Changing Silhouttes

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Monkie
Posts: 284
Joined: Sun Jun 12, 2005 4:17 pm

Changing Silhouttes

Post by Monkie »

I know there will be modding info coming out in the future but I have a question as to how the game looks at the silhouettes and applies them.

I wanted the change the "LEO1A2" .bmp in the common folder. I didn't want the main gun pointing in the air so I edited it to show level. The edit went without problem and the edited silhouette showed up fine in the editor.

The one strange thing is that I was playing the "KG Rommel" scenario the Leopard 1A2's were still showing the original version with the cannon pointing upward. However if I edit my own scenario with the Leopard 1A2's or 1A3's my edited version shows up.

Does each scenario retain a memory for the graphics so that they can't be changed once the scenario has started?
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CapnDarwin
Posts: 9550
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
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RE: Changing Silhouttes

Post by CapnDarwin »

Monkie,

Yes the images are being cached with each scenario so you can send it and not need any other support files. We are working on a fix to allow players to either use the scenario defaults or import from the files. Right now you are stuck with the defaults unless you make you own scenario and do a data update on it.

We are hoping to have that in the first update and we will keep everyone posted.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Monkie
Posts: 284
Joined: Sun Jun 12, 2005 4:17 pm

RE: Changing Silhouttes

Post by Monkie »

Roger that, thank you for the quick reply.
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