Routing over land - Issue

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funkymuppet
Posts: 16
Joined: Fri Aug 30, 2013 6:50 pm

Routing over land - Issue

Post by funkymuppet »

Playing Tutorial #3 and I set a course for Stockdale to Area C on the other side of the island. I had the time compression to 1 min for the transit to area - and the routing sticks to a direct course - intermittently it switches to showing a route round the island with multiple waypoints and then reverts back to the direct route. I let it run on and then the boat gets stuck at the island. Had to manually route it round.

Am I missing something with an "avoid land" setting in routing or missions?

Also, are those white strips gunfire? Occurred when within close range of target.

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funkymuppet
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funkymuppet
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RE: Routing over land - Issue

Post by funkymuppet »

Bump

Any thoughts here from the Devs? Or is this something where a) I've missed a bit really obvious in the manual or 2) it's being catered for in the upcoming patch?

Continuing to enjoy in any case a FANTASTIC game [&o]
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funkymuppet
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ExMachina
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RE: Routing over land - Issue

Post by ExMachina »

Yes, that's gunfire.

I've alos had some problems with units getting bogged down on coastlines--happened to me when I routed a GROUP around land and didn't account of the size of the group (ie, it's bigger than a waypoint [;)]) Hopefully the game will get a little smarter about that.
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