Preparing the Way Victory conditions?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

Moderator: MOD_SPWaW

Post Reply
Warmskin
Posts: 12
Joined: Mon Jan 22, 2001 10:00 am
Location: Elmhurst, IL

Preparing the Way Victory conditions?

Post by Warmskin »

I'm playing the first scenario in the above campaign. How do you win? Forgive the newbie question, please. I've turned all the flags to my side (US) and held on to these thru the end of the turn. Is there something else I have to do here? Also, how do you take out ammo dumps and gun casements or bunkers? I shoot everything at them with constant hits, but never do any damage... Thanks.
Wild Bill
Posts: 6428
Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

Post by Wild Bill »

It can be won, Warmskin, but it ain't easy. It is also a learning process for you.

The issue of bunkers and ammo dumps is a matter of attrition. Rarely will you get a "lucky" hit. You have to keep pounding them.

Bypass them if you can. They aren't that valuable point wise. Take them out but using smoke, close assaults and whittling down the men in them.

You'll get the hang of it.

Wild Bill

------------------
In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
Image
In Arduis Fidelis
Wild Bill Wilder
Independent Game Consultant
Warmskin
Posts: 12
Joined: Mon Jan 22, 2001 10:00 am
Location: Elmhurst, IL

Post by Warmskin »

Thanks for the reply, but my problem seems to be that the scenario isn't ending. I thought when you change all flags to your own colors, you win. Am I missing something? Because all the flags are now USA but the I don't get a victory msg... What's up? Thanks IA.
Possum
Posts: 333
Joined: Mon Mar 27, 2000 10:00 am
Location: Adelaide, SA, Australia

Post by Possum »

Hello Warmskin.
The scenario will end when either you run out of time/turns or; you have taken all of the onjectives AND the morale of the opposition has been broken.
"We're having a war, and we want you to come!"
So the pig began to whistle and to pound on a drum.
"We'll give you a gun, and we'll give you a hat!"
And the pig began to whistle when they told the piggies that.
Warmskin
Posts: 12
Joined: Mon Jan 22, 2001 10:00 am
Location: Elmhurst, IL

Post by Warmskin »

Thanks Possum, Do you know what exactly constitutes breaking the morale of the opposition? Or is it something that you can't actually see?
David F. Wall
Posts: 152
Joined: Thu May 25, 2000 8:00 am
Location: Waltham, MA, USA

Post by David F. Wall »

I don't know what other people did, but I found that mobility was the key to winning the airfield battle in Preparing The Way. That means picking units that can move quickly, and not getting bogged down in terrain that that slows you up or is easy to defend.

And whether you play with C&C on or not, you have to plan 1) For getting units all the way to the objectives at the far end of the airfield and 2) That there'll be people in those barracks that don't sleep through your arrival.

DFW
Possum
Posts: 333
Joined: Mon Mar 27, 2000 10:00 am
Location: Adelaide, SA, Australia

Post by Possum »

Hello again Warmskin.
To break your opponent's morale, you must inflict a large number of "kills" apon him/her/it. Note that routed is not sufficent, the units must be removed from the playing field by either KO's, destroyed, surendered, or dispursed. Note that "killing" crews will add to the "kill" total. As fas as I can tell, once the opposition has been broken, they can no longer rally routed and/or pinned units, and if you are in possesion of all of the objective hexes, then the scenario will end at the end of the opposition's next turn. ( this allows time for one last "revenge" airstrike) Image Note that the computer will still quite happilly assault/attack your positions and/or captured objectives with any remaining intact units.
"We're having a war, and we want you to come!"
So the pig began to whistle and to pound on a drum.
"We'll give you a gun, and we'll give you a hat!"
And the pig began to whistle when they told the piggies that.
Warmskin
Posts: 12
Joined: Mon Jan 22, 2001 10:00 am
Location: Elmhurst, IL

Post by Warmskin »

Thanks to all. I finished it, finally!
Post Reply

Return to “Steel Panthers World At War & Mega Campaigns”