Ocean of (Allied) Blood.

Post descriptions of your brilliant victories and unfortunate defeats here.

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Itdepends
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RE: Asswhipped

Post by Itdepends »

Hell of a place to be as an AFB. How much impact did you have on his strikes with your CAP (I didn't see a combat replay above)

Where to from here?
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bigred
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RE: Asswhipped

Post by bigred »

ORIGINAL: Itdepends

Hell of a place to be as an AFB. How much impact did you have on his strikes with your CAP (I didn't see a combat replay above)

Where to from here?
I suspect I would have hit a brick wall at the Marianna's if not at Truk. Seems this senario forces the allied player to wait until 45 to push forward in the pacific because of the fighters available to the japs.


Also not sure of the effect of the PP cost of changing navy/marine fighters out of the upgrade path. When I started the senario the allies had unlimited switching. Now it cost 100pps per switch out of tree and you cant upgrade to anything else w/out paying another 100 pps. I suspect FatR and John do not understand the restrictions on the allies caused by these beta upgrades, combined w/ the IJ upgrades of the RA mod.

My basic issue is I should had more jap ships sunk at Truk. As I understand the issue my
f6f-3 which matched the enemy cap 1-1, was not good enough to fight the a7m2.

FatR replayed the turn and got a different more IJ damaging result. I did a sandbox and also got better results w/ placing all 10 of my CVs into one large TF.

One issue in this early RA release is all IJN naval air pilots on the new RA70 CVs start w/ 80 experience. It is hard to get USN naval air pilots up over 70 experience w/out combat. So to get these pilots experience I would dismount them and place them into the SOPAC operations area. The problem would then be these f6f-3 pilots would get shot down in combat because the frame can not stand upto the ki-84. So this is a no win situation...and a damning report on RA in one specific area of concern.

If the mod gives IJ 80 exp pilots then the mod needs to give the allies 80 exp pilots.

If the mod gives IJ 6 extra fleet CVs then the mod should give the allies an F6F-3 more historical to real life to help solve the problem.

Now I dont see the ability to cross to the PI till 45. I realize I would not have been able too in any event if the Truk battle had not occurred because the Truk battle would have happen around Mindanao. Probably w/ the same result.

With all the above said I admit I am an average player and I consider myself lucky to learn from FatR.




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JocMeister
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RE: Asswhipped

Post by JocMeister »

Ouch, that sucks! [:(] Hang in there. You´ll get him eventually!

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RE: Asswhipped

Post by bigred »

And the war goes on. Looks like Fletcher raiders in the Celebes Sea area sank an engineer unit in transport mode.

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44-7-27

Post by bigred »

FEBA moved to Sansabar this turn. Japs Tried to dislodge my position with air assault.

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RE: 44-7-27

Post by bigred »

Another turn. More action. Night bombing at 55% results in about 49% damage.

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RE: 44-7-27

Post by bigred »

and

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RE: 44-7-27

Post by bigred »

then

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RE: 44-7-27

Post by bigred »

Last turn air battles one sided allied dominance.


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RE: Moulman surrounded

Post by bigred »

The noose is closing on the IJA army group pocket at Moulmein. FatR reacts w/ troop movements but is it to late?


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RE: Moulman surrounded

Post by bigred »

44-8-2: Moulmein has one retreat path to the SE. all other hexsides are allied. FatR has said he will need extra day or two to figure the situation(that is code speak for moving ships and planes). Rangoon dropped 25000 supply points this turn to make this attack.



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RE: Moulman surrounded

Post by bigred »

Detailed AAR of 56/56 SE of Moulmein..





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RE: Moulman surrounded

Post by bigred »

Complements from FatR on the RA70 mod thread:
Thanks to Bigred, I've run a sanbox flak test, against my troop and airfield at Moulmein, where I'm trying to stop the Allied offensive (in vain, as I've just realized, sorry, Bigred, the turn isn't there yet because I didn't figure out immediately just what you did, so now I need to think how I can delay the disaster). As Magwe and Rangoon had pretty heavy flak forces and Moulmein is a very important hex, it is now loaded with medium-calibre AAA.

http://www.youtube.com/watch?v=Xz2jKQO40sU


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RE: Moulman surrounded

Post by bigred »

14th army bombarded Moulmein for two days to get a reading on IJA. Look at the units in the hex. Also note a previous bombardment up post.
Ground combat at Moulmein (55,55)

Allied Bombardment attack

Attacking force 1215 troops, 106 guns, 43 vehicles, Assault Value = 3135

Defending force 129096 troops, 1887 guns, 1137 vehicles, Assault Value = 3528

Japanese ground losses:
18 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
Guns lost 18 (1 destroyed, 17 disabled)

Assaulting units:
1st USMC Tank Battalion
2nd British Division
23rd Indian Division
14th Army Engineer Battalion
17th Indian Division
1st Marine Division
7th Indian Division
255th Indian Tank Brigade
5th Indian Division
9th Australian Division
IV Indian
214th Coast AA Regiment
I/14th Army RIASC Base Force
I Australian Corps
77th Coast AA Regiment
144th USA Base Force
26th Indian Mountain Gun Regiment
XV Corps RIASC Base Force
20th Indian Mountain Gun Regiment
2/13th Field Regiment
III US Amphib Corps
249th Field Artillery Battalion
23rd Indian Mountain Gun Regiment
IV Corps RIASC Base Force
XV Indian
II/14th Army RIASC Base Force

Defending units:
33rd Division
16th Division
15th Division
86th Division
52nd Division
4th Division
38th Division
55th Division
48th Division
24th Ind.Mixed Brigade
62nd JAAF AF Bn
28th Fld AA Gun Co
16th AA Regiment
8th Area Army
28th Army
18th Medium Field Artillery Regiment
25th Ind. Field Artillery Battalion
2nd Air Division
37th JNAF AF Unit
28th Field AA Machinecannon Company
52nd Field AA Battalion
25th Field AAA Auto-weapons Battalion
68th Field AA Battalion
1st Medium Field Artillery Regiment
3rd Medium Mortar Battalion
49th Field AA Battalion
26th Special Base Force
9th Air Division
36th Const Co
9th RF Gun Battalion
11th Shipping Engineer Regiment
19th JAAF Base Force
2nd JAAF Base Force
47th Const Co
35th Army
8th RF Gun Battalion
60th JNAF AF Unit
118th AA Regiment
17th JAAF AF Bn
48th JNAF AF Unit
20th AA Regiment
54th Field AA Battalion
11th RF Gun Battalion
132nd AA Regiment
26th AA Regiment
19th Field AA Machinecannon Company
18th Fld AA Machinecannon Company
3rd Medium Field Artillery Regiment
26th Air Flotilla
33rd JNAF AF Unit
131st AA Regiment
34th Const Co
69th Field AA Battalion
59th Field AA Battalion
Wake Coastal Gun Battalion
Burma Area Army
42nd Ind.AA Gun Co
48th Road Const Co
17th Medium Field Artillery Regiment
15th JAAF Base Force
2nd Ind. Mountain Gun Regiment
36th JAAF AF Bn
8th Medium Field Artillery Regiment
41st Air Defense AA Battalion
88th JAAF AF Bn
--------------------------------------------------------------------------------

Ground combat at Moulmein (55,55)

Allied Bombardment attack

Attacking force 1215 troops, 105 guns, 43 vehicles, Assault Value = 2674

Defending force 128956 troops, 1887 guns, 1137 vehicles, Assault Value = 3524

Allied ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 21 (3 destroyed, 18 disabled)

Assaulting units:
17th Indian Division
23rd Indian Division
5th Indian Division
7th Indian Division
2nd British Division
255th Indian Tank Brigade
14th Army Engineer Battalion
1st USMC Tank Battalion
9th Australian Division
20th Indian Mountain Gun Regiment
214th Coast AA Regiment
77th Coast AA Regiment
I/14th Army RIASC Base Force
2/13th Field Regiment
XV Indian
26th Indian Mountain Gun Regiment
IV Indian
IV Corps RIASC Base Force
23rd Indian Mountain Gun Regiment
III US Amphib Corps
249th Field Artillery Battalion
I Australian Corps
144th USA Base Force
XV Corps RIASC Base Force
II/14th Army RIASC Base Force

Defending units:
55th Division
38th Division
4th Division
86th Division
48th Division
16th Division
15th Division
52nd Division
33rd Division
24th Ind.Mixed Brigade
2nd Air Division
11th Shipping Engineer Regiment
54th Field AA Battalion
15th JAAF Base Force
Wake Coastal Gun Battalion
3rd Medium Field Artillery Regiment
20th AA Regiment
26th Special Base Force
48th Road Const Co
33rd JNAF AF Unit
8th Area Army
28th Army
Burma Area Army
49th Field AA Battalion
132nd AA Regiment
34th Const Co
37th JNAF AF Unit
3rd Medium Mortar Battalion
11th RF Gun Battalion
19th Field AA Machinecannon Company
36th Const Co
48th JNAF AF Unit
26th AA Regiment
41st Air Defense AA Battalion
62nd JAAF AF Bn
8th Medium Field Artillery Regiment
9th RF Gun Battalion
17th Medium Field Artillery Regiment
68th Field AA Battalion
36th JAAF AF Bn
42nd Ind.AA Gun Co
59th Field AA Battalion
2nd JAAF Base Force
52nd Field AA Battalion
18th Medium Field Artillery Regiment
28th Fld AA Gun Co
118th AA Regiment
69th Field AA Battalion
9th Air Division
1st Medium Field Artillery Regiment
35th Army
60th JNAF AF Unit
25th Ind. Field Artillery Battalion
8th RF Gun Battalion
17th JAAF AF Bn
2nd Ind. Mountain Gun Regiment
131st AA Regiment
16th AA Regiment
26th Air Flotilla
25th Field AAA Auto-weapons Battalion
28th Field AA Machinecannon Company
19th JAAF Base Force
18th Fld AA Machinecannon Company
47th Const Co
88th JAAF AF Bn
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RE: Moulman surrounded

Post by bigred »

This the attack next to moulmein. My odds go down but IJA now has a supply issue. IJA 42nd div has moved into the hex.
--------------------------------------------------------------------------------

Ground combat at 56,56 (near Moulmein)

Allied Deliberate attack

Attacking force 56985 troops, 988 guns, 729 vehicles, Assault Value = 2079

Defending force 41002 troops, 529 guns, 917 vehicles, Assault Value = 1503

Allied adjusted assault: 690

Japanese adjusted defense: 1577

Allied assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), disruption(-), supply(-)
Attacker:

Japanese ground losses:
1775 casualties reported
Squads: 7 destroyed, 101 disabled
Non Combat: 0 destroyed, 19 disabled
Engineers: 2 destroyed, 23 disabled
Guns lost 35 (2 destroyed, 33 disabled)
Vehicles lost 103 (8 destroyed, 95 disabled)

Allied ground losses:
1339 casualties reported
Squads: 21 destroyed, 183 disabled
Non Combat: 2 destroyed, 25 disabled
Engineers: 3 destroyed, 23 disabled
Guns lost 33 (2 destroyed, 31 disabled)
Vehicles lost 32 (2 destroyed, 30 disabled)

Assaulting units:
Gardner's Horse Regiment
82nd (West African) Division
8th Australian Division
31st Infantry Division
36th Indian Division
1st Chinese Corps
108th Tank Attack AT Gun Regiment
2/11th Field Regiment
2/9th Field Regiment
6th Mixed A/T Mtr Regiment
1st Indian Heavy AA Regiment

Defending units:
2nd Tank Division
81st Infantry Brigade
14th Tank Regiment
42nd Division
2nd Recon Regiment
54th Division
3rd Tank Division
2nd Tank Regiment
43rd/B Division
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RE: Moulman surrounded

Post by bigred »

4th and 5th of aug 44.

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RE: Moulman abandoned

Post by bigred »

Finally..

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RE: Moulman abandoned

Post by bigred »

--double post
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RE: Moulman abandoned

Post by bigred »

still waiting on the turn..It has been a week...
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Itdepends
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RE: Moulman abandoned

Post by Itdepends »

He's been getting very busy- it's been a week or more for him to turn around most of the turns from our game as well. Also the better the turn runs for the Allies the longer it takes him to do his part. [:D]
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