I just saw a good movie on cable. It was based on the following:

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

You start only producing about 78 VEH/turn ... that is only about 6 devices per turn, hardly anything. As IJ, you have to be REALLY careful with turning on your replacements. You can burn a lot of HI in a hurry. As a rule, I only turn on 1 or 2 units at a time max for the first 6 months ... Both VEH and ARM are 6 HI each ...ORIGINAL: geofflambert
Now, remembering this is my first time playing the Japanese, here's the tracker chart from the 11th. If you see anything really out of whack, please advise. I don't know what I did to cause the vehicle prod pts to crash the way they did, the only warning I have is a critical one on veh. prod.
ORIGINAL: PaxMondo
You start only producing about 78 VEH/turn ... that is only about 6 devices per turn, hardly anything. As IJ, you have to be REALLY careful with turning on your replacements. You can burn a lot of HI in a hurry. As a rule, I only turn on 1 or 2 units at a time max for the first 6 months ... Both VEH and ARM are 6 HI each ...
Yes. I expand VEH to at least 150 -> 200. Some people will go to 250, depending on how many losses your ARM units will take. 250 = about 10 tanks or 20 MotSupport replacements per turn.ORIGINAL: geofflambert
Also remembering I'm pretty dense (I'm a gorn after all), do you mean LCU replacements? I can turn those off in a flash. At some point my production needs to catch up with my usage, though.
I'm kinda weird. I HALT ALL ships first, then I go back and turn which ones I need built back on. [;)] I accelerate ALL CV's/CVE's that are scheduled to arrive after 12/42. I want as many to arrive in '43 as I can. After '43 they don't have as much value. If I can get them in '43, I can keep pace with the allies for a bit longer unless my losses are bad.ORIGINAL: geofflambert
So far all is riding on the fact that I stopped Yamato, Mushashi and Shinano. I turned off most of the xAK production. Is there something more I need to do?
ORIGINAL: PaxMondo
You start only producing about 78 VEH/turn ... that is only about 6 devices per turn, hardly anything. As IJ, you have to be REALLY careful with turning on your replacements. You can burn a lot of HI in a hurry. As a rule, I only turn on 1 or 2 units at a time max for the first 6 months ... Both VEH and ARM are 6 HI each ...ORIGINAL: geofflambert
Now, remembering this is my first time playing the Japanese, here's the tracker chart from the 11th. If you see anything really out of whack, please advise. I don't know what I did to cause the vehicle prod pts to crash the way they did, the only warning I have is a critical one on veh. prod.
HI expansion depends upon your goals and whether you achieve them.ORIGINAL: geofflambert
I halted all ships (that were not building) then turned back on the TKs and AOs. I've been using Damien's primer as my bible (problem is I can't read, I just feel the bumps on the page {that is the page I'm feeling, isn't it? Oops, sorry maam.}) I'm converting a lot of ships and I'm not done yet.
As you can see, I've cancelled Tony. I can be building more Tojos earlier that are competitive, and eliminating a whole line of engines is an added bonus as far as efficiency goes. Shindens and the other late war stuff is of dubious value as the war is virtually over by the time they appear (if they even arrive soon enough) but I'm not entirely discounting them.
I ordered the expansion of HI at Saigon 10 the last turn and Keijo 10 this turn, is that advisable? In the case of Saigon, I'd prefer to up the HI pts. near my fuel sources, but Keijo is dicey there, but I think maybe there's a little room there.
ORIGINAL: PaxMondo
If your goal is only the historical range that IJ attained, then expanding HI is prolly a waste of supply.
ORIGINAL: PaxMondo
If your goal include fuel/oil sources that historically IJ did not attain, then expanding HI can be a good idea IF you are able to realize those goals.
ORIGINAL: Ddog
Hey Geoff, Have you read the IJN Production piece that someone had put together......let me see if I can find it.....Here it is:
http://www.matrixgames.com/forums/tm.asp?m=2933397
A lot of good reading here. Thanks again to n01487477!
ORIGINAL: witpqs
I didn't realize that you two are friends. [:D]
http://www.youtube.com/watch?v=Q6hemOCl-xk
ORIGINAL: geofflambert
12/17/41 Mauban, Guam and Sorong have been captured or occupied. My forces have landed on Jolo. Some unpleasantness in the Celebes and Sulu Seas, mostly between my CLs and DDs and his merchant vessels of various types with some contributions by Kates. He lost two DDs I believe. His forces in the PI are retreating north to Manila now, after my landings at Mauban. He sent some sort of LCU to occupy the forest to the east of Manila, but having arrived have been ordered to turn around and go back. I believe the Langley is at Davao and too damaged to leave there (ever). Tuguegarao and Alor Star fell without a fight and San Fernando will shortly.
My Vehicle production situation appears to be improving rapidly, I am now at 117 pts.
I'll try to liven this AAR up with graphics soon, even if they have nothing to do with the game. [;)]

