fact that most of the Slitherine/Matrix catalog are works in progress and it makes it even more ridiculous. I have games that I bought at least 3 years ago that are still being patched for bugs (EiA, WiTE, WiTP AE just to name a few). Patches that add features or allow the games to work with new video cards or OS'es are understandable. But you would think bugs could be found and fixed in a reasonable amount of time. I'm not saying I expect 100% bugfree software when I make a purchase. That's impossible. But I don't want to be a guinea pig or paying beta tester either.

The last thing I'd like to point out is that just because one pay's a higher price for something doesn't mean they hold it in higher value. Case in point WiTP and WiTE. $80 games. I almost feel obligated to play them just so I won't feel as though I wasted my money. EiA is a different story. $70 game. And in my opinion it's junk. I wasted my money. Almost 6 years after release and it's still buggy. PON, which started this whole uproar, released 3 years ago and I still can't get it to play at a reasonable speed even with a quad core system. I thought it was a bad game 3 years ago and got banned from Paradox forums for saying so. I really think I'm done with computer gaming. Prices are too high for something that won't last 20 or 30 years. I seriously doubt I'll be able to play any current computer game 20 or 30 years from now. It almost seems like a waste of good money. On the other hand, books and boardgames if kept in good condition can last a lifetime. I wish Slitherine/Matrix the best of luck but they've got their last dime from me. High prices and works in progress are enough for me to walk away.
warspite1

No, I say again, the point is not being missed.

Firstly though let me get out of the way the point about the value of a game to a player and the amount paid. I think that is an unwelcome distraction from the core source of disagreement. For the record I do not buy that argument - I don't care how much I pay, I am not going to like a game more or invest more time in a game just because I paid more for it. If its good and has my interest I will play it - if its rubbish - like EIA - then I will not play it regardless of the fact it was not cheap.

But anyway back to the pricing issue. Suppose a second hand car dealer buys a second hand Mercedes from a customer as part of a trade-in. The car dealer will weigh up what he thinks he can sell that car for in the future and thus what profit there is in it for him in deciding the price.

Having bought that car he now puts it on the forecourt at the price he believes it will sell at. THAT IS HIS CHOICE, and having ownership of the vehicle, HIS RIGHT. He might choose to put a premium on the car (compared to what others are selling similar vintage/marque cars at) because of his company's after sales service is better or because he has a quality reputation or just because he thinks he can. But that's FOR HIM to decide - its his business, his money that paid for it in the first place, his risk.

Now I might want that Mercedes (I probably do) but I might decide its too much. If so then sure, I can go up to the dealer and complain till I'm blue in the face that he should sell it cheaper because its 3-years old and I think Mercedes have a few issues I'm not happy with. What do you think his response would be?
Selling a game that is known to be buggy without a clear warning is a pretty questionable business practice, though.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by shunwick »

ORIGINAL: barkorn45

ORIGINAL: shunwick

ORIGINAL: rogo727

Sorry no not really.


Rogo727,

You believe that people should have the right to dictate to a company what they should sell a product for?

Best wishes,
Steve
We do,it's called the free market.
If the price is considered unreasonable it won't be purchased.
That will eventually dictate the price.

Barkorn45,

And how is that in anyway different from Warspite1's post?

Best wishes,
Steve
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by shunwick »

ORIGINAL: rogo727

No. You like many others on here are missing the point. The case in point is they bought this game rights at X dollars. They calculated probably several price points in "which to get there money back from this game". THEY DID NOT RESEARCH THE MARKET. They didn't know this game was being sold for a much lower price not for a day or months but years! If they stated this at the start I wouldn't have said anything at all. So yes when a company acts in this matter I always speak out. I'm not the only one who feels this way. Folks when the top "three" are regulated to handling customer relations you are going to have problems.
ORIGINAL: shunwick

ORIGINAL: rogo727

Sorry no not really.


Rogo727,

You believe that people should have the right to dictate to a company what they should sell a product for?

Best wishes,
Steve

Rogo727,

I am still struggling.

My understanding (and I could be wrong) is that AGEOD left Paradox because they were not making any money from the relationship due to the ultra low prices it was selling for.

You appear to be saying that Slitherine/Matrix must continue to sell PON at huge discount prices because AGEOD have no right to make money from the game and they are not doing that because they did not do their market research properly.

Do I have this right?

Best wishes,
Steve
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by shunwick »

ORIGINAL: tevans6220

Guys, I think a lot of you are missing the point. We aren't talking about a brand spanking new game here. PON is three years old. At release I paid $19.99 for it. Whether Ageod/Paradox or whoever was sustainable at that price is really not my concern. They asked the price and I paid it. Three years ago. And let's be honest. At release PON had a lot of problems and still does. For Slitherine/Matrix to now ask $24.99 for a three year old game which still has problems is a little questionable to me. Let's also not forget the fact that PON has been sold for very low prices right up until just recently. Keep in mind that anybody who really wanted to buy the game probably did already. How many more sales of PON do they think they're going to get? Especially when people find out that it was sold cheaper elsewhere and that Slitherine/Matrix raised the price.

Slitherine/Matrix has a huge problem with pricing. Not only with their older games but with a lot of their games. With today's economy asking $60, $70, $80 or more for a computer game is a little ridiculous. Especially games that are 5+ years old. Add to that the fact that most of the Slitherine/Matrix catalog are works in progress and it makes it even more ridiculous. I have games that I bought at least 3 years ago that are still being patched for bugs (EiA, WiTE, WiTP AE just to name a few). Patches that add features or allow the games to work with new video cards or OS'es are understandable. But you would think bugs could be found and fixed in a reasonable amount of time. I'm not saying I expect 100% bugfree software when I make a purchase. That's impossible. But I don't want to be a guinea pig or paying beta tester either.

The last thing I'd like to point out is that just because one pay's a higher price for something doesn't mean they hold it in higher value. Case in point WiTP and WiTE. $80 games. I almost feel obligated to play them just so I won't feel as though I wasted my money. EiA is a different story. $70 game. And in my opinion it's junk. I wasted my money. Almost 6 years after release and it's still buggy. PON, which started this whole uproar, released 3 years ago and I still can't get it to play at a reasonable speed even with a quad core system. I thought it was a bad game 3 years ago and got banned from Paradox forums for saying so. I really think I'm done with computer gaming. Prices are too high for something that won't last 20 or 30 years. I seriously doubt I'll be able to play any current computer game 20 or 30 years from now. It almost seems like a waste of good money. On the other hand, books and boardgames if kept in good condition can last a lifetime. I wish Slitherine/Matrix the best of luck but they've got their last dime from me. High prices and works in progress are enough for me to walk away.

Tevans6220,

I do not buy the "old game" argument and I never have. For me at least, a game is either good, middling, or bad, and age of game is totally irrelevant.

TOAW III was released in 2006. It's current price is £27.99. It is still under development and the last patch was a couple of years ago. Is it worth that money? Hell, yes. It is worth much more than that.

If Slitherine/Matrix would like to promote the development of TOAW IV then yes, there is a good case for dropping the price on TOAW III and regarding it as an old game. But until then it still remains as a very good investment.

Best wishes,
Steve
I love the smell of TOAW in the morning...
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by shunwick »

ORIGINAL: Perturabo
ORIGINAL: warspite1

ORIGINAL: tevans6220

Guys, I think a lot of you are missing the point. We aren't talking about a brand spanking new game here. PON is three years old. At release I paid $19.99 for it. Whether Ageod/Paradox or whoever was sustainable at that price is really not my concern. They asked the price and I paid it. Three years ago. And let's be honest. At release PON had a lot of problems and still does. For Slitherine/Matrix to now ask $24.99 for a three year old game which still has problems is a little questionable to me. Let's also not forget the fact that PON has been sold for very low prices right up until just recently. Keep in mind that anybody who really wanted to buy the game probably did already. How many more sales of PON do they think they're going to get? Especially when people find out that it was sold cheaper elsewhere and that Slitherine/Matrix raised the price.

Slitherine/Matrix has a huge problem with pricing. Not only with their older games but with a lot of their games. With today's economy asking $60, $70, $80 or more for a computer game is a little ridiculous. Especially games that are 5+ years old. Add to that the fact that most of the Slitherine/Matrix catalog are works in progress and it makes it even more ridiculous. I have games that I bought at least 3 years ago that are still being patched for bugs (EiA, WiTE, WiTP AE just to name a few). Patches that add features or allow the games to work with new video cards or OS'es are understandable. But you would think bugs could be found and fixed in a reasonable amount of time. I'm not saying I expect 100% bugfree software when I make a purchase. That's impossible. But I don't want to be a guinea pig or paying beta tester either.

The last thing I'd like to point out is that just because one pay's a higher price for something doesn't mean they hold it in higher value. Case in point WiTP and WiTE. $80 games. I almost feel obligated to play them just so I won't feel as though I wasted my money. EiA is a different story. $70 game. And in my opinion it's junk. I wasted my money. Almost 6 years after release and it's still buggy. PON, which started this whole uproar, released 3 years ago and I still can't get it to play at a reasonable speed even with a quad core system. I thought it was a bad game 3 years ago and got banned from Paradox forums for saying so. I really think I'm done with computer gaming. Prices are too high for something that won't last 20 or 30 years. I seriously doubt I'll be able to play any current computer game 20 or 30 years from now. It almost seems like a waste of good money. On the other hand, books and boardgames if kept in good condition can last a lifetime. I wish Slitherine/Matrix the best of luck but they've got their last dime from me. High prices and works in progress are enough for me to walk away.
warspite1

No, I say again, the point is not being missed.

Firstly though let me get out of the way the point about the value of a game to a player and the amount paid. I think that is an unwelcome distraction from the core source of disagreement. For the record I do not buy that argument - I don't care how much I pay, I am not going to like a game more or invest more time in a game just because I paid more for it. If its good and has my interest I will play it - if its rubbish - like EIA - then I will not play it regardless of the fact it was not cheap.

But anyway back to the pricing issue. Suppose a second hand car dealer buys a second hand Mercedes from a customer as part of a trade-in. The car dealer will weigh up what he thinks he can sell that car for in the future and thus what profit there is in it for him in deciding the price.

Having bought that car he now puts it on the forecourt at the price he believes it will sell at. THAT IS HIS CHOICE, and having ownership of the vehicle, HIS RIGHT. He might choose to put a premium on the car (compared to what others are selling similar vintage/marque cars at) because of his company's after sales service is better or because he has a quality reputation or just because he thinks he can. But that's FOR HIM to decide - its his business, his money that paid for it in the first place, his risk.

Now I might want that Mercedes (I probably do) but I might decide its too much. If so then sure, I can go up to the dealer and complain till I'm blue in the face that he should sell it cheaper because its 3-years old and I think Mercedes have a few issues I'm not happy with. What do you think his response would be?
Selling a game that is known to be buggy without a clear warning is a pretty questionable business practice, though.

Perturabo,

If that is true then all software developers (not just game developers) stand guilty as charged. I agree though that all software developers should carry the warning - This Software May Not Be Perfect.

Besides, it is my understanding (and again, I could be wrong) that AGEOD intends to resume development of PON and it was the ultra low prices and the low income from the game that caused development to stop in the first place.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by shunwick »

To All,

Finally, if this is about PON can I just say that there is a perfectly appalling thread about its price in the PON forum. It really doesn't need to spill over into every other forum.

Best wishes,
Steve
I love the smell of TOAW in the morning...
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by michael1776 »

I have been watching the uproar generated by this game with growing interest. Quite frankly, I cannot understand why there is a need to bash Matrix for setting the price point at $24.99. Firstly, that's hardly exorbitant. Put this into perspective for a moment; the game is remarkably large. To play from start to finish in all of the scenarios is literally hundreds of hours of play time. Where else will you be entertained for hundreds of hours for less than $25? Secondly, I can think of no other company outside of Matrix/Slitherine that is as active in their community as these guys are. They are quick to resolve customer service issues, quick to produce patches for obvious game errors and production issues, sensitive to most customer feed back and highly approachable. This type of service is not rendered pro bono - nor should it be. Matrix is hardly a charity, they are a for profit organization and providing a high level of service has a cost, and a value I might add, for most of us. To those of you that cannot understand this I would recommend that you become a patron of EA...I hear that all of their games are priced reasonably, work out of the box and they jump through hoops of fire to keep their customer base content.

Again this is all a matter of perspective. It's a game. It isn't the cure for some disease. If you object to the price you as the consumer have the option to not purchase any product you either dislike, or find too expensive. This isn't rocket science people. To continue to beat the drum and whine about how over priced Matrix is, is simply a self entitled tantrum. Be reasonable, and sensible. Think about what you are aguing and move on. Let those people that have not played this title purchase it and enjoy it at a reasonable price.

And no, I am not a blind Matrix supporter. All of the PC games I purchase come from Matrix/Slitherine for a reason.

MJ
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by Challerain »

Like many of you, I have been coming to this site for many years. Mostly lurking, but checking in at least once a day. Over the years there have been innumerable threads about Matrix pricing, how it sucks, how they don't know what they are doing, etc. Yet, they are still in business so they must be doing something right. I understand that the pricing model may not work for everyone; personally I have no problem with it. Do I wish there were more sales; of course I do, but if I really want a game I budget for it and pay what is asked.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by rodney727 »

Just look at the threads in this form about the game. It Shockingly silent except for this thread. Hmmm...I'm not going to debate you on British economics or the slitherine business model which at times is simply dumbfounding to anyone with retail experience .
ORIGINAL: warspite1

ORIGINAL: rogo727

Again missing the point here..... Truth is 95% of the people who wanted to buy this probably already had. The only way now to make money from this game is to lower the price or make new add ons for it, at this point in time they aren't .
ORIGINAL: Aurelian

It will be by those who find the price reasonable.

It will be who have an interest in the period.

$1.99 is a ridiculous price and is not sustainable.
warspite1

rogo727 with respect the point is not being missed at all. I do not know the detail of what % of people who want the game have bought it already (you say 95%), I do not know the economics of what Matrix paid and what they need to get their money back. Furthermore I do not know to what extent Matrix research was flawed (if indeed it was). But I do not need to know any of this stuff.

I am not putting my money into buying the rights - they are. They (the shareholders and management) are taking the risks, putting up the cash - in return for which they have the right to set the price and make decisions on the future of the game. That's just how things work.

We as consumers have a simple choice. Do we buy at the price quoted or not? If, as you suggest, Matrix have got this all wrong, then the price will no doubt come down again as they try and get as much money back as possible. If they have their strategy right then it won't.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by warspite1 »

ORIGINAL: rogo727

Just look at the threads in this form about the game. It Shockingly silent except for this thread. Hmmm...I'm not going to debate you on British economics or the slitherine business model which at times is simply dumbfounding to anyone with retail experience .
ORIGINAL: warspite1

ORIGINAL: rogo727

Again missing the point here..... Truth is 95% of the people who wanted to buy this probably already had. The only way now to make money from this game is to lower the price or make new add ons for it, at this point in time they aren't .


warspite1

rogo727 with respect the point is not being missed at all. I do not know the detail of what % of people who want the game have bought it already (you say 95%), I do not know the economics of what Matrix paid and what they need to get their money back. Furthermore I do not know to what extent Matrix research was flawed (if indeed it was). But I do not need to know any of this stuff.

I am not putting my money into buying the rights - they are. They (the shareholders and management) are taking the risks, putting up the cash - in return for which they have the right to set the price and make decisions on the future of the game. That's just how things work.

We as consumers have a simple choice. Do we buy at the price quoted or not? If, as you suggest, Matrix have got this all wrong, then the price will no doubt come down again as they try and get as much money back as possible. If they have their strategy right then it won't.
warspite1

But what has this got to do with British economics as opposed to American, French, German or whatever - we all adopt the free market?? Its the law of supply and demand pure and simple. If Matrix - or any company get their pricing wrong i.e. they won't reduce price when they need to (as dictated by market forces and consumer choice) they end up with a ton of useless stock and run out of cash...
Now Maitland, now's your time!

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RE: Rock paper Shotgun on Slitherine and pricing.

Post by Challerain »

ORIGINAL: rogo727

Just look at the threads in this form about the game. It Shockingly silent except for this thread. ad.

Main game thread is on the AEGOD site. The release announcement in the Matrix folder says this.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by wworld7 »

ORIGINAL: shunwick

To All,

Finally, if this is about PON can I just say that there is a perfectly appalling thread about its price in the PON forum. It really doesn't need to spill over into every other forum.

Best wishes,
Steve

This is my opinion also.
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Aurelian
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by Aurelian »

ORIGINAL: shunwick

To All,

Finally, if this is about PON can I just say that there is a perfectly appalling thread about its price in the PON forum. It really doesn't need to spill over into every other forum.

Best wishes,
Steve

No it doesn't. but that is the current agenda of a few disgruntled.

And it isn't just software publishers. Book publishers should too. I have one book with two page 108s. Another with a page put in backwards. Guess they should lower the price now.

I happened to look at a later printing of Chandler's Campaigns of Napoleon some time ago. $110 for a book that hasn't changed in content since published. I have an earlier one listed at $95. And yet, people buy it.

Alexander Kent's Bolitho series sells for more in book store today then it did back in the 1980s. And yet, in one book, there is an entire paragraph missing, along with one line repeated twice.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by warspite1 »

ORIGINAL: Aurelian

ORIGINAL: shunwick

To All,

Finally, if this is about PON can I just say that there is a perfectly appalling thread about its price in the PON forum. It really doesn't need to spill over into every other forum.

Best wishes,
Steve

No it doesn't. but that is the current agenda of a few disgruntled.

And it isn't just software publishers. Book publishers should too. I have one book with two page 108s. Another with a page put in backwards. Guess they should lower the price now.

I happened to look at a later printing of Chandler's Campaigns of Napoleon some time ago. $110 for a book that hasn't changed in content since published. I have an earlier one listed at $95. And yet, people buy it.

Alexander Kent's Bolitho series sells for more in book store today then it did back in the 1980s. And yet, in one book, there is an entire paragraph missing, along with one line repeated twice.
warspite1

Back in the 90's I could have bought Third Axis Fourth Ally for £20-£30. Sadly I could not afford it. To buy new now is over $300 or $125 second hand......

Its a niche market we are in and thats the law of supply and demand.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by sullafelix »

Unless I read the RPS post wrong it was not about PON.

It was about making some older games into bundles.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by warspite1 »

ORIGINAL: sulla05

Unless I read the RPS post wrong it was not about PON.

It was about making some older games into bundles.
warspite1

I think it was a general attack on Matrix pricing policy generally but using PON as the initial example thanks to the pricing discussion on that forum.
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RE: Rock paper Shotgun on Slitherine and pricing.

Post by vonRocko »

"warspite1

Back in the 90's I could have bought Third Axis Fourth Ally for £20-£30. Sadly I could not afford it. To buy new now is over $300 or $125 second hand......

Its a niche market we are in and thats the law of supply and demand. "
That is a supply problem, I doubt, with digital downloads, that supply would be a problem for matrix. The games aren't "rare" or hard to find.
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