Another Maria and Victoria Question (Poss. Spoiler? Bug? Q?)

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kaburke61
Posts: 225
Joined: Wed Sep 25, 2013 12:34 pm

Another Maria and Victoria Question (Poss. Spoiler? Bug? Q?)

Post by kaburke61 »

Hey Again,

So I identify a Commercial Fishing Vessel (my AI crew did) as Hostile (because it's UK?)....

My crew attacks (after all I had set to ASW patrol) and sinks it, and I lose points for sinking a civilian vessel.

So why is it hostile, and is there a way to mark not-hostile (like we have the ability to mark hostile).

Along those lines, it also (the fishing vessel) has range rings for underwater sensors. So....if in disguise (I thought range rings only show up for units equipped with appropriate sensors - bug?) why deduct points?

Another observation.....the speed select for my sub at one point allows flank (which is 21), then the next time shows the availability of only full (11 kts) and I believe that I even saw I was doing 16kts at periscope depth with no cavitation (not 100% on that).
ComDev
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RE: Another Maria and Victoria Question (Poss. Spoiler? Bug? Q?)

Post by ComDev »

Would be very helpful if you could post a scenario file [8D]

Thanks!
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Developer "Command: Modern Air/Naval Operations" project!
TheWombat_matrixforum
Posts: 466
Joined: Sat Aug 02, 2003 5:37 am

RE: Another Maria and Victoria Question (Poss. Spoiler? Bug? Q?)

Post by TheWombat_matrixforum »

This happened to me too, after the briefing says explicitly that everything in the area can be considered hostile. Poor bastards on that fishing boat.
kaburke61
Posts: 225
Joined: Wed Sep 25, 2013 12:34 pm

RE: Another Maria and Victoria Question (Poss. Spoiler? Bug? Q?)

Post by kaburke61 »

LOL...yea, and it deducts 500 points for sinking a "hostile" vessel.....ouch
ORIGINAL: TheWombat

This happened to me too, after the briefing says explicitly that everything in the area can be considered hostile. Poor bastards on that fishing boat.
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