Sensor Status

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miller7219
Posts: 225
Joined: Sat Apr 07, 2007 8:59 am

Sensor Status

Post by miller7219 »

Is there anyway to see if my selected unit or group is radiating without going to the sensor window and looking at what boxes are checked? I see you can tell which contacts are radiating by enabling the contact emissions option in the map setting pull down.

There's an awful lot of unused real estate on the right side of the screen that could simplify relaying info to the player!
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NefariousKoel
Posts: 1741
Joined: Tue Jul 23, 2002 3:48 am
Location: Murderous Missouri Scum

RE: Sensor Status

Post by NefariousKoel »

I requested an EMCON Status text line for the Info Page on the right. With a simple Passive/Active indicator.

Hopefully that gets added at some point. [:)]


Edit: I think Dmitris or Ragnar added it to the wishlist..?
kleinergeist191
Posts: 18
Joined: Tue Oct 31, 2006 12:20 pm
Location: Germany Karlsruhe

RE: Sensor Status

Post by kleinergeist191 »

+1
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mikmykWS
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Joined: Tue Mar 22, 2005 4:34 pm

RE: Sensor Status

Post by mikmykWS »

White, yellow and green range rings around units. If you are using groups you view ungrouped by pressing the 9/pgup key on the number pad or just page up

Scenario authors may have merged these but you can unmerge them under map settings and merge Range Symbols.
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ExMachina
Posts: 471
Joined: Wed Sep 25, 2013 1:30 pm

RE: Sensor Status

Post by ExMachina »

I'm hoping for an easier way to get this info as well. The range rings are fine *IF* you're zoomed out far enough AND you don't have too may units lumped together to figure out which one is radiating.
I requested an EMCON Status text line for the Info Page on the right. With a simple Passive/Active indicator.

I could support this [:D]
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