Crash in Battle of Cumonchin - NoNavZone

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msc
Posts: 108
Joined: Wed Jul 31, 2013 4:32 pm
Location: Austria

Crash in Battle of Cumonchin - NoNavZone

Post by msc »

When I try to define a No-Navigation-Zone between the UN-Forces and Shore-Batteries, the game crashes.
This was on Build 429, now I tried Build 438 Beta, and the same problem again.
I did not try NoNavZones in other scenarios, so I cannot say if there is the same problem?
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Crash in Battle of Cumonchin - NoNavZone

Post by Dimitris »

Hello,

Can you please try it with Build 441 and see if this problem is persisting? Thanks!
msc
Posts: 108
Joined: Wed Jul 31, 2013 4:32 pm
Location: Austria

RE: Crash in Battle of Cumonchin - NoNavZone

Post by msc »

Where can I download this Build?
I just found the Build438 on warfaresims.com
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joey
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Location: Johnstown, PA

RE: Crash in Battle of Cumonchin - NoNavZone

Post by joey »

msc
Posts: 108
Joined: Wed Jul 31, 2013 4:32 pm
Location: Austria

RE: Crash in Battle of Cumonchin - NoNavZone

Post by msc »

Hello Sunburn

It is the same problem with Build 441. As soon as you try to close the editor-window, the Game will hang-up. Also in other scenarios.
CptHowdy
Posts: 132
Joined: Tue Dec 12, 2006 5:10 am

RE: Crash in Battle of Cumonchin - NoNavZone

Post by CptHowdy »

ORIGINAL: msc

Hello Sunburn

It is the same problem with Build 441. As soon as you try to close the editor-window, the Game will hang-up. Also in other scenarios.

just tried this out using build 441 rc4. can make no-nav zone just fine but when I went to change my time compression it just went into non-responding mode. clicked a few buttons and screen turned white.
navwarcol
Posts: 637
Joined: Wed Dec 02, 2009 2:30 pm
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RE: Crash in Battle of Cumonchin - NoNavZone

Post by navwarcol »

Just a quick question Sunburn re: the patch link you just posted. Is this a later version, than the v 1.01 patch released yesterday? Or the same thing?
Thanks, and great work guys.
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