Hairy Asian Experiences - GreyJoy (J) vs. Q-Ball (A)

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

JocMeister
Posts: 8258
Joined: Wed Jul 29, 2009 10:03 am
Location: Sweden

RE: The quiet American

Post by JocMeister »

GJ, Are you saying that any CAP larger than 200 planes is useless? If so why the HECK hasn´t that been fixed? [X(]
Image
User avatar
BBfanboy
Posts: 20554
Joined: Wed Aug 04, 2010 5:36 pm
Location: Winnipeg, MB
Contact:

RE: The quiet American

Post by BBfanboy »

ORIGINAL: JocMeister

GJ, Are you saying that any CAP larger than 200 planes is useless? If so why the HECK hasn´t that been fixed? [X(]

I'm not sure it should be fixed. Think about anyone trying to coordinate 200 aircraft in a small patch of sky [say 5 nm] so that they all get in position to fire. Over the time the incoming aircraft transit the 20 nm from hex edge to centre there would be only four blocks of 5 miles, or 50 fighters per block - that's about as many as could engage. And from what I read of RL air combat, it moves on so quickly that you rarely get the chance to re-engage the enemy after the first pass/dogfight. Not saying you couldn't shoot at two or three bombers during your first pass, but when you need to go around to get back in position you will be low on fuel and ammo.

BTW, having over 200 a/c on cap is the only way to ensure 200 get to engage. Some will always be out of position, elsewhere in the hex.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The quiet American

Post by GreyJoy »

ORIGINAL: JocMeister

GJ, Are you saying that any CAP larger than 200 planes is useless? If so why the HECK hasn´t that been fixed? [X(]

Well, it's more complex than that. It's 200 firing passes per every "flight". A "flight" is composed by a number of fighters between 1 and 8.
However, leaving the pure math, empiric reality says that it is not worth having more than 300, maybe 350, fighters on CAP. After a certain number of passages, the bombers will simply get thorugh.

Now I think that the problem has been VERY MITIGATED with the more recent betas. Now the coordination needed to achieve a 200 fighters+400 bomber single strike is, if not impossible, VERY VERY RARE.

But basically yes, there a fixed number of possible "AIR KILLS" in a single combat, no matter how many planes are on CAP.
JocMeister
Posts: 8258
Joined: Wed Jul 29, 2009 10:03 am
Location: Sweden

RE: The quiet American

Post by JocMeister »

GJ, Thanks for the explanation! Very strange that this hasn´t been looked at. I know you are an unfortunate expert on the subject after your game with rader. I thought this was fixed after that. I understand that the removal of most coordination in BETA help mitigate this in LBA vs. CV but CV vs CV is still the same right?

Easy to abuse if one can figure it out. Doesn´t feel right that beyond a certain number its guaranteed breakthrough. Should always be a chance/risk and an element of uncertainty. As soon as there is a fixed threshold or number involved people will soon start exploiting it.
Image
User avatar
obvert
Posts: 14051
Joined: Mon Jan 17, 2011 11:18 am
Location: PDX (and now) London, UK

RE: The quiet American

Post by obvert »

ORIGINAL: JocMeister

GJ, Thanks for the explanation! Very strange that this hasn´t been looked at. I know you are an unfortunate expert on the subject after your game with rader. I thought this was fixed after that. I understand that the removal of most coordination in BETA help mitigate this in LBA vs. CV but CV vs CV is still the same right?

Easy to abuse if one can figure it out. Doesn´t feel right that beyond a certain number its guaranteed breakthrough. Should always be a chance/risk and an element of uncertainty. As soon as there is a fixed threshold or number involved people will soon start exploiting it.

If I remember rightly there was a lot of discussion in GJ's game with rader about this, and changes to help deal with large strikes would then skew smaller strikes. Imagine if you have more passes but smaller strikes, then nothing gets through and you have the old problem of the untouchable CAP from WITP vanilla.

The beta should do most of what we need to make it playable and reasonable.
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

The battle that never was

Post by GreyJoy »

14-15 Nov 1943

So there wasn't any battle. We both stayed in a cover position. I didn't send south my KB, holding the brakes due to the huge number of subs screening the allied operations. Brad didn't send north his CVs, covering his ops from a safe position 2 hexes north of Bathrust Island.

In the meantime the allies landed safely at Selroe (?!?!) with 2 full divisions (a marine div and the 41st Division), while the I US Corp (2 Marine Divisions and the 8th NZ Bde, along with 2 tank regiments) attacked at Hollandia, supported by a huge bombing both by sea and by air, achieving a 1-1 immediately and bringing the forts down to 2...[:(]... probably the next attack will be over...:-( Supplies aren't that bad despite the constant bombings (100 Emilies are doing a great job there), but the enemy has simply too much firepower to be held back.

The only bright news of the day is the sinking of an enemy TF full of support troops (probably a base force) that was moving north of the coast of Western NG...north of Mereuake...

For the rest, a terrible moment for Japan.

AFTER ACTION REPORTS FOR Nov 15, 43
--------------------------------------------------------------------------------
Night Time Surface Combat, near Merauke at 87,120, Range 10,000 Yards

Japanese Ships
DD Yugumo
DD Makigumo
DD Takanami
DD Hatsushima

Allied Ships
SC-522, Shell hits 17, heavy fires, heavy damage
SC-631, Shell hits 5, and is sunk
xAP Nairana, Shell hits 16, Torpedo hits 1, heavy fires, heavy damage
xAP Matua, Shell hits 7, Torpedo hits 2, on fire, heavy damage
xAP Van den Bosch, Shell hits 17, Torpedo hits 1, and is sunk
xAP Van der Lijn, Shell hits 3, heavy fires
xAK West Ivis, Shell hits 9, heavy fires
xAK Sawokla, Shell hits 4, Torpedo hits 2, and is sunk
xAK Fairland, Shell hits 1, Torpedo hits 1, and is sunk
xAK Unicoi, Shell hits 2, Torpedo hits 1, and is sunk

Allied ground losses:
2376 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 106 destroyed, 41 disabled
Engineers: 128 destroyed, 65 disabled
Vehicles lost 72 (62 destroyed, 10 disabled)


--------------------------------------------------------------------------------
Sub attack near Obi at 78,106

Japanese Ships
CV Shokaku
BB Kirishima
CA Tone
CS Nisshin
DD Hikokaze
DD Katsutade
DD Susuzuki
DD Urazuki
DD Myojinkaze
DD Nagatakaze
DD Takatakaze

Allied Ships
SS Bluefish, hits 5

SS Bluefish launches 6 torpedoes at CV Shokaku

--------------------------------------------------------------------------------
Pre-Invasion action off Selaroe (78,118)
Defensive Guns engage approaching landing force

75 Coastal gun shots fired in defense.

Allied Ships
APD Lawrence
APD King
APD Herbert
APD Waters
APD Talbot
APD Gregory
APD Manley
APD Ward
AMC Chitral

Allied ground losses:
22 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

--------------------------------------------------------------------------------

Ground combat at Hollandia (93,116)

Allied Deliberate attack

Attacking force 22266 troops, 407 guns, 459 vehicles, Assault Value = 1093

Defending force 29931 troops, 267 guns, 97 vehicles, Assault Value = 732

Allied adjusted assault: 1133

Japanese adjusted defense: 1103

Allied assault odds: 1 to 1 (fort level 3)

Allied Assault reduces fortifications to 2

Combat modifiers
Defender: terrain(+), preparation(-), supply(-)
Attacker:

Japanese ground losses:
889 casualties reported
Squads: 12 destroyed, 49 disabled
Non Combat: 0 destroyed, 28 disabled
Engineers: 1 destroyed, 10 disabled
Guns lost 32 (2 destroyed, 30 disabled)

Allied ground losses:
450 casualties reported
Squads: 7 destroyed, 115 disabled
Non Combat: 0 destroyed, 23 disabled
Engineers: 0 destroyed, 7 disabled
Guns lost 17 (1 destroyed, 16 disabled)

Assaulting units:
762nd Tank Battalion
2nd Marine Division
3rd Marine Division
2/6th Armoured Regiment
8th NZ Bde /1
I US Corps

Defending units:
1st South Seas Gsn
18th Garrison Unit
7th Ind Engineer Regiment
51st Division
Maizuru 4th SNLF
47th Cavalry Regiment
1st Raiding Rgt /3
85th JAAF AF Bn
58th JNAF AF Unit
51st JNAF AF Unit
36th JNAF AF Unit
51st Air Div /1
17th Army
31st Air Defense AA Battalion
34th JNAF AF Unit
15th Base Force
26th JNAF AF Unit /1
15th Ind.Medium Field Artillery Regiment
12th Air Defense AA Regiment
45th JNAF AF Unit /2


--------------------------------------------------------------------------------

Ground combat at Selaroe (78,118)

Japanese Bombardment attack

Attacking force 3705 troops, 23 guns, 0 vehicles, Assault Value = 232

Defending force 25650 troops, 414 guns, 249 vehicles, Assault Value = 765

Japanese ground losses:
27 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
69th/B Division
69th/C Division
2nd Raiding Rgt /4
3rd Construction Battalion

Defending units:
40th Infantry Division
4th Marine Division
2/532nd Boat&Shore Engineer Battalion


veji1
Posts: 1019
Joined: Sat Jul 09, 2005 5:28 pm

RE: The battle that never was

Post by veji1 »

Ouch.. the firepower difference is starting to show... Sucks...
Adieu Ô Dieu odieux... signé Adam
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The battle that never was

Post by GreyJoy »

Yes... Those marines are really badass!
However i took the wrong decision not to send my KB south when i could... Lots of APAs at Selroe.... Maybe tomorrow...if i find the courage to do so....
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The battle that never was

Post by GreyJoy »

Forgot to add that the allies, in the last week, managed to destroy a good half of the oil fields at Magwe. I have already abandoned the idea to really defend them. I will try to fight, obviously, but at this point of the war I consider more important to keep Burma alive and to keep the allies as far away as possible from the DEI.

So far Burma is still holding well with its new perimeter... Lashio is a bit threatened but I have enough reserves to send there if the threat becomes an alert

What else? oh yes, did I ever told you how much I love my float planes? I have 48 Emily-L operating for Hollandia and 50 Emilies doing the job at Selroe, keeping them alive as long as possible. 100 Helen-KIA are keeping Sarmi supplied, along with a fleet of 120 Barges, despite the blockade imposed by the allied PTs which simply station there every day and night.... hate the allies PTs...possibly more than the Fletchers
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The battle that never was

Post by GreyJoy »

Nov 16, 43


While the enemy keeps on unloading at Selroe and Hollandia (Selroe will fall pretty fast), the Japanese obtained a glorious victory in Burma.
We ambushed the enemy over Magwe (we picked the right moment this time) and downed exactly 300 enemy's planes, losing 75 of mines [8D][8D][8D].
Among them 34 T-Bolts...not bad!

Hollandia could breath this turn...while Selroe got pounded by several BB TFs....

His subs are infesting the waters around the KB...which keeps on moving...burning precious fuel...



--------------------------------------------------------------------------------
Night Naval bombardment of Selaroe at 78,118

Allied Ships
BB Massachusetts
BB Washington
DD Daly
DD Claxton
DD Chevalier
DD Bullard

Japanese ground losses:
87 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 1 destroyed, 3 disabled
Engineers: 0 destroyed, 1 disabled

Port hits 10
Port supply hits 1

--------------------------------------------------------------------------------
Night Naval bombardment of Selaroe at 78,118

Allied Ships
BB Mississippi
BB Idaho
DD Hughes
DD McCook
DD Waller
DD Stanly

Japanese ground losses:
139 casualties reported
Squads: 1 destroyed, 4 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled

Port hits 2


--------------------------------------------------------------------------------
Night Naval bombardment of Selaroe at 78,118

Allied Ships
BB Alabama
BB South Dakota
DD Brownson
DD Beale
DD Bache
DD Aulick

Japanese ground losses:
129 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 1 destroyed, 2 disabled
Engineers: 1 destroyed, 3 disabled

Port hits 6


--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Heavy rain

Raid detected at 78 NM, estimated altitude 16,000 feet.
Estimated time to target is 22 minutes

Japanese aircraft
J2M3 Jack x 17
N1K2-J George x 71
Ki-44-IIc Tojo x 173
Ki-84a Frank x 216

Allied aircraft
B-25D Mitchell x 12
Blenheim VD x 12
Hurricane IIc Trop x 32
Wellington B.X x 15
A-36 Mustang x 23
B-24J Liberator x 11
B-25C Mitchell x 14
B-25G Mitchell x 16
P-38H Lightning x 30
P-40N5 Warhawk x 24

Japanese aircraft losses
Ki-44-IIc Tojo: 2 destroyed

Allied aircraft losses
B-25D Mitchell: 4 destroyed, 1 damaged
Blenheim VD: 7 destroyed
Hurricane IIc Trop: 7 destroyed
Wellington B.X: 8 destroyed, 2 damaged
B-24J Liberator: 2 destroyed, 3 damaged
B-25C Mitchell: 3 destroyed, 1 damaged
B-25C Mitchell: 1 destroyed by flak
B-25G Mitchell: 9 destroyed, 1 damaged
P-38H Lightning: 6 destroyed
P-40N5 Warhawk: 11 destroyed

Oil hits 5

--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Heavy rain

Raid detected at 32 NM, estimated altitude 32,800 feet.
Estimated time to target is 11 minutes

Japanese aircraft
J2M3 Jack x 9
N1K2-J George x 61
Ki-44-IIc Tojo x 138
Ki-84a Frank x 175

Allied aircraft
P-38H Lightning x 18
F4U-1 Corsair x 17

Japanese aircraft losses
Ki-44-IIc Tojo: 6 destroyed
Ki-84a Frank: 5 destroyed

Allied aircraft losses
P-38H Lightning: 4 destroyed
F4U-1 Corsair: 4 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Heavy rain

Raid detected at 80 NM, estimated altitude 15,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
J2M3 Jack x 6
N1K2-J George x 54
Ki-44-IIc Tojo x 115
Ki-84a Frank x 155

Allied aircraft
Blenheim IV x 16
Hurricane IIc Trop x 15
Liberator II x 12
Liberator B.III x 13
A-36 Mustang x 20
B-26B Marauder x 16
P-38H Lightning x 1

Japanese aircraft losses
Ki-84a Frank: 1 destroyed

Allied aircraft losses
Blenheim IV: 9 destroyed, 1 damaged
Hurricane IIc Trop: 6 destroyed
Liberator II: 1 destroyed, 10 damaged
Liberator B.III: 7 destroyed, 3 damaged
Liberator B.III: 1 destroyed by flak
A-36 Mustang: 9 destroyed
B-26B Marauder: 9 destroyed



--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Heavy rain

Raid detected at 50 NM, estimated altitude 14,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
J2M3 Jack x 4
N1K2-J George x 49
Ki-44-IIc Tojo x 97
Ki-84a Frank x 119

Allied aircraft
B-24D1 Liberator x 11
P-38H Lightning x 1

Japanese aircraft losses
Ki-44-IIc Tojo: 1 destroyed

Allied aircraft losses
B-24D1 Liberator: 3 destroyed, 3 damaged
B-24D1 Liberator: 2 destroyed by flak
P-38H Lightning: 1 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Heavy rain

Raid detected at 59 NM, estimated altitude 16,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
J2M3 Jack x 2
N1K2-J George x 45
Ki-44-IIc Tojo x 84
Ki-84a Frank x 102

Allied aircraft
P-38H Lightning x 1
P-47D2 Thunderbolt x 25

Japanese aircraft losses
Ki-44-IIc Tojo: 1 destroyed
Ki-84a Frank: 1 destroyed

Allied aircraft losses
P-47D2 Thunderbolt: 8 destroyed

--------------------------------------------------------------------------------
Morning Air attack on Magwe , at 57,47

Weather in hex: Heavy rain

Raid detected at 75 NM, estimated altitude 46,000 feet.
Estimated time to target is 22 minutes

Japanese aircraft
J2M3 Jack x 1
N1K2-J George x 30
Ki-44-IIc Tojo x 69
Ki-84a Frank x 77

Allied aircraft
P-47D2 Thunderbolt x 51

Japanese aircraft losses
N1K2-J George: 1 destroyed
Ki-44-IIc Tojo: 16 destroyed
Ki-84a Frank: 9 destroyed

Allied aircraft losses
P-47D2 Thunderbolt: 6 destroyed






Image
Attachments
LPL.jpg
LPL.jpg (390.39 KiB) Viewed 239 times
veji1
Posts: 1019
Joined: Sat Jul 09, 2005 5:28 pm

RE: The battle that never was

Post by veji1 »

God the number of planes on your side is staggering... more than 450 fighters in that battle is insane.
Adieu Ô Dieu odieux... signé Adam
User avatar
Chickenboy
Posts: 24648
Joined: Fri Jun 28, 2002 11:30 pm
Location: San Antonio, TX

RE: The battle that never was

Post by Chickenboy »

Bleed 'im, mate!  Bleed 'im!  [&o]
Image
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The battle that never was

Post by GreyJoy »

ORIGINAL: veji1

God the number of planes on your side is staggering... more than 450 fighters in that battle is insane.

It's a combination: 450 fighters on 100%LRCAP from Mandalay and 200 fighters on 100%CAP based at Magwe.

As they say...it's a numbers game[:D]
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The battle that never was

Post by GreyJoy »

The butcher's bill of the Day.



Image
Attachments
LPL.jpg
LPL.jpg (412.93 KiB) Viewed 235 times
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The battle that never was

Post by GreyJoy »

Soon in Burma the "r" version of the Frank should appear en masse. Then we'll be out of new models until the Frank "R" will arrive (probably late October 1944). The plan is to keep on using the Tojos as a critical mass, filling them with mildly experienced pilots, while using the KI-84 only for the TOP GUNS.
At the same time I can guarantee you that the J2M3 is a very good plane in experienced hands. It's superior climb rate makes it a perfect all around fighter.
JocMeister
Posts: 8258
Joined: Wed Jul 29, 2009 10:03 am
Location: Sweden

RE: The battle that never was

Post by JocMeister »

Sweeps: How not to do them! [:D]

If Q-ball continues like this he might never break you! Well done! [:)]
Image
User avatar
Chickenboy
Posts: 24648
Joined: Fri Jun 28, 2002 11:30 pm
Location: San Antonio, TX

RE: The battle that never was

Post by Chickenboy »

Pretty impressive that you're hanging at close to a 1:1 A2A loss ratio.  When all of the 4EBs are factored in VP wise, you'd probably be slightly ahead in the A2A VP exchange.  [&o]
 
Interesting that your OPS losses are *so* much greater than the Allies.  Ideas why?
Image
JocMeister
Posts: 8258
Joined: Wed Jul 29, 2009 10:03 am
Location: Sweden

RE: The battle that never was

Post by JocMeister »

Higher OP losses is due to lower durability of Japanese AC? Thats what I always thought at least!
Image
User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The battle that never was

Post by GreyJoy »

Nov 18, 19 1943

On the 18th we managed to ambush the enemy's bombers over Hollandia, downing 50 of them and losing 25 of mine own. Not bad, indeed.

However nothing seems to stop the allied steamroller now.
For 3 days in a row HUNDREDS of planes bombed the two regiments of the 69th Divisions i have at Selroe. Aided by a daily bombing run by several USN BBs. Simply nothing i could do to stop this developement. The allies even landed another Artillery regiment...
For two days the allied attacked. On the 18th we held them on a 1-1...but on the 19 we broke...11-1 and the island was captured...now the perimeter is really broken, with 2 islands strongly held by the americans right in the middle of my DEI southern front... Impossible to do anything more than that... simply impossible....

At Hollandia the air ambush paid back... less distruption than usual and our guys held the american assault...a solid 1-2 and forts weren't touched! GOOD! The more i slow him down, the harder it will be for him to keep on moving north!

--------------------------------------------------------------------------------
Night Naval bombardment of Hollandia at 93,116

Allied Ships
CA Suffolk
CA Wichita
CA Vincennes
DD Ellet
DD Baldwin
DD Meade
DD Lansdowne
DD Cony

Japanese ground losses:
537 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 4 destroyed, 28 disabled
Engineers: 0 destroyed, 7 disabled
Vehicles lost 9 (1 destroyed, 8 disabled)

Airbase hits 2
Runway hits 17
Port hits 10
Port supply hits 1



--------------------------------------------------------------------------------
Night Naval bombardment of Selaroe at 78,118

Allied Ships
BB Alabama
BB South Dakota
DD Brownson
DD Beale
DD Bache
DD Aulick

Japanese ground losses:
50 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled





--------------------------------------------------------------------------------
Morning Air attack on 69th/C Division, at 78,118 (Selaroe)

Weather in hex: Heavy rain

Raid spotted at 20 NM, estimated altitude 11,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
Beaufort VIII x 30
PV-1 Ventura x 9
Kittyhawk III x 11
Mitchell II x 3
Vengeance I x 14
B-17E Fortress x 3
B-24D Liberator x 3
B-24D1 Liberator x 47
B-24J Liberator x 19
B-25C Mitchell x 9
B-25D1 Mitchell x 12
P-40K Warhawk x 5
F4U-1 Corsair x 3
F6F-3 Hellcat x 1

Allied aircraft losses
B-25D1 Mitchell: 1 damaged

Japanese ground losses:
39 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

--------------------------------------------------------------------------------
Morning Air attack on 69th/B Division, at 78,118 (Selaroe)

Weather in hex: Heavy rain

Raid spotted at 20 NM, estimated altitude 14,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
Beaufighter X x 8
Beaufort VIII x 15
Mitchell II x 9
B-17E Fortress x 6
B-24D1 Liberator x 13
B-24J Liberator x 12
B-25D1 Mitchell x 10
P-38H Lightning x 3
P-40K Warhawk x 20

Allied aircraft losses
Mitchell II: 1 damaged
B-24D1 Liberator: 1 damaged

Japanese ground losses:
8 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

--------------------------------------------------------------------------------
Morning Air attack on 69th/B Division, at 78,118 (Selaroe)

Weather in hex: Heavy rain

Raid spotted at 14 NM, estimated altitude 14,000 feet.
Estimated time to target is 3 minutes

Allied aircraft
Vengeance I x 10
B-25D1 Mitchell x 6
P-38F Lightning x 5

No Allied losses

--------------------------------------------------------------------------------
Morning Air attack on 69th/B Division, at 78,118 (Selaroe)

Weather in hex: Heavy rain

Raid spotted at 16 NM, estimated altitude 15,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
B-24J Liberator x 6
B-25D1 Mitchell x 12

Allied aircraft losses
B-24J Liberator: 1 damaged
B-25D1 Mitchell: 1 damaged



--------------------------------------------------------------------------------
Morning Air attack on 69th/B Division, at 78,118 (Selaroe)

Weather in hex: Heavy rain

Raid spotted at 18 NM, estimated altitude 11,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
B-24D1 Liberator x 6
B-24J Liberator x 12


--------------------------------------------------------------------------------
Morning Air attack on 69th/B Division, at 78,118 (Selaroe)

Weather in hex: Heavy rain

Raid spotted at 19 NM, estimated altitude 15,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
B-24D Liberator x 6
B-25D1 Mitchell x 9

No Allied losses



--------------------------------------------------------------------------------

Ground combat at Selaroe (78,118)

Allied Deliberate attack

Attacking force 26203 troops, 453 guns, 282 vehicles, Assault Value = 727

Defending force 6945 troops, 46 guns, 0 vehicles, Assault Value = 133

Allied engineers reduce fortifications to 1

Allied adjusted assault: 1137

Japanese adjusted defense: 101

Allied assault odds: 11 to 1 (fort level 1)

Allied forces CAPTURE Selaroe !!!

Combat modifiers
Defender: terrain(+), disruption(-), fatigue(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
1463 casualties reported
Squads: 6 destroyed, 67 disabled
Non Combat: 4 destroyed, 8 disabled
Engineers: 19 destroyed, 0 disabled
Guns lost 16 (9 destroyed, 7 disabled)

Allied ground losses:
364 casualties reported
Squads: 2 destroyed, 55 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled

Assaulting units:
40th Infantry Division
4th Marine Division
I Australian Corps
2/532nd Boat&Shore Engineer Battalion
134th Field Artillery Battalion
2/1st Med Regiment

Defending units:
69th/B Division
69th/C Division
2nd Raiding Rgt /4
3rd Construction Battalion


--------------------------------------------------------------------------------

Ground combat at Hollandia (93,116)

Allied Deliberate attack

Attacking force 13301 troops, 211 guns, 352 vehicles, Assault Value = 1009

Defending force 28812 troops, 265 guns, 96 vehicles, Assault Value = 672

Allied adjusted assault: 762

Japanese adjusted defense: 2005

Allied assault odds: 1 to 2 (fort level 2)

Combat modifiers
Defender: terrain(+), leaders(+), disruption(-)
Attacker:

Japanese ground losses:
595 casualties reported
Squads: 1 destroyed, 51 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 2 destroyed, 9 disabled
Guns lost 9 (2 destroyed, 7 disabled)

Allied ground losses:
414 casualties reported
Squads: 0 destroyed, 50 disabled
Non Combat: 0 destroyed, 35 disabled
Engineers: 0 destroyed, 3 disabled
Vehicles lost 80 (5 destroyed, 75 disabled)

Assaulting units:
3rd Marine Division
762nd Tank Battalion
2nd Marine Division
2/6th Armoured Regiment
8th NZ Brigade
I US Corps

Defending units:
51st Division
Maizuru 4th SNLF
7th Ind Engineer Regiment
18th Garrison Unit
47th Cavalry Regiment
1st Raiding Rgt /3
15th Ind.Medium Field Artillery Regiment
31st Air Defense AA Battalion
26th JNAF AF Unit /1
34th JNAF AF Unit
51st JNAF AF Unit
15th Base Force
17th Army
51st Air Div /1
85th JAAF AF Bn
58th JNAF AF Unit
1st South Seas Gsn
12th Air Defense AA Regiment
36th JNAF AF Unit
45th JNAF AF Unit /2



User avatar
GreyJoy
Posts: 6750
Joined: Fri Mar 18, 2011 12:34 pm

RE: The battle that never was

Post by GreyJoy »

ORIGINAL: JocMeister

Higher OP losses is due to lower durability of Japanese AC? Thats what I always thought at least!


Yes, Joc is right IMHO. Lower dur means that a damaged plane is, 50% of the times, a written off plane. That is pretty much why our OP losses are much much greater than his.
However the secret to keep a decent A2A kill ratio is to pick your battles wisely... better not to defend at all if you cannot defend in the right way. Let him bomb your bases and then, all of a sudden, when he relaxes a bit...HIT HARD and bring the hammer, always.

This will also force him to always use sweeps+escort+LRCAP...which means, given the limited number of the fighter units, that he will have to force himself to wisely select where to attack...and that will, over time, make narrower the air space to defend
Post Reply

Return to “After Action Reports”