Is modding in sounds possible?

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Crazer
Posts: 2
Joined: Sat Jul 19, 2008 7:22 am

Is modding in sounds possible?

Post by Crazer »

I'm just curious, is there a possibility to add custom sounds to the game, for example when you select a unit or simply some background sounds?

Been playing Tiller's Modern Airpower recently, and having a lot of chatter in the background plus some really awesome flying plane sounds really adds to the immersion from my point of view.
rebon
Posts: 77
Joined: Sun Aug 27, 2006 1:33 pm

RE: Is modding in sounds possible?

Post by rebon »

I agree with you on that, I would also like sounds when assets are destroyed and weapons launched, would be better if you could enable/disable sounds when you liked, not sure how difficult that would be to implement though.
mikeCK
Posts: 565
Joined: Tue May 20, 2008 3:26 pm

RE: Is modding in sounds possible?

Post by mikeCK »

Yes. Just some random background radio chatter would go miles to making for better immersion
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SilentHunter
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Location: United States

RE: Is modding in sounds possible?

Post by SilentHunter »

ORIGINAL: mikeCK
Yes. Just some random background radio chatter would go miles to making for better immersion


Go here and download the chatter file for DCS-A10C
DCS A-10C Real life radio chatter
http://www.digitalcombatsimulator.com/en/files/111154/

It's an .ogg file so if your playing through windows media player you will need to download additional plugins for media player to allow .ogg format. I used this download link : http://download.cnet.com/Windows-7-Code ... 65840.html ... but be warned it installs search toolbars and other crap we don't want, no virus though that I can detect.

This is a chatter file that runs 20-30 minutes, set your player to repeat and you won't long for sound anymore. It fills that void and adds to immersion.



Here's a couple more you could add to a play list with the above file
http://www.lazygranch.com/red_audio.htm

Look under the red flag sections and the playtime is listed. One runs for over 2 hours and is a bombing exercise audio.

*EDIT REASON * updated post with URL's and additional detail
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Tofke
Posts: 171
Joined: Wed Nov 09, 2005 6:22 pm
Location: Moeskroen (Bel)

RE: Is modding in sounds possible?

Post by Tofke »

great links ! thanks a lot SH

immersion booster [;)]
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