New Engine, TBF

Close Combat: Panthers in the Fog is the first new release (not a re-make of a previous games) in years in the critically acclaimed Close Combat series. It details the desperate German counter-attack at Mortain, the last chance of the Wehrmacht to stave off defeat in Normandy. Can you match the tenacity of the American defenders of Hill 314? Or can you succeed where the Panzers failed, driving through to the sea and changing history? Improved 32-bit graphics and the ability to control more squads than ever bring the Close Combat engine to a new level.
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TIK
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New Engine, TBF

Post by TIK »

I read in the other threads that you're creating a new engine for The Bloody First. I know this is early days yet, but I was wondering what the planned differences would be to the current system?

Is this new engine just for the 3D graphics and the pathfinding, or are you going to build a new game from the ground up, i.e. are we going to see a whole new AI?
I have a Youtube Channel that features Close Combat and Panzer Corps Let's Plays and videos, as well as historical documentaries.
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Kanov
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RE: New Engine, TBF

Post by Kanov »

Hard-core Spectre
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TIK
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RE: New Engine, TBF

Post by TIK »

Thanks Kanov. I didn't see the new sub-forum.

Glad to see they're remaking the AI [:)]
I have a Youtube Channel that features Close Combat and Panzer Corps Let's Plays and videos, as well as historical documentaries.
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