A big favour that scen designers could do to players and themselves-

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Alpha77
Posts: 2196
Joined: Fri Sep 24, 2010 7:38 am

A big favour that scen designers could do to players and themselves-

Post by Alpha77 »

THANKS for openening this topic.........

Please dear scenario designers, can you take note of this topic:

tm.asp?m=3362116

Also it would be good if more people know that much better equipment data for TOAW3 already exists. Guys that have blogs or sites could host these 2 files and of course use them in their future WW2 and newer scenarios !

[&o][&o]
Oberst_Klink
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RE: A big favour that scen designers could do to players and themselves-

Post by Oberst_Klink »

ORIGINAL: Alpha77

THANKS for openening this topic.........

Please dear scenario designers, can you take note of this topic:

tm.asp?m=3362116

Also it would be good if more people know that much better equipment data for TOAW3 already exists. Guys that have blogs or sites could host these 2 files and of course use them in their future WW2 and newer scenarios !

[&o][&o]
Working on a Eastern Front WW2 ;) Larry will post a Kharkov '43 AAR with my mod *I hope*

Klink, Oberst
My Blog & on Twitter.
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golden delicious
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RE: A big favour that scen designers could do to players and themselves-

Post by golden delicious »

I'll use whichever equipment file I choose, thanks. I'm no more likely to adopt someone else's equipment file than I am their map.
"What did you read at university?"
"War Studies"
"War? Huh. What is it good for?"
"Absolutely nothing."
Oberst_Klink
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Joined: Sun Feb 10, 2008 7:37 pm
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RE: A big favour that scen designers could do to players and themselves-

Post by Oberst_Klink »

ORIGINAL: golden delicious

I'll use whichever equipment file I choose, thanks. I'm no more likely to adopt someone else's equipment file than I am their map.
Are you working on a project atm? I decided, that I shall assist Hptm 'Doc' Kunz and Onkel Larry. Some really spooky things happened... I did an Elmer vs. Elmer Kharkov '43 re-run and they behaved strangely like human players; OK, the imperfection was caused due to the lack of objective paths, but they didn't really conduct kamikaze style attacks with HQs etc...

Klink, Oberst
My Blog & on Twitter.
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Shazman
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Joined: Sun Jan 04, 2009 2:01 am

RE: A big favour that scen designers could do to players and themselves-

Post by Shazman »

Once again, how can you ask someone who is designing any scenario to use the one and only, in your opinion, best weapons database in the universe? They are designing the scenario and need to use a weapons database that suits their needs for the scenario they are making, not yours. There is no 'one size fits all'.
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