When?

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Centuur
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RE: Proper Place?

Post by Centuur »

So I'm a mosquito now? Personally I like to crush those buggers... [:D]
Peter
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RE: Proper Place?

Post by Shannon V. OKeets »

ORIGINAL: Centuur

So I'm a mosquito now? Personally I like to crush those buggers... [:D]
There was a question mark there.[;)]
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Easo79
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RE: Proper Place?

Post by Easo79 »

Steve,

I find the tutorial videos very interesting in concept. I hope, though, that when recording them, you have had into account that some of the users of the video tutorials are not going to be native English speakers. I am not exactly begging you something along the lines of ...Francis Mathews' BBC course lesson 1 http://www.youtube.com/watch?v=PGiNjI1j2P4 , but between that and Travolta and Samuel L Jackson interchanges in Pulp Fiction (the only part I really understood is the “f**k” thing all over around [X(]) there must be a solid middle point. Some clear declamation skills as Kenneth Branagh’s before Agincourt 1415: “We, few...we happy few...we band of brothers”....is what comes to my mind...[8|]

As a substitute, some subtitles could suffice. But, as I have arrived late to offer my suggestions, as a compromise I would suggest a subtle hint about what the Hawaiian accent sounds like. That way I could train my listening skills before the training videos themselves arrive [:)].

Mmmm, Barak Obama was born in Hawaii USA (the Birthers have yet to arrive at Mallorca [:D])....but, has he a Hawaiian accent?...a "YES, WE CAN" speech,...errr... would do the trick of getting me into it?

A l’hora que el sol se pon, bevent al raig de la font, he assaborit els secrets de la terra misteriosa.

Part de dins de la canal he vist l’aigua virginal venir del fosc naixement a regalar-me la boca.
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RE: Proper Place?

Post by Shannon V. OKeets »

ORIGINAL: Easo79

Steve,

I find the tutorial videos very interesting in concept. I hope, though, that when recording them, you have had into account that some of the users of the video tutorials are not going to be native English speakers. I am not exactly begging you something along the lines of ...Francis Mathews' BBC course lesson 1 http://www.youtube.com/watch?v=PGiNjI1j2P4 , but between that and Travolta and Samuel L Jackson interchanges in Pulp Fiction (the only part I really understood is the “f**k” thing all over around [X(]) there must be a solid middle point. Some clear declamation skills as Kenneth Branagh’s before Agincourt 1415: “We, few...we happy few...we band of brothers”....is what comes to my mind...[8|]

As a substitute, some subtitles could suffice. But, as I have arrived late to offer my suggestions, as a compromise I would suggest a subtle hint about what the Hawaiian accent sounds like. That way I could train my listening skills before the training videos themselves arrive [:)].

Mmmm, Barak Obama was born in Hawaii USA (the Birthers have yet to arrive at Mallorca [:D])....but, has he a Hawaiian accent?...a "YES, WE CAN" speech,...errr... would do the trick of getting me into it?

Mine is a south New Jersey accent. Not too many deviations from American newscaster pronunciation, although I have to fight the urge to say 'wooder' when asking for a glass of water. The narration mostly talks about what is being shown/happening on the screen. I think if you watched it with the sound off, you'd get 90% of the meaning.

---

The Hawaiian accent depends on whether you are talking to someone whose ancestors came from Polynesia, Japan, China, the Philippines, or elsewhere. The common local dialect is Pidgin English which takes some getting use to: "We stay go."

Obama went to Punahou, a very expensive private school 2 blocks from where I live. His grandmother's apartment (where he lived) is across the street from our condominium. While in high school, he worked at the Basking Robbins down the block, scooping ice cream cones. Hawaii is small.[8D]
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Easo79
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RE: Proper Place?

Post by Easo79 »

I have read in another thread that WiF is scheduled for November (sooner than expected [8D] by me), but it has not been mentioned here, in the WiF specific forum. Perhaps to provide Steve with some degree of plausible deniability? [:'(]
A l’hora que el sol se pon, bevent al raig de la font, he assaborit els secrets de la terra misteriosa.

Part de dins de la canal he vist l’aigua virginal venir del fosc naixement a regalar-me la boca.
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RE: Proper Place?

Post by fogg »

"The computer version of Australian Design Group’s (www.a-d-g.com.au) classic board game, covering both the European and Pacific Theaters of Operations during World War II is finally coming on your screens this November."

From the Matrix Website. In November it will be released!!!!!!

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RE: Proper Place?

Post by Shannon V. OKeets »

ORIGINAL: Easo79

I have read in another thread that WiF is scheduled for November (sooner than expected [8D] by me), but it has not been mentioned here, in the WiF specific forum. Perhaps to provide Steve with some degree of plausible deniability? [:'(]
What can I say? Or more to the point: what can I not say?
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RE: Proper Place?

Post by composer99 »

The word from Matrix staff (e.g. the announcement by Philkian) is a release date of November.

If it weren't for the fact that my Christmas present sits behind my usual laptop spot (the electronic piano behind the dining room table) I'd be asking for this for Christmas. As is... well, maybe I'll still ask people to go in on it.
~ Composer99
ioticus
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RE: Proper Place?

Post by ioticus »

I see this tidbit on the description in the store:

"IMPORTANT NOTE: This title does not include an AI player in the initial release. It is designed as a computerized, automated and online multiplayer-capable World in Flames."

Are there plans to release an AI later down the road? Because for me no AI = no buy.
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RE: Proper Place?

Post by AxelNL »

Matrix asks for more Beta Testers on their site.....
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RE: Proper Place?

Post by brian brian »

Big news. Congratulations! To borrow a phrase from the nerve-wracking days of the fall of 1939: Keep Calm and Carry On.
rapidfire2013
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RE: Proper Place?

Post by rapidfire2013 »

hi guys, didnt take news for 3 years and never try one of the beta mwif anyway but keep playing
So what is the best for now trying the link beta for pc mwif full game or the west one...
Numdydar
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RE: Proper Place?

Post by Numdydar »

ORIGINAL: ioticus

I see this tidbit on the description in the store:

"IMPORTANT NOTE: This title does not include an AI player in the initial release. It is designed as a computerized, automated and online multiplayer-capable World in Flames."

Are there plans to release an AI later down the road? Because for me no AI = no buy.

It has been repeatedly stated by Steve and Matrix that an AI will be provide free as part of a patch for anyone that buys the game. I for one plan on buying right away as I have no issue playing both sides [:)]. I did that with Decision Games War in Europe which does not have an AI either. And unlike WiF never plans on having one. Even without an AI, WiE is still an awesome game imho. So I have no doubts that WiF will be any different, with or without an AI [:)]

Of course coming from a long background of growing up around people that had no intrest in playing strategy board games, I may be more used to playing both sides than others [:D]
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RE: Proper Place?

Post by Shannon V. OKeets »

ORIGINAL: Numdydar

ORIGINAL: ioticus

I see this tidbit on the description in the store:

"IMPORTANT NOTE: This title does not include an AI player in the initial release. It is designed as a computerized, automated and online multiplayer-capable World in Flames."

Are there plans to release an AI later down the road? Because for me no AI = no buy.

It has been repeatedly stated by Steve and Matrix that an AI will be provide free as part of a patch for anyone that buys the game. I for one plan on buying right away as I have no issue playing both sides [:)]. I did that with Decision Games War in Europe which does not have an AI either. And unlike WiF never plans on having one. Even without an AI, WiE is still an awesome game imho. So I have no doubts that WiF will be any different, with or without an AI [:)]

Of course coming from a long background of growing up around people that had no intrest in playing strategy board games, I may be more used to playing both sides than others [:D]
The AI Opponent will not be a free upgrade. However, it will be an incremental increase. What I mean by that any increase (delta) in the cost of the game with the AI (when that is available) from the cost of the initial release will be the cost to customers who have purchased the initial release. I = cost of initial release; A = cost of second release containing an AIO; D = A - I = cost to customer to upgrade to the AIO release.

I hope that makes sense.[:(]
Steve

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RE: Proper Place?

Post by fogg »

Release Date: November 7th 2013 (news from Matrix Games website)
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RE: Proper Place?

Post by Easo79 »

I am already very nervous...[:)]
A l’hora que el sol se pon, bevent al raig de la font, he assaborit els secrets de la terra misteriosa.

Part de dins de la canal he vist l’aigua virginal venir del fosc naixement a regalar-me la boca.
Numdydar
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RE: When?

Post by Numdydar »

ORIGINAL: Shannon V. OKeets

February 1, 2009 Status Report for Matrix Games’ MWIF Forum

AI Opponent
I decided that one way to reduced my task list for creating the AIO is to limit the number of different scenarios that it can play when the game is first released. I’ll do 4 of the 11 scenarios for first release and then add the other 7 as patches in subsequent months. What this removes from my task list is figuring out alternative setups for thousands of units in the 7 scenarios that start late in the war. Each of those scenarios has hundreds, if not thousands, of units on the map at the start of the game. If the AIO always uses the same setup, it becomes too predictable and easy to defeat. But to do a respectable job of designing alternative setups for thousands of units will take time and effort.

The 4 scenarios that will be ready for first release are the ones that will be played the most: the two introductory scenarios (Barbarossa and Guadalcanal) and the Global War scenario (which is virtually the only scenario ever played in over the board games). The fourth scenario is Fascist Tide, which is the European half of the Global War scenario, so it can use the same setups.

The bolded section definately implies that at least for 4 scenerios AT RELEASE was to have an AI since in a previous report you stated that Netplay, PBEM, and solo (against an AI) were the three methods that WiF was going to be able to do at some point. PBEM has been eliminated. Now you are saying that we will have to pay an additional cost for an AI? Are you serious?

I was REALLY exicted to see this game have a release date since I have been following it for a while now. However, I definately will not be buying this at release (or anytime soome with or without an AI) if this is the path you and Matrix are now taking. I have no problem paying for the full game WITH an AI that is part of a FREE patch. But I have NO interest in paying for a game twice. Whomever thought this STUPID way to sell should be sent back to school to figure out marketing. Because in case you could not tell, you have royally pissed off a long time Matrix customer and supporter with this stupidity.

I cannot wait until people find out the game is realeased for X amount, but without an AI. Then if you want an AI at some future point (1 year, 2 years, etc.), later you have to pay more if you want an AI? Do you honestly think this is going to fly? You just lost one buyer. I wonder how may more you will lose?

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RE: When?

Post by wodin »

I must admit having to pay for the AI looks to me like a kick in the teeth to those who bought the game early and pre AI..really they should be given it free in a patch..just up the price of WIF once the AI comes along.

I'm not even buying it pre AI but I think this is wrong. Really not looking after your most loyal and faithful customer.
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RE: When?

Post by Shannon V. OKeets »

ORIGINAL: Numdydar

ORIGINAL: Shannon V. OKeets

February 1, 2009 Status Report for Matrix Games’ MWIF Forum

AI Opponent
I decided that one way to reduced my task list for creating the AIO is to limit the number of different scenarios that it can play when the game is first released. I’ll do 4 of the 11 scenarios for first release and then add the other 7 as patches in subsequent months. What this removes from my task list is figuring out alternative setups for thousands of units in the 7 scenarios that start late in the war. Each of those scenarios has hundreds, if not thousands, of units on the map at the start of the game. If the AIO always uses the same setup, it becomes too predictable and easy to defeat. But to do a respectable job of designing alternative setups for thousands of units will take time and effort.

The 4 scenarios that will be ready for first release are the ones that will be played the most: the two introductory scenarios (Barbarossa and Guadalcanal) and the Global War scenario (which is virtually the only scenario ever played in over the board games). The fourth scenario is Fascist Tide, which is the European half of the Global War scenario, so it can use the same setups.

The bolded section definately implies that at least for 4 scenerios AT RELEASE was to have an AI since in a previous report you stated that Netplay, PBEM, and solo (against an AI) were the three methods that WiF was going to be able to do at some point. PBEM has been eliminated. Now you are saying that we will have to pay an additional cost for an AI? Are you serious?

I was REALLY exicted to see this game have a release date since I have been following it for a while now. However, I definately will not be buying this at release (or anytime soome with or without an AI) if this is the path you and Matrix are now taking. I have no problem paying for the full game WITH an AI that is part of a FREE patch. But I have NO interest in paying for a game twice. Whomever thought this STUPID way to sell should be sent back to school to figure out marketing. Because in case you could not tell, you have royally pissed off a long time Matrix customer and supporter with this stupidity.

I cannot wait until people find out the game is realeased for X amount, but without an AI. Then if you want an AI at some future point (1 year, 2 years, etc.), later you have to pay more if you want an AI? Do you honestly think this is going to fly? You just lost one buyer. I wonder how may more you will lose?

It took too long to get everything ready.[:(] You are quoting a post from over 4 and half years ago (when I was young and naive).

Rather than have everyone pay full price now (i.e., as if the AIO and PBEM were included) for the initial release, a reduced price was decided upon.

As I understand it, customers who have already purchased MWIF (i.e., the initial release) will get full credit for that purchase price against the price of the second release - which includes the AIO. PBEM may or may not be part of the second release. I will try my best to make that happen, but time rules over all.
Steve

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wodin
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RE: When?

Post by wodin »

This is where reduced pricing becomes a pain..where really your best just selling it at a set price and anything not yet in they get for free in a patch (Just as a huge thankyou for them buying a unfinished game feature wise) and everyone else will have to pay more for the fully featured game. Seriously think your best biting the bullet here let all those who buy now get the feature complete game free. I can't see this selling that many at the moment asit's lacking PBEM and AI for it to be a huge issue that the first version goes out cheap and they get a free upgrade.
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