message triggers

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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smudge56
Posts: 667
Joined: Sat Jan 17, 2009 8:31 am
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message triggers

Post by smudge56 »

Message triggers in a scenarios does anyone know how to re read them after they have disappeared?
AKA - Smudge
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Primarchx
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RE: message triggers

Post by Primarchx »

Don't think that's an option, mate. You could open the scenario in the Scen Editor and hunt down the message in the Event Engine, I suppose!
smudge56
Posts: 667
Joined: Sat Jan 17, 2009 8:31 am
Location: UK

RE: message triggers

Post by smudge56 »

Oh thats a shame as if you wanted to read something you'd forgot in the scenario. Perhaps there should be a way as ive accidentally click on the map to look at something then the message has gone and I haven't finished reading it. Can this option to go back and read the message be looked at please.
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mikmykWS
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RE: message triggers

Post by mikmykWS »

Blighty look in the log or launch the message window.

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Baskaatje
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RE: message triggers

Post by Baskaatje »

Yep! Specially in a scenario like "Raid on Kismayo" they are essential for fulfilling the requirments for succesfull completion of the scenario. Very good scenario BTW, plays like an interactive Larry Bond or Tom Clancy movie.
He who complains about the cost of knowledge, should look at the price of stupidity!
smudge56
Posts: 667
Joined: Sat Jan 17, 2009 8:31 am
Location: UK

RE: message triggers

Post by smudge56 »

Ah cheers thanks
AKA - Smudge
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