Request for Additional Beta Testers

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Healalotman
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RE: Request for Additional Beta Testers

Post by Healalotman »

I was also confirmed to be a tester by karlis, i think we got the same mail we where 3 person that got accepted.
The mail was send 2013-05-17. I hope you can look in to that too? if you havent got the time i understand with the massive work load you have.

Great Job and have a nice week.


Shannon V. OKeets
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RE: Request for Additional Beta Testers

Post by Shannon V. OKeets »

ORIGINAL: Healalotman

I was also confirmed to be a tester by karlis, i think we got the same mail we where 3 person that got accepted.
The mail was send 2013-05-17. I hope you can look in to that too? if you havent got the time i understand with the massive work load you have.

Great Job and have a nice week.


I'll ask Karlis.
Steve

Perfection is an elusive goal.
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Guillerdemon
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RE: Request for Additional Beta Testers

Post by Guillerdemon »

Meanwhile I continue with my version "Schizoid" -)

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“Una orquesta con buenos músicos y buenos instrumentos. Si hubiésemos tenido eso en España...”

David Ramón Etarict (Sergent-chef “Fábregas”) 2e DB
Shannon V. OKeets
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RE: Request for Additional Beta Testers

Post by Shannon V. OKeets »

I had forgotten what the CWIF graphics looked like.

Here is a rough comparison screenshot for MWIF (zoom level 4 for the detailed map). I just grabbed a saved game that had some units on that part of the map.

Besides the obvious changes to the coastal hexes, hex terrain, and unit counters, there is also the inclusion of the sea area names and section boxes, with the Axis and Allies having separate ones for each section.

The status indicators around each unit are different too. MWIF omits them if the unit is in "good condition". Here the convoys at sea have a status indicator for being on Sentry Duty (i.e., they are not going to move).

Other changes are to the rail lines, the additional labels for 'flavor', and the global map depiction of the Commonwealth convoy pipelines. We also changed the Axis flag because Germany forbids the use of the swastika in publications.

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Steve

Perfection is an elusive goal.
Shannon V. OKeets
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RE: Request for Additional Beta Testers

Post by Shannon V. OKeets »

ORIGINAL: La nueve

Ok, Here is my request:

1. Any previous experience in testing software.
I work in a video game producer and I have experience managing beta testing. In addition I have experience in beta testing of Boardgames.

2. Your experience of cardboard World in Flames (remember we need equal numbers of Newbies and Grognards on the team)
c. Average - Currently playing WiF on a regular basis,

3. Your experience with CWIF (Australian Design Group's ealrier version of a computerized World in Flames.
c. A lot, since the first chris marinacci´s Beta

4. Your PC specification. (just the basics):
a. CPU speed - Intel Core i5 2450M @ 2500 MHz
b. RAM - 8MB
c. Operating system - Windows 7
d. Maximum screen resolution for your monitor - 1366x 768

I have another pair of PCs with other specifications, which may be of interest depends on whatever you need.

Thanks for all, I look forward to help in the beta, I hope I can contribute something.
Sorry, but I have asked Karlis to not recruit more beta testers at this time.

It takes about a month to get a new beta tester up-to-speed, given the processing of a Non-Disclosure Agreement, setting up account access, downloading the game and other files, going through all the game material, learning the player interface mechanics, playing through a few turns and eventually being able to do some testing in areas that still need testing.

Each new beta tester also takes some of my time (and some of the time of the existing beta testers). I don't begrudge my time and effort, but I'm rather busy with debugging NetPlay and other scattered bugs at this point.
Steve

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Guillerdemon
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RE: Request for Additional Beta Testers

Post by Guillerdemon »

Hello Steve

Do not worry I understand you perfectly, something similar happens to us with the Beta of Battle for Gea.

Keep on the good work!
“Una orquesta con buenos músicos y buenos instrumentos. Si hubiésemos tenido eso en España...”

David Ramón Etarict (Sergent-chef “Fábregas”) 2e DB
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