House Rules - Bombing of HQs

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TheFox
Posts: 31
Joined: Mon Oct 19, 2009 9:52 am
Location: Berkshire, UK

House Rules - Bombing of HQs

Post by TheFox »

Hi [:)]

Not really new to WiTE but am interested in the reasoning behind the banning of bombing HQs unless stacked with combat unit - is this because the HQ would be too small to be targeted or is there more of an impact on play?

Thanks [&o]
SigUp
Posts: 1064
Joined: Thu Nov 29, 2012 4:14 am

RE: House Rules - Bombing of HQs

Post by SigUp »

I think this is due to the reason that otherwise leaders can be killed to easily.
carlkay58
Posts: 8778
Joined: Sat Jul 24, 2010 10:30 pm

RE: House Rules - Bombing of HQs

Post by carlkay58 »

HQs that are not stacked with combat units take large casualties to the leadership and support units. Personally I just figure on keeping them stacked with a combat unit.
TheFox
Posts: 31
Joined: Mon Oct 19, 2009 9:52 am
Location: Berkshire, UK

RE: House Rules - Bombing of HQs

Post by TheFox »

Right

Yes I have been taking a lot of casualties and I wondered where they were coming from, so support units take a hit too. Does it affect the reserve activations of subordinate units or is that an unknown?

I don't think I've lost many leaders, as yet, but my opponent does target them, sometimes upto to 5 or 6 bombing runs.

Not for this thread but my axis aircraft, doctrine or what is awful - he does target air base HQ too but I don't seem to intercept that much! Interdiction of his troops has shot up.....anyway.

Maybe stick with no HQ bombing next time.

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