Battles - Quick Vs. Detailed

From the creators of Crown of Glory come an epic tale of North Vs. South. By combining area movement on the grand scale with optional hex based tactical battles when they occur, Forge of Freedom provides something for every strategy gamer. Control economic development, political development with governers and foreign nations, and use your military to win the bloodiest war in US history.

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Oldguard1970
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Battles - Quick Vs. Detailed

Post by Oldguard1970 »

I am new to FoF. I am having fun with the strategy, and I am using quick or instant battles.

I wonder about detailed battles. Are they fun tactical mini-games? Are the mechanics worth learning?

thanks,
John
"Rangers Lead the Way!"
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Xerkis
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RE: Battles - Quick Vs. Detailed

Post by Xerkis »

Very much so. I will do about half-and-half. If it isn’t worth the effort of the detail battle, then I won’t go that route.
 
Floyd
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Joined: Fri Jan 06, 2006 4:45 pm

RE: Battles - Quick Vs. Detailed

Post by Floyd »

Detailed battles are great! They can take much longer than quick or instant
battles, but my results are better in detailed battles. I would recommend to
read this AAR:
tm.asp?m=1286095

It should be possible to play with settings making economics less detailed
if you are play time constrained to have more time for detailed battles.
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Nimrod 9th
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Location: Central MO

RE: Battles - Quick Vs. Detailed

Post by Nimrod 9th »

I agree with the others. Detailed battles add more depth to the game. But a large detailed battle can take awhile to fight. I've also noticed the AI is fairly predictable. After you fight a few battles you pick up on it. For example, the Southern AI always splits its brigades in two. Seems regardless of initial deployments, the Southern AI tries hard to maneuver its forces in such a way it fights facing south. The Southern AI also love to "charge." I detail the small and meduim battles but don't want to take the time for the extra big ones.
Oldguard1970
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Joined: Wed Jul 19, 2006 6:49 pm
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RE: Battles - Quick Vs. Detailed

Post by Oldguard1970 »

Excellent! I will dig into the rules and give detailed battles a try.

Thanks all for your responses.
"Rangers Lead the Way!"
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terje439
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RE: Battles - Quick Vs. Detailed

Post by terje439 »

When/if you start with detailed battles, I suggests turning the "detailed report" on in the menu within the detailed battle.
Although it can be somewhat annoying in the long run to click away the reports for every exchange of fire, it does teach you a bit about what effects your units performance in battle.
And I agree with the others, the detailed battle is outstanding.
 
 
 
Terje
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("She is to be torpedoed!")
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altipueri
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RE: Battles - Quick Vs. Detailed

Post by altipueri »

I've hardly played this game even though I've had it four years. I was disappointed you couldn't use the detailed battle system on its own for standalone battles. I think this was a missed trick by the developer - it might have got people making battle scenarios to download and popularise the game.

Does anybody know if you can mod it to do this?
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Nimrod 9th
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RE: Battles - Quick Vs. Detailed

Post by Nimrod 9th »

If you like the basic look and feel of the detailed battles in FoF, take a look at John Tiller’s Battleground Civil War. The fundamental battle/game engine is very similar.
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