Civil War II is not optimized for performance

Civil War 2 is the definitive grand strategy game of the period. It is a turn based regional game with an emphasis on playability and historical accuracy. It is built on the renowned AGE game engine, with a modern and intuitive interface that makes it easy to learn yet hard to master.
This historical operational strategy game with a simultaneous turn-based engine (WEGO system) that places players at the head of the USA or CSA during the American Civil War (1861-1865).

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Templer_12
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Civil War II is not optimized for performance

Post by Templer_12 »

Civil War II is not performance optimized - at least not for my PC. [:(]

• I own AGEOD games in which the armies glide elegantly over the map during the AI
phase.
In Civil War II, they almost beam from place to place. Very ugly to watch!
• The scrolling (scrolling by mouse left click to move the map) is much too fast and hard to control.
• 'Focus on Move' is too short.
• 'Battle Animation' is too fast/short.
• While the AI phase, the flags flutter much too hectic. Very ugly to watch and visual very irritaiting!
• Music volume can not be isolated adjusted.
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jeffk3510
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RE: Civil War II is not Optimized for performance

Post by jeffk3510 »

ORIGINAL: Templer

Civil War II is not performance optimized - at least not for my PC. [:(]

• I own AGEOD games in which the armies glide elegantly over the map during the AI
phase.
In Civil War II, they almost beam from place to place. Very ugly to watch!
• The scrolling is much too fast and hard to control.
• 'Focus on Move' is too short.
• 'Battle Animation' is too fast/short.
• While the AI phase, the flags flutter much too hectic. Very ugly to watch and visual very irritaiting!
• Music volume can not be isolated adjusted.

Did you not adjust all of the settings right off of the bat in the options screen?
Life is tough. The sooner you realize that, the easier it will be.
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Templer_12
Posts: 1710
Joined: Mon Jan 05, 2009 11:29 am
Location: Germany
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RE: Civil War II is not Optimized for performance

Post by Templer_12 »

ORIGINAL: jeffk3510

ORIGINAL: Templer

Civil War II is not performance optimized - at least not for my PC. [:(]

• I own AGEOD games in which the armies glide elegantly over the map during the AI
phase.
In Civil War II, they almost beam from place to place. Very ugly to watch!
• The scrolling is much too fast and hard to control.
• 'Focus on Move' is too short.
• 'Battle Animation' is too fast/short.
• While the AI phase, the flags flutter much too hectic. Very ugly to watch and visual very irritaiting!
• Music volume can not be isolated adjusted.

Did you not adjust all of the settings right off of the bat in the options screen?
Yes, of course.
User avatar
jeffk3510
Posts: 4143
Joined: Mon Dec 03, 2007 5:59 am
Location: Merica

RE: Civil War II is not Optimized for performance

Post by jeffk3510 »

ORIGINAL: Templer

ORIGINAL: jeffk3510

ORIGINAL: Templer

Civil War II is not performance optimized - at least not for my PC. [:(]

• I own AGEOD games in which the armies glide elegantly over the map during the AI
phase.
In Civil War II, they almost beam from place to place. Very ugly to watch!
• The scrolling is much too fast and hard to control.
• 'Focus on Move' is too short.
• 'Battle Animation' is too fast/short.
• While the AI phase, the flags flutter much too hectic. Very ugly to watch and visual very irritaiting!
• Music volume can not be isolated adjusted.

Did you not adjust all of the settings right off of the bat in the options screen?
Yes, of course.

Figured..just thought I would ask. Not sure what to tell you , man.
Life is tough. The sooner you realize that, the easier it will be.
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Templer_12
Posts: 1710
Joined: Mon Jan 05, 2009 11:29 am
Location: Germany
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RE: Civil War II is not Optimized for performance

Post by Templer_12 »

Before I can find my way on my screen, already the next event starts.

It is not pleasant to watch the AI phase.
Most things goes: wusch-wusch-wusch. [:@]
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