Data for Big Lakes

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Mgellis
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Data for Big Lakes

Post by Mgellis »


Here is some data for some the largest lakes in the world, big enough that you might have some small scenarios set on them...

Good simple maps of the American Great Lakes
http://www.epa.gov/glnpo/atlas/images/big01.gif
http://www.nrcan.gc.ca/sites/www.nrcan. ... 4mar07.gif

Data for the Great Lakes
http://gis.glin.net/ogc/services.phphtt ... rvices.php

Lake Superior
http://makerandmoss.com/wp-content/uplo ... LS-D2L.jpg
http://www.lic.wisc.edu/glifwc/data/bathymetry.jpg
http://www.nrri.umn.edu/lsgis/maps/images/bathy2.JPG
("Superior, it's said, never gives up her dead, when the winds of November come early...")

Lake Erie
http://makerandmoss.com/product/lake-erie-wood-map/
http://www.lakeeriewx.com/CaseStudies/L ... ry-New.jpg

Lake Michigan
http://uploads.neatorama.com/images/pos ... 4332-0.jpg

Lake Huron
http://www.charts.noaa.gov/OnLineViewer/14860.shtml

Lake Ontario
http://wldb.ilec.or.jp/data/databook_ht ... m07-01.gif
http://origin-ars.els-cdn.com/content/i ... 64-gr2.gif

Lake Victoria (Africa)
http://www.worldatlas.com/aatlas/infopa ... ctoria.gif
http://origin-ars.els-cdn.com/content/i ... 17-gr4.jpg

Lake Tanganyika
http://www.perspicax.com/pdf/tanga-max-poll-maxi.jpg
http://www.pnas.org/content/104/42/16416/F1.large.jpg

Lake Malawi
http://www.pnas.org/content/110/20/8025/F1.large.jpg
http://www.pnas.org/content/104/42/16416/F1.large.jpg

Lake Baikal
http://upload.wikimedia.org/wikipedia/c ... aikal2.png
http://onlinephys.com/baikal.gif
http://mappery.com/maps/Lake-Biakal-Map.jpg
http://3.bp.blogspot.com/_VSNrJL2IsV0/S ... ormap2.jpg




gexmex
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RE: Data for Big Lakes

Post by gexmex »

I would love some action on the Great Lakes (American) [8D]
ComDev
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RE: Data for Big Lakes

Post by ComDev »

Thanks [8D]

We'd also need some open (ok for commercial use) coastline maps if we want to do this.
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Primarchx
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RE: Data for Big Lakes

Post by Primarchx »

I don't support the need for lake inclusion. The game requires they be below sea level for them to be water. Lake Michigan is at 577' ASL. This means that a ship on the lake is 600' lower than the shore around it, which may have significant game ramifications and is just funky when you think about working with it. Command is about NAVAL operations on the OCEAN, IMHO. I'm just glad we have the Suez and Panama canals available. Adding lake ops is a very distant goal, IMHO.
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Der Zeitgeist
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RE: Data for Big Lakes

Post by Der Zeitgeist »

ORIGINAL: Primarchx

I don't support the need for lake inclusion. The game requires they be below sea level for them to be water. Lake Michigan is at 577' ASL. This means that a ship on the lake is 600' lower than the shore around it, which may have significant game ramifications and is just funky when you think about working with it. Command is about NAVAL operations on the OCEAN, IMHO. I'm just glad we have the Suez and Panama canals available. Adding lake ops is a very distant goal, IMHO.

Just think about all the great things you could do with a SSBN in the Great Lakes. [:D]
smudge56
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RE: Data for Big Lakes

Post by smudge56 »

Loch Ness monster [:D]
AKA - Smudge
gexmex
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RE: Data for Big Lakes

Post by gexmex »

ORIGINAL: Primarchx

I don't support the need for lake inclusion. The game requires they be below sea level for them to be water. Lake Michigan is at 577' ASL. This means that a ship on the lake is 600' lower than the shore around it, which may have significant game ramifications and is just funky when you think about working with it. Command is about NAVAL operations on the OCEAN, IMHO. I'm just glad we have the Suez and Panama canals available. Adding lake ops is a very distant goal, IMHO.


Navy frigates used to cruise the Great Lakes every summer up until '99. Granted, it was in a more or less ceremonial role, but still. No, it wouldn't make sense to have the USS George Washington and a Kirov battle cruiser duke it out on one of the Great Lakes, but as the original poster noted, they could be fun for small scenarios. Minute ones maybe. Whose to say there will never be some pirates on Lake Superior? Or the Canadians get frisky and decide to re-create the Battle of Lake Erie??? This sim is billed as making the world your playground, well I would love the Great Lakes in mine! haha

Though, I will allow that there are more pressing things to work on than Lakes, but someday it would be cool. I shall wait patiently [8D]
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Mgellis
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RE: Data for Big Lakes

Post by Mgellis »


The Great Lakes will most likely be "US and/or Canada vs. Criminals or Terrorists." However, the African Great Lakes might actually see some low level naval action...not all of the countries that share the African Great Lakes "play well with others." They're more in the "runs with scissors" category. :)
thewood1
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RE: Data for Big Lakes

Post by thewood1 »

I would think for what this game is built for, this would be a much lower priority over some of the other enhancements needed/wanted.
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Mgellis
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RE: Data for Big Lakes

Post by Mgellis »

ORIGINAL: thewood1

I would think for what this game is built for, this would be a much lower priority over some of the other enhancements needed/wanted.

Absolutely. I know this is not something likely to be done right away. I just wanted to share the small amount of data I was able to find in case it was of any use. And it's an interesting topic to discuss.

The flip side of this issue, by the way, is that it is possible to put ships in Death Valley, as it is below sea level. Yes, I tried this. :)
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ExMachina
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RE: Data for Big Lakes

Post by ExMachina »

ORIGINAL: Primarchx

I don't support the need for lake inclusion. The game requires they be below sea level for them to be water. Lake Michigan is at 577' ASL. This means that a ship on the lake is 600' lower than the shore around it, which may have significant game ramifications and is just funky when you think about working with it. Command is about NAVAL operations on the OCEAN, IMHO. I'm just glad we have the Suez and Panama canals available. Adding lake ops is a very distant goal, IMHO.

That's a really great point regarding elevation and depth. I wonder if in fact the game engine could handle that?
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FireForEffect
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RE: Data for Big Lakes

Post by FireForEffect »

ORIGINAL: gexmex

I would love some action on the Great Lakes (American) [8D]

Bring it on there eh buddy! (Canadian)
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Mundy
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RE: Data for Big Lakes

Post by Mundy »

ORIGINAL: gexmex

Navy frigates used to cruise the Great Lakes every summer up until '99. Granted, it was in a more or less ceremonial role, but still. No, it wouldn't make sense to have the USS George Washington and a Kirov battle cruiser duke it out on one of the Great Lakes, but as the original poster noted, they could be fun for small scenarios. Minute ones maybe. Whose to say there will never be some pirates on Lake Superior? Or the Canadians get frisky and decide to re-create the Battle of Lake Erie??? This sim is billed as making the world your playground, well I would love the Great Lakes in mine! haha

Though, I will allow that there are more pressing things to work on than Lakes, but someday it would be cool. I shall wait patiently [8D]

I remember USS Estocin (FFG-15) docking in Duluth MN for a few days one summer. I regret missing a chance of a tour at the time.

Ed-
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gexmex
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RE: Data for Big Lakes

Post by gexmex »

ORIGINAL: FireForEffect

ORIGINAL: gexmex

I would love some action on the Great Lakes (American) [8D]

Bring it on there eh buddy! (Canadian)

Coasties vs Mounties!


Wish I would have known about the summer cruises back when I lived in Michigan...
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