eva suits and thier counterparts

This forum supports the Early Access Program for the PC for Buzz Aldrin's Space Program Manager (SPM). iOS, Android and Mac releases are still in development. SPM is the ultimate game of space exploration. It is the mid 1950s and the race for dominance between the US and the Soviet Union is about to move into a new dimension: space. Take charge of the US or Soviet space agencies - your duty is be the first to the moon. Carefully manage your budget by opening programs, spending R&D funds on improving the hardware, recruiting personnel and astronauts and launching space missions in this realistic turn based strategy game.

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Czert
Posts: 595
Joined: Sat Feb 09, 2013 10:56 pm

eva suits and thier counterparts

Post by Czert »

How will be in game modeled thier development ? Since they realy changed from early 60s models to current/future ones, not to mention some were not capable of EVA.
Will we need to research different versions of protective suits or we will have generic one ?
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Nacho84
Posts: 689
Joined: Thu Feb 07, 2013 4:40 pm
Location: Brighton, UK

RE: eva suits and thier counterparts

Post by Nacho84 »

ORIGINAL: czert2

How will be in game modeled thier development ? Since they realy changed from early 60s models to current/future ones, not to mention some were not capable of EVA.
Will we need to research different versions of protective suits or we will have generic one ?

Each time you open a program, you get all the associated mission components (e.g., rockets, spacecraft, spacesuits, etc). So yes, each program will have its own spacesuit, there won't be a generic one.

Cheers,
Ignacio Liverotti
Lead Developer of Buzz Aldrin's Space Program Manager
Polar Motion

www.polar-motion.com
spm.slitherine.com
Twitter: https://twitter.com/PolarMotion
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