So is update 1.05 dead in the water or what?

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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Deputy
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RE: So is update 1.05 dead in the water or what?

Post by Deputy »

ORIGINAL: Warhorse

Deputy, you a big DCG fan? I've played the hell out of them over the years, always a blast and tinkered, (of course) with the files pretty extensively. Have you played around with the DCG files, orgs, anything like that, or no? Just wondering, because you can add other country's in to help, change the maps, pretty much anything you want, I like to alter the amount of arty and stuff. AI is always heavy in that.

Absolutely! Thats all I play in the CS. I have done mods to weapons and vehicles and loadouts on Tiller's Squad Battles series, but not on the CS. Only modding I did in CS was to increase replacement rates in the Dynamic Campaigns.
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RE: So is update 1.05 dead in the water or what?

Post by Deputy »

ORIGINAL: junk2drive

More ish than that. Around 60.

Yep. [:)] 63 for me. First wargaming experience was with the Avalon Hill games.
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RE: So is update 1.05 dead in the water or what?

Post by Deputy »

ORIGINAL: berto


Speaking for myself -- only and always -- and addressing just the PBEM vs. solo play issue:

[*]I have many good reasons to prefer solo play, and many good reasons to avoid PBEM. 'Nuf said.
[*]I play RS (and soon VN) mostly, where one side (e.g., the Japanese) are typically in fixed defensive positions, so a subpar AI (we all agree) is not so bad for the games and scenarios I play.
[*]Many players -- probably a majority, but in any case a sizable number -- prefer solo play against the AI, for whatever reason. We cannot ignore that market segment, and we will not.
[*]Given the above, given that other members of the dev team are PBEMers, and in my role as CS Lead Programmer, my preferring solo play is a feature, not a bug. I personally am highly motivated to fix the game's AI, as much as possible. I accept the challenge. Time will tell if I am able to meet it.

As for the rest of the "discussion", no comment. Actions speak louder than words. [8|]

Well said. [;)]
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RE: So is update 1.05 dead in the water or what?

Post by Deputy »

ORIGINAL: mwest

Gents: [8D]

It is rather sad. An individual who's majority of posts are negative, complaining, and combative. He plays with a back level JTCS patch (1.02 released in 2007)and complains about the current and future patches. He only plays the AI and constantly complains about it. AI shortcomings / limitations have been documented for years - that's why majority of JTCS players are involved in PBeM. He "threatens" to leave these forums. But sadly does not leave. He heads over to the GameSquad forums, where he immediately starts complaining about Squad Battles. Essentially, he accuses a lead developer of Red Victory of being a racist and manages to get a thread closed because of his belligerent and combative behavior. http://forums.gamesquad.com/showthread. ... ght=Deputy

And to what end? How has his actions advanced or contributed to any forum?

Why would an individual, who constantly is negative, complaining, and combative about either JTCS or Squad Battles, or any other PC game, continue to play these games? Why not give it up and move on to something else? Life is short. Why not enjoy your time instead of constantly complaining about a game system?

To me, it does not make much sense. [&:]

As a gamer, I understand and accept the short comings of various game systems. JTCS AI is sub-par (I'm being nice!) and frankly way too easy to beat. IMO, any JTCS player, who wants to have a "fun" and "exciting" experience with this game, really needs to embrace PBeM. Human versus human play is the only viable way to go with this game system given the poor AI. Is it fair? Nope. Am I dictating how others should approach and play JTCS? Nope. I'm simply stating that given the current state of the game system, and the historical development of various patches, and support, PBeM is a superior playing method for JTCS. I learned many years ago, to abandon solitaire play versus the AI, and move forward with PBeM. And you know what? I'm much happier for it! Not only do I get to enjoy JTCS in its current state, but I'm content and patient waiting for future patches and support. I'm enjoying the JTCS game system NOW and making many acquaintances and friends along the way!

Seems like a much better route to follow than constantly coming on these forums to complain?

Yawn...huh? Oh, sorry. Dropped off to sleep reading your comments about PBEM. Okay, let me ask you this...what has "being patient" gotten you in the CS games? It has been YEARS since the promised 1.05 patch. IF you are the same age as the majority of the rest of us, then I suggest you and I and the rest haven't got much longer on planet Earth before we go to the big battleground in the sky. You planning on sitting next to Saint Peter and telling him to "be patient' too? [8|]
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RE: So is update 1.05 dead in the water or what?

Post by kool_kat »

ORIGINAL: berto


Speaking for myself -- only and always -- and addressing just the PBEM vs. solo play issue:

[*]I have many good reasons to prefer solo play, and many good reasons to avoid PBEM. 'Nuf said.
[*]I play RS (and soon VN) mostly, where one side (e.g., the Japanese) are typically in fixed defensive positions, so a subpar AI (we all agree) is not so bad for the games and scenarios I play.
[*]Many players -- probably a majority, but in any case a sizable number -- prefer solo play against the AI, for whatever reason. We cannot ignore that market segment, and we will not.
[*]Given the above, given that other members of the dev team are PBEMers, and in my role as CS Lead Programmer, my preferring solo play is a feature, not a bug. I personally am highly motivated to fix the game's AI, as much as possible. I accept the challenge. Time will tell if I am able to meet it.

As for the rest of the "discussion", no comment. Actions speak louder than words. [8|]

Hey Berto:

That's excellent news too! [:)]

It's good to move both markets (AI-only and PBeM gamers) forward! [:D]

Again, as a JTCS PBeM gamer only, a sub-par AI is not a "show stopper" in my book... nor for many players who battle against human opponents. But having played solo, I also understand where you are coming from... and I applaud your efforts here too! [:)]


BTW... in regards to Rising Sun scenarios, I've created several H2H RS scenarios. You can access and download them here:

http://www.theblitz.org/h2h_productions ... dder&lid=2

Please note that these scenarios were tested and designed to be played as human-versus-human play and not solo against the AI. The Battle of Manila is an especially brutal and tough urban battle when using the recommended Extreme Assault optional rule! Also, since all these scenarios depict late war encounters with the Japanese on the defense, you could go into the scenario editor and "fix" all the Japanese units. It might give you a reasonable solo battle option. FYI - You may have to join the Blitz before getting access to the referenced scenarios.

I've found the Pacific to be a rather "neglected" theater in regards to JTCS scenarios... and IMO it is a fascinating WW2 area of operations.

Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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RE: So is update 1.05 dead in the water or what?

Post by kool_kat »

ORIGINAL: Warhorse

Yeah man, Forgotten Battles rocks!! Try out some of the Bulgarian stuff, you ever play them, Deputy? Good pretty small battle is the one, Forward the Armored Brigade, I still get a kick out of it!!

Got lots of other Minor stuff in the works, oh, also there is Battle of Szack, involves Polish/Russian fare, play it as the Poles!!;-)

Hey Mike: [8D]

You are correct in that assessment sir! [:)]

Petri introduced me to the EF "Forgotten Battles" mod! We are currently playing a PBeM match "Delaying Action at Ylimaa." I've taken the Finns ("good guys") and looking to repel the German invaders!

I really like the terrain mods - especially the new village icons and forest hexes! It's always fun to have ski-equipped troops in your OOB. [:D]

FYI - the mod was so easy to down load and install on my PC. Pretty intuitive and straight forward. The instructions, posted on the Blitz Forums, were detailed enough that I had the mod down loaded, installed and running in less than 10 minutes! Piece of cake! [:)] What I really like about the mod is the interface that keeps all the mod files together. Players have the option to either enable or disable the mod... and there is no interference with the "regular" installed components.

Good stuff! [8D]
Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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RE: So is update 1.05 dead in the water or what?

Post by kool_kat »

ORIGINAL: berto
How long do we all have to wait? It's not for me to decide. But it's assuredly a matter of months, not a year or more. That I think it's safe to say.

Hey Berto: :[8D]

I'm sure most JTCS players would also welcome your "developer updates" on the 1.05 patch! [:)]

I understand you are getting code lined up and "cleaned up" in order to enable that work.

Would greatly appreciate 1.05 patch updates as appropriate.

Thanks! [:)]
Regards, - Mike

"You have to learn the rules of the game. And then you have to play better than anyone else." - Albert Einstein
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RE: So is update 1.05 dead in the water or what?

Post by kool_kat »

Duplicate post
Regards, - Mike

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RE: So is update 1.05 dead in the water or what?

Post by kool_kat »

Gents: [8D]

Looking forward to Matrix Games continued investment and development of JTCS! [:D]
Regards, - Mike

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RE: So is update 1.05 dead in the water or what?

Post by Warhorse »

Yes, really cool things on the horizon!! Mike, glad you like that mod, Petri put a LOT of work into it, and it shows!!
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RE: So is update 1.05 dead in the water or what?

Post by Crossroads »

ORIGINAL: mwest

FYI - the mod was so easy to down load and install on my PC. Pretty intuitive and straight forward. The instructions, posted on the Blitz Forums, were detailed enough that I had the mod down loaded, installed and running in less than 10 minutes! Piece of cake! [:)] What I really like about the mod is the interface that keeps all the mod files together. Players have the option to either enable or disable the mod... and there is no interference with the "regular" installed components.

Good stuff! [8D]

Thanks for the feedback! Yes, I've put a lot of effort to make the install as easy as possible, not only for EF:FB but for other great mods as well. Next, I will try to see if I can add XMGOs unit and terrain mods there too.

Ienjoy tinkering with various aspects of game mechanics as much as playing with it :)
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