Scenario: Capture the Flag Armor Version

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Squirmer
Posts: 208
Joined: Tue Jul 09, 2002 3:27 am
Location: GB

Scenario: Capture the Flag Armor Version

Post by Squirmer »

Bernie has graciously allowed me to use his great map (and idea) for this.

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Capture the Flag (GE Armor Version)*
*
Author: Squirmer*
(original CTF concept and map by Bernie)*
*
For SPH2H Mod, PBEM or Online play only*
*
"Hungary" vs "Romania"*
Meeting Engagement, August 1943*
15 turns*
Visibility 20*
A Smoke-Free(TM) Scenario*
*
C&C must be off*
*
Each side has an identical "team" of 14 German AFVS plus accompanying infantry.
The objective is to capture as many of the opposing sides VHs as possible.
These are located at opposing sides of the map in the "bases" and are of end of battle type.
There is also a single per-turn VH in the "midfield" area.
This is to prevent one side just sitting back and defending.*
*
The units VP values are deliberately very low. You cannot win by simply destroying the
other side. It's all about the flags.*
*
The Hungarians are the "home" team. They get to go first and therefore grab the midfield.*
*
The Team:-*
*
Captain - Nashorn w/Spaeh Trp*
Defense - 2 x Marder I w/Spaeher, 2 x Marder II w/Spaeher*
Offense - 1 x Tiger IH w/Fuesilier, 1 x PzKpfw-IVg w/Fuesilier,
2 x StuG III G w/Fuesilier, 2 x PzKpfw-IIIm w/Fuesilier*
Recon - 3 x SPW 250/10*
*
Notes:-*
*
Experience factors etc. are set to 50 for all units. This is so you have a
reasonable chance of surviving when getting shot at.*
*
Infantry smoke (apart from the unalterable crews) has been removed.
No tanks have smoke rounds but smoke dischargers are still there.*
*
Despite their names the infantry are not actually recon units,
they still spot a lot better than tanks though*

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I've play-tested it hotseat a few times, it seems to work quite well. It's hard to capture the bases but not impossible. The home team usually gets a narrow victory on points.

If anyone wants to give it a go via PBEM drop me a line :)
Attachments
ctf-armor.zip
(30.66 KiB) Downloaded 19 times
Sergio Castaldi
Posts: 99
Joined: Thu Nov 22, 2001 10:00 am
Location: Naples,Italy
Contact:

Your scenario

Post by Sergio Castaldi »

Squirmer

can you convert yr scenario in SPWAW normal mod ?

J wish to play yr scenario

Grazie

Sergio "Zingales" Castaldi
Squirmer
Posts: 208
Joined: Tue Jul 09, 2002 3:27 am
Location: GB

Post by Squirmer »

Well it's quite a lot of work, it's probably quicker for you to download the H2H mod.

I'll do a 7.1 conversion it but it will take a few days ...
Squirmer
Posts: 208
Joined: Tue Jul 09, 2002 3:27 am
Location: GB

CTF Armor Scenario for standard vs 7.1

Post by Squirmer »

Didn't take as long as I thought ...

Not exactly the same but near enough :)
Attachments
ctf-armor71.zip
(30.87 KiB) Downloaded 20 times
Sergio Castaldi
Posts: 99
Joined: Thu Nov 22, 2001 10:00 am
Location: Naples,Italy
Contact:

Your scenario

Post by Sergio Castaldi »

Thank you Squirmer

J have appreciate your attention !

j'll post my impression on your beautiful ( j'm sure ) scenario


Ciao

Sergio
Squirmer
Posts: 208
Joined: Tue Jul 09, 2002 3:27 am
Location: GB

Post by Squirmer »

Beautiful! ROFL

Just supposed to be a quick sort of a game for laugh. Equal sides, test of pure skill etc.

Hope you enjoy it :)
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