The absence of replies confirms that I am doing everything perfectly, right?
The fighter squadrons at Sabang have about the best the Allies can offer. All F4F, P-40K, and P-38G. There's nothing better I could put in the air at this point. The pilots are top notch (at least by my standard for the Allies at this point in the game). Average experience is in the low 70s with lots of TraCom qualified pilots. These were guys tested and found true in the big air wars over Ramree Island and Akyab several months ago. All fighters have been set to range zero and CAP 80% or 90% for quite some time. Most have very high morale with fatigue in the teens or less.
How will John attack? Will he choose a single day to attack by both air and sea, hoping to overwhelm the CAP and deliver mortal blows via bombs and bombardment runs? Or will he first try to overcome CAP via sweeps, then follow on later days with the ships and carriers? I don't know. The latter course offers much less risk to him - if his sweeps do poorly, he hasn't impaled his navy. So my guess is he does that.
So, I probably will keep my carrier fighters aboard ship as opposed to sending some of them forward now. That's the main decision I'm weighing this turn.
Or, could John cross me up, ignore Sabang, and send his carriers on another deep raid? I don't think so, but it's possible.
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.