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Peltonx
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RE: The Southern Front Breaks!!!

Post by Peltonx »

ORIGINAL: Disgruntled Veteran

Yah, that work around needs to be stickied or this issue needs to be fixed. After seeing the results no one can defend this as WAD. My game imploded after my armament stockpile ran out.

Yours and all games past 11/42.

They all do the same thing some a few months sooner then others.

Historically Germany had a man power issue and not an armament issue as Flavuisx has stated in the past.

Its a hard fix for 2by3 and they are working on it.

as smaokendave said
ORIGINAL: smokindave34

I'm assuming you talking about the rifle squads that start in January '43? Here is my active pool from turn 131 in my game versus Sillyflower. I'll try implementing your advice from the armaments thread - I'm stuggling to see the connection between the upgrades to the new '43 rifle squads and my large numbers of men in the manpower pool (300K+ and growing fast) - what am I missing?

This manpower pool problem has been bothering me for a while. I understand that I am supposed to be getting my butt kicked in late '43 and '44 as the axis but I'd prefer to be fighting with most of my men at the front and not on leave back in Berlin.
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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

TURN 156 - JUNE 8, 1944 - HUNGARIAN/ROMANIAN SURRENDER???

Can someone tell me if this is a bug? I understand Romania surrendering, but not Hungary. Soviet troops are miles from Hungary and they surrendered. WTF?

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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

A better picture of the front.

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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

[center]TURN 156 - JUNE 8, 1944 - NORTHERN FRONT[/center]

So the mud season is over and heavy(er) combat is back on. The mud barely slowed A-Game down it only prevented mass encirclements. Some updates on my end:

- I was able to field about 300k men from my reserve into the line bringing up strength to about 2.6m. This is kind of misleading as I have about 5 mech divisions waiting to withdraw. (The 2nd Panzer has been waiting since January 17 :-) so some of that strength is sitting on the West end of the map.

-I have disbanded about 5 of my armor divisions and 5 mech divisions because they refuse to upgrade. However, I discovered that if your old division gets destroyed it respawns as with the new squad.

-Hungary surrendered without its threshold having been met but my current game is so F-d anyway I just laugh at another catastrophe. Finland is still holding and going down like a champ.

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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

[center]TURN 156 - JUNE 8, 1944 - SOUTHERN FRONT[/center]

In the South I had hoped to fall back to the Carpathians and reform the Hungarians into a decent line. I realize my game won't see 45 but I am still trying to give A-Game a fight and learn more about late game WITE. With Hungary gone sooner than expected I'll be lucky to see another mud turn. Sigh! Well lets just see what we can do.

Overall the average rifle division has rebounded to 4-5CV strength and I started withdrawing 2 hexes a turn to take some of the steam out of A-Game's drive. I can probably put up a decent fight in Poland when the front shrinks.

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RE: The Southern Front Breaks!!!

Post by Manstein63 »

That sucks! Hungary surrendering like that, have you tried to repeat the turn to see if it happens again I'm sure your opponent would understand
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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

ORIGINAL: Manstein63

That sucks! Hungary surrendering like that, have you tried to repeat the turn to see if it happens again I'm sure your opponent would understand
Manstein63

No, TBH I'm hoping for an expedient end to this game as possible. I don't want it to look like I'm quitting but I want it over soon. I've just dealt with too many weird anomalies. I'll post this in bug forum to see if it is something I missed.
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RE: The Southern Front Breaks!!!

Post by smokindave34 »

Hungary should NOT have surrendered - something is not right here!

Sillyflower and Sean are on Hungary/Rumania doorstep in my game - hopefully I won't get the same nasty surprise.
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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

ORIGINAL: smokindave34

Hungary should NOT have surrendered - something is not right here!

Sillyflower and Sean are on Hungary/Rumania doorstep in my game - hopefully I won't get the same nasty surprise.


I posted in the tech thread. If you want my save and PW to check it out I'll send you my last 2 turns and you can see for yourself. Just PM me. Yah it's weird!
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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

NVM. I forgot Arad is in Romania...just an unintended consequence I guess. Gulp.
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RE: The Southern Front Breaks!!!

Post by smokindave34 »

Thanks DV - I didn't realise a town/city in Rumania could influence a Hungarian surrender. I'd better garisson at once.
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RE: The Southern Front Breaks!!!

Post by rmonical »

I've just dealt with too many weird anomalies.

DV - would you please post some information about production, pools and on map units:
-- how many 75 MM AT Guns have been produced.
-- how about panzershrecks? Someone suggested there may be a problem with these?
-- how many Panzer IIIns are still in the pool? Did they ever get deployed?
-- how many StuH42s, Sturmpanzer IV, StuIG33B are still in the pool verses in the game?
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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

ORIGINAL: rmonical
I've just dealt with too many weird anomalies.

DV - would you please post some information about production, pools and on map units:
-- how many 75 MM AT Guns have been produced.
-- how about panzershrecks? Someone suggested there may be a problem with these?
-- how many Panzer IIIns are still in the pool? Did they ever get deployed?
-- how many StuH42s, Sturmpanzer IV, StuIG33B are still in the pool verses in the game?


75mm AT gun - 6200 produced. They are actively being replaced.
Panzerschrek- 13k Still being fielded
Pz IIIN- Yes they were deployed but are now extinct. 0 left in pool
STUH42- This one is weird. 500 in pool and growing. Some of the new stug brigade (3 total) use them but that just came about.
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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

T158

Not going to do a full update just the highlights.

-Finland surrendered. Let this be a lesson to everyone out there. Make sure you use those crappy 2k men SS units to garrison allied capitols. All 3 of my allies gave in the very first turn the minimum surrender conditions were met. A Russian soldier never put foot in either Hungary or Finland but both surrendered with plenty of fighting power left. The Finns were tying down appx 25 Corps and appx 10 arty divisions then Vyborg fell and poof!

-Im running West as fast as possible. Even after I gave up 4 hexes last turn he still smashed another 4 hexes into the rear and encircled 2 divisions while ZOC locking another 12 for next turn. At this rate I'm betting on a September battle of Berlin.
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RE: The Southern Front Breaks!!!

Post by Peltonx »

ORIGINAL: Disgruntled Veteran

T158

Not going to do a full update just the highlights.

-Finland surrendered. Let this be a lesson to everyone out there. Make sure you use those crappy 2k men SS units to garrison allied capitols. All 3 of my allies gave in the very first turn the minimum surrender conditions were met. A Russian soldier never put foot in either Hungary or Finland but both surrendered with plenty of fighting power left. The Finns were tying down appx 25 Corps and appx 10 arty divisions then Vyborg fell and poof!

-Im running West as fast as possible. Even after I gave up 4 hexes last turn he still smashed another 4 hexes into the rear and encircled 2 divisions while ZOC locking another 12 for next turn. At this rate I'm betting on a September battle of Berlin.

Hopefully the next round of games I do is more balanced with all the fixes it should be close now. Sorry the conversion bug distorted your game so much.
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RE: The Southern Front Breaks!!!

Post by Disgruntled Veteran »

Its not that bad really. It's an awesome game that will take a while before a solid balance is hammered out. It's still the best East Front game available IMO.

A-Game offered to let me resign but I figured we would keep playing until an official patch comes out that settles the NM issue.
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RE: The Southern Front Breaks!!!

Post by rmonical »

75mm AT gun - 6200 produced. They are actively being replaced.

Historically 2000+ were produced in 42, 8000+ in '43 and 11000+ in 44. It appears that casualties on this type run low.
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Fight (Flight??) to the Vistula

Post by Disgruntled Veteran »

[center]TURN 163 - JULY 26, 1944 - NORTHERN FRONT[/center]

So the fight continues. After my disaster 5 turns back where 1/4 of AGA/AGB was encircled and destroyed I have managed to catch my breath and bring some units up to strength. In the North I have actually managed to build a somewhat plausible defense line and keep units on refit. The Soviets will still smash any line I have to pieces but I am able to patch it up and keep fighting a withdrawal. I still doubt I will see 45 but its possible. If I can make it to next mud I might be able to survive 1 last Christmas in the Reichstag.

My armaments have caught up with my manpower a little bit. I'm down to 320k manpower and that's after I've disbanded a couple FBD's and some LW Corps. Last turn I had a lucky mud turn hit that brought only 2 Soviet attacks scoring 1 hold.

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RE: Fight (Flight??) to the Vistula

Post by Disgruntled Veteran »

READ!! Smoking Dave!

I forgot to mention. I've been disbanding all my divisions that don't upgrade to keep the others healthier and it has made a decent impact. Its been about the only way to salvage this disaster and keep a decent game going. Despite the fact that I'm bummed about my game being bugged up I'm still going to fight like I own it and give A-Game his end game showdown.

The biggest drawback to my disbands is that the upgrade bug mainly only hit my motor squad containing divisions so I only have around 12 mech formations and most of these are smaller units with low morale. My GrossDeutschland and all my SS divisions didn't upgrade so that really screwed me hard, but as more mech units arrive they contain the new squad so I'm slowly regaining mobile firepower.

Here is the new 6th Army rebuilding on the Danube. Its a shattered army but is slowly receiving reinforcements and digging in. Since the fall of Romania recon has showed a reluctance of A-Game to pursue through Hungary and so my low morale regiments are holding the Danube against the (Red) Romanian turncoats.

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RE: Fight (Flight??) to the Vistula

Post by smokindave34 »

How have you chosen the units that "don't upgrade"? I'm in March '44 and I'm slowly starting to see units turn from the '39 rifle squad to the '43 rifle squad. I'm drained on armaments but I'm getting 3 or 4 divisions per turn to upgrade. I expect to see better results once the mud hits in April. Have you just picked out units with the old rifle squads and disbanded them? I appreciate any help you can give me although the odds are slim that I'll make it to '45.

It really is a shame this issue with the rifle squads. As I look at my units that have the '43 rifle squad they have an average of about a 5 CV where my units without are typically 1 or 2 CV. Without that problem I still expect that I would lose my game but there would certainly be more drama in trying to hold onto Berlin in the winter of '45.

Another lesson learned for late game Axis players. When a Soviet units gets adjacent to Bulgaria or Yugoslavia they become "no entry" hexes. I had a panzer division trying to escape from Rumania after its surrender so I sent in another from Yugoslavia and now that Yugoslavia flipped they are both toast! In the future I'll be pulling every German unit out of Rumania as soon as the Reds get close.

By the way - thanks for continuing on in your game DV, although I'm sure it's frustrating it has helped expose late game issues that have now been resolved and gives other axis players some tips on how to stop the Red steam roller (or at least slow it down!). Thanks again!

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