Performance

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mikeCK
Posts: 565
Joined: Tue May 20, 2008 3:26 pm

RE: Performance

Post by mikeCK »

Yes, I have had two freezes today. Just..stops
Dimitris
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RE: Performance

Post by Dimitris »

Stops and then resumes or stops and you have to kill the process in task manager to restart it?
MorningDew
Posts: 1145
Joined: Wed Sep 20, 2006 12:24 pm
Location: Greenville, SC

RE: Performance

Post by MorningDew »

Stops and have to kill with task manager. Have waited as long as 30 minutes. Checked task manager and using no CPU. Mouse cursor is spinning if that helps.
Dimitris
Posts: 15552
Joined: Sun Jul 31, 2005 10:29 am
Contact:

RE: Performance

Post by Dimitris »

Alright, thanks guys! The next build is currently under evaluated in the beta group and if it passes muster you should receive it.
Pii
Posts: 70
Joined: Wed Sep 25, 2013 12:54 pm

RE: Performance

Post by Pii »

yes several times now
MaB1708
Posts: 344
Joined: Sun Aug 13, 2006 10:46 am
Location: Freiburg(Germany)

RE: Performance

Post by MaB1708 »

Two freezes of this kind
Stops and have to kill with task manager. Have waited as long as 30 minutes. Checked task manager and using no CPU

under 434 this afternoon in Air Ops tutorial. No way to force any error message of value.

Bests,

M
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adek670
Posts: 295
Joined: Tue Sep 21, 2010 4:30 pm
Location: Twickenham

RE: Performance

Post by adek670 »

Hi,

Am running the 434 beta.

In general the tutorial scenarios are all much slicker - thank you.

However, I ran 'down town' last night. Initially the game churned through at just under the 1:1 Sec rate on the clock. As things got busier, the game started to pause for several seconds (up to about 10 secs, no movement on the clock or on screen. The pulse rate spiked up into the 4000s and then return to the 100s and game resumed.
I found one way to counter this was to zoom in on the screen - I think this must force a redraw/ refresh of some sort. Frustrating, as im currently limited to the small scenarios.

btw, this is also occurring in the base release.

My Specs are:

Win 7 ultimate 64-bit,Q6600, Direct X runtime version: 11.0, 2 x GeForce GTX 260,8 Gig Ram
Geforce driver 327.23. res: 1920 x 1080, 60Hz, .net 4.5

mjk428
Posts: 872
Joined: Sat Jun 15, 2002 3:29 am
Location: Western USA

RE: Performance

Post by mjk428 »

http://s74.photobucket.com/user/mjk428/ ... 1.png.html

First time I've had this happen.

The beta build does seem to have dealt with the scroll/mouse/zoom sluggishness for me.
Ricky75
Posts: 7
Joined: Mon Sep 30, 2013 8:40 pm

RE: Performance

Post by Ricky75 »

Can you please also give me access to the beta version?
JOhnnyr
Posts: 137
Joined: Thu Apr 14, 2011 11:49 am

RE: Performance

Post by JOhnnyr »

Just wanted to check in - My simulation performance hasn't improved with the patch, and if anything, the 1 second setting is even more inconsistent (I get fluctuations from 2- 50ms every pulse). Though anything over 30 seconds seems to stay at a consistent 2ms.

I would say the UI and zoom is about the same. (which I understand was the main focus of this patch).

It's disappointing since most people are reporting this patch to really help out =(
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adek670
Posts: 295
Joined: Tue Sep 21, 2010 4:30 pm
Location: Twickenham

RE: Performance

Post by adek670 »

ricky the beta was posted in another thread
Ricky75
Posts: 7
Joined: Mon Sep 30, 2013 8:40 pm

RE: Performance

Post by Ricky75 »

ORIGINAL: MartinB

Two freezes of this kind
Stops and have to kill with task manager. Have waited as long as 30 minutes. Checked task manager and using no CPU

under 434 this afternoon in Air Ops tutorial. No way to force any error message of value.

Bests,

M
same here with 434 when HARM should hit the radar in Air Ops tutorial
Ricky75
Posts: 7
Joined: Mon Sep 30, 2013 8:40 pm

RE: Performance

Post by Ricky75 »

ORIGINAL: Reaper

ricky the beta was posted in another thread
thx - found it
mikeCK
Posts: 565
Joined: Tue May 20, 2008 3:26 pm

RE: Performance

Post by mikeCK »

ORIGINAL: Sunburn

Stops and then resumes or stops and you have to kill the process in task manager to restart it?

Another today...stops, freezes, them screen turns white. Have to close program
mikeCK
Posts: 565
Joined: Tue May 20, 2008 3:26 pm

RE: Performance

Post by mikeCK »

How do I install the 434 beta? I downloaded if and ran net 4.5. After that, if i double click the .exe it shows a bug. If there is no installer, do I just drop the files somewhere?
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adek670
Posts: 295
Joined: Tue Sep 21, 2010 4:30 pm
Location: Twickenham

RE: Performance

Post by adek670 »

Mike, just drop the files into your install dir. run the game from the 434 exe
JOhnnyr
Posts: 137
Joined: Thu Apr 14, 2011 11:49 am

RE: Performance

Post by JOhnnyr »

ORIGINAL: Reaper

Mike, just drop the files into your install dir. run the game from the 434 exe

This didn't work for me. I had to also right click the 434 build and run as administrator to get around the error.
mikeCK
Posts: 565
Joined: Tue May 20, 2008 3:26 pm

RE: Performance

Post by mikeCK »

Thx Reaper. I am in the middle of the brass drum scenario...this shouldn't effect it right? Or do I need to start over?
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snowburn
Posts: 188
Joined: Mon Sep 23, 2013 9:10 pm
Location: Bovril, Argentina

RE: Performance

Post by snowburn »

ORIGINAL: Reaper

Hi,

Am running the 434 beta.

In general the tutorial scenarios are all much slicker - thank you.

However, I ran 'down town' last night. Initially the game churned through at just under the 1:1 Sec rate on the clock. As things got busier, the game started to pause for several seconds (up to about 10 secs, no movement on the clock or on screen. The pulse rate spiked up into the 4000s and then return to the 100s and game resumed.
I found one way to counter this was to zoom in on the screen - I think this must force a redraw/ refresh of some sort. Frustrating, as im currently limited to the small scenarios.

btw, this is also occurring in the base release.

My Specs are:

Win 7 ultimate 64-bit,Q6600, Direct X runtime version: 11.0, 2 x GeForce GTX 260,8 Gig Ram
Geforce driver 327.23. res: 1920 x 1080, 60Hz, .net 4.5


i have played "down town" in two different systems:

Desktop: E7200, 4GB DDR2, 560GTX, CMANO Build 434: normal pulse rate: 400-500 with several freezes over 4000 (just like your report) and 4 or 5 crashes (game is not responding), i didnt finished the scenario.
At least 3 crashes happened when a weapon destroyed an unit.


Notebook: I7 Sandy Bridge, 8GB DD3, 540M, CMANO V1.0: normal pulse rate: 150-300, no freezes, only one crash, i finished the scenario without problems
CptHowdy
Posts: 132
Joined: Tue Dec 12, 2006 5:10 am

RE: Performance

Post by CptHowdy »

ORIGINAL: mikeCK

ORIGINAL: Sunburn

Stops and then resumes or stops and you have to kill the process in task manager to restart it?

Another today...stops, freezes, them screen turns white. Have to close program

any idea on what causes this? it has only happened to me on the air tutorial using the base build and build 434. I just played and did get further along than previous times. got through the air to air combat and was trying to launch the ground and support missions. never got that far into it before it froze up.
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