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If you want the files gang, PLEASE email me.
Congrats and big thanx [&o]
email sent
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
If you want the files gang, PLEASE email me.
ORIGINAL: John 3rd
If you want the files gang, PLEASE email me.
ORIGINAL: Lecivius
Email sent.
Question.
"A6M3 is developed into a whole line of Zeros that sacrifice range in favor of superior armament and pilot protection, and eventually are officially designated as pure land-based models."
The Japanese were absolutely in love with the high maneuverability of their fighters. And with reason, as shown in the early months of the war. The need for armor was not even thought of until after prolonged combat with more modern pilots. Was this trend thought of in real life prior to hostilities, or is this just some tweaking here in this alternate reality? Not asking for any changes, just curious as to the thought process behind this.
Comments.
Thanks for the changes in allied plane production. This was a serious penalty in late game.
I know for a fact you can play as allies against the Japanese AI. It even keeps carriers in multi-carrier TF’s through the end of ’43. I have not played as Japan against allied AI, but I remember seeing a post somewhere (I believe by Andy, but I can’t find it) that it will not work as well.
ORIGINAL: Cpt Sherwood
J6M1 still has weapon type 192 for extended range missions and device type 193 for normal range missions. Kind of odd to have different 30mm cannons depending on mission range.
My vote is just change the extended range cannon to type 193 so they are the same. The 193 is slightly more accurate than the 192.
Any chance we could get a small PP bump before final public release?
ORIGINAL: thinman
is there an bug in CVL Charlotte?
Slot 826 12/41 update to 827
Slot 827 08/42 update to 828
Slot 828 08/42
I created an original WITPAE for testing ship arts. Using only RA4.0ShipArt.zip and RA Additional Ship Art.zip from Reluctant Admiral Site with the new kawachi/charolotte-shipart, nearly the entire french fleet has no art. For example AMc Dragueur auxiliaire (Slot 832) using bitmap 821.
Edit(h) says, Minneapolis (slot 3198) is begins with 0 fuel at PH
Thanks for this Mod!
ORIGINAL: thinman
3 Bugs in Conversions
Bind Class 104 with Fuso BB, Fuso (Hybrid) and Ise (Hybrid)
Bind Class 105 with Ise BB, no Ise (Hybrid)
There are two Kawachi Binds 1734 and 1738 with only 1 ship each
btw, found the missing arts: https://sites.google.com/site/waroptionswitpaemod/ (without french BBs)