Distant Worlds: Shadows

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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jpwrunyan
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RE: Distant Worlds: Shadows

Post by jpwrunyan »

Why are repair missions still not enterable in the queue for constructors?
eroots
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RE: Distant Worlds: Shadows

Post by eroots »

So, is the release date set for next week in stone yet? Looking forward to this and future expansions.. In the future, it'd be great if there were added portraits for the different characters in the game, so each spy, leader, etc look different..
Buio
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RE: Distant Worlds: Shadows

Post by Buio »

I started a Legends game and remembered why I like the game so much. You got lots of things to do and it is interesting from start, while still being so deep and complex that the interest stays to late game.

Need Shadows. :)
unclean
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RE: Distant Worlds: Shadows

Post by unclean »

ORIGINAL: unclean
has a way to filter fleet ships out of the military sidepanel been added in Shadows?
Still wondering about this :)

Reinforcing fleets is one of the biggest timesinks for me in Legends, and this would go a long ways towards streamining the process.


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Mansen
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RE: Distant Worlds: Shadows

Post by Mansen »

Agreed - A filter to filter out fleet ships as well as an "add to fleet ____" dropdown menu in the construction order screen. (optimally with one for the military ships and one for each of the alternative ship types - constructors, scouts and such)
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Bingeling
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RE: Distant Worlds: Shadows

Post by Bingeling »

Reorganizing fleets if you want to take ship location into account can be a pain no matter the GUI.

When I build ships to strengthen fleets, I prefer to do that one fleet at a time for a simple reason.

1: Pause.
2: Order ships
3: Open ship list - military ships - sort on rising firepower.

Your new fleet members sit at the top.

This is a reason to keep at least one normal weapon on carriers and troop transports.

As I learnt from a Let's Play, new ships without sorting sit at the bottom of the ship list in the order they were booked. Starlab (I think it was) built multiple new fleets by booking ships one fleet at a time on the build order screen. His 4 ship fleets then sat at the bottom of the military list in a fleet by fleet order. Last 4, one fleet. Next 4, another fleet.

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AminMaalouf
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RE: Distant Worlds: Shadows

Post by AminMaalouf »

There was something with May 14th ... but I can't remember. My cat's birthday or so?

Bingeling
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RE: Distant Worlds: Shadows

Post by Bingeling »

You were probably looking forward to the Gold date.

http://www.matrixgames.com/forums/fb.asp?m=3314892
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AminMaalouf
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RE: Distant Worlds: Shadows

Post by AminMaalouf »

Yup. It could be gold master today, theoretically.
Buio
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RE: Distant Worlds: Shadows

Post by Buio »

ORIGINAL: AminMaalouf
There was something with May 14th ... but I can't remember. My cat's birthday or so?
After release your cat will sit and glare at you when you don't pay him enough attention. ;)

-----
On topic;

Watching the preview videos from Das, I do see that advisor spam is still in the game. :(

Just one example, he opens "build new ships" advisory and closes it at 5:40 making it go away... until 6:26 that is when it pops up again. A hole 46 seconds later.
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Erik Rutins
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RE: Distant Worlds: Shadows

Post by Erik Rutins »

I'll let you know as soon as we have gone gold. We are extremely close. Will also confirm the final release date as soon as we are gold.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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robc04_1
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RE: Distant Worlds: Shadows

Post by robc04_1 »

ORIGINAL: unclean
ORIGINAL: unclean
has a way to filter fleet ships out of the military sidepanel been added in Shadows?
Still wondering about this :)

Reinforcing fleets is one of the biggest timesinks for me in Legends, and this would go a long ways towards streamining the process.



I agree reinforcing fleets is a pain. I made a suggestion to Erik that there is an option added to auto reinforce fleets, even if they aren't automated. That way the player can build their own ships and organize fleets, send them to defensive locations and set their posture, and let them reinforce themselves so the player doesn't have to constantly do it manually. He said it is something they can consider.
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Mad Igor
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RE: Distant Worlds: Shadows

Post by Mad Igor »

I WANT IT NAO [:@]
i hope i didn't miss any red smile.[&:]
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Erik Rutins
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RE: Distant Worlds: Shadows

Post by Erik Rutins »

Expecting to build the gold master candidate installer tomorrow. [8D]

That would mean a release next Wednesday or Thursday.

I will keep you all posted.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


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Mansen
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RE: Distant Worlds: Shadows

Post by Mansen »

That's a long time - I guess you want a small stock of physical copies ready for the release as well? :)
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Antiscamp
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RE: Distant Worlds: Shadows

Post by Antiscamp »

Yum. [:)]

That's just after the Fallen Enchantress LH is released. Wutta week.
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Darkspire
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RE: Distant Worlds: Shadows

Post by Darkspire »

ORIGINAL: Antiscamp

Yum. [:)]

That's just after the Fallen Enchantress LH is released. Wutta week.

Forget Fallen Enchantress LH, you will be to busy wondering where the days have gone playing Shadows,
only one more hour and OMG is it really 9 hours later [:D]

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Antiscamp
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RE: Distant Worlds: Shadows

Post by Antiscamp »

ORIGINAL: Darkspire

ORIGINAL: Antiscamp

Yum. [:)]

That's just after the Fallen Enchantress LH is released. Wutta week.

Forget Fallen Enchantress LH, you will be to busy wondering where the days have gone playing Shadows,
only one more hour and OMG is it really 9 hours later [:D]

Darkspire

Good Lord. You're right!

It will be missing hours again and I always blame the aliens for those!
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Pipewrench
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RE: Distant Worlds: Shadows

Post by Pipewrench »

Santa's almost here....

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Osito
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RE: Distant Worlds: Shadows

Post by Osito »

If you don't release it soon, guys, the Giant Kaltors are going to get fat!
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