New "trigger" request

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invernomuto
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New "trigger" request

Post by invernomuto »

It would be useful to have a few new "trigger" for scenario creation:
1) unit is detected
2) unit is identified

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Dimitris
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RE: New "trigger" request

Post by Dimitris »

Added to the ScenEdit running poll.
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Maromak
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RE: New "trigger" request

Post by Maromak »

ORIGINAL: invernomuto
It would be useful to have a few new "trigger" for scenario creation:
1) unit is detected
2) unit is identified

Having just finished the first draft of creating my own scenario, I would definitely like to see the 'unit is identified' option. At the moment, it appears the event triggers whether or not the unit has been detected when it crosses a certain boundary etc.
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invernomuto
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RE: New "trigger" request

Post by invernomuto »

ORIGINAL: Sunburn

Added to the ScenEdit running poll.

Thanks (but unfortunately I've already voted :) )
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Primarchx
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RE: New "trigger" request

Post by Primarchx »

Both good triggers. Unit detection/classification triggers makes intel-gathering missions a lot more challenging (like US SSNs trailing Sov boomers out of Polyarny)...!
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