[WAD] weapons load-out vs magazine loadout

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mustanger
Posts: 10
Joined: Thu Oct 17, 2013 11:39 pm

[WAD] weapons load-out vs magazine loadout

Post by mustanger »

Gentleman,

Sure am glad there is this forum. Install and Update went off like clockwork first time thru. All tutorials run thru completely start to finish. Even managed to get the sim to run on my laptop (after MANUALLY downloading and installing dx9.0c).
Now I've started constructing a few simple scenarios of my own, in order to continue the training curve. So far, so good, until I tried to customize the weapons loadout on my Lake Erie class Tico CG. I must not be doing something right, because when I try to run the scenario, the custom loadout will show up in the WEAPONS button, but not in the MAGAZINE button. Nor will they show up in the MANUAL launch menu when I try to allocate them and engage incoming enemy bombers. All radars are on, all illuminators are on, all designators are on. There is no error/warning about something isn't turned on or target is out of range or anything like that. The entries are just not there. A little help would probably go a long way.

Thanks ahead of time,
Bob D.
aka mustanger

mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: weapons load-out vs magazine loadout

Post by mikmykWS »

Hi Bob,

If you can post the scenario so we can take a quick look.


Mike
mustanger
Posts: 10
Joined: Thu Oct 17, 2013 11:39 pm

RE: weapons load-out vs magazine loadout

Post by mustanger »

Thanks,
Gonna have to try this later, not having much luck comverting the file into one that is forum friendly.
Later,
Mustanger
mustanger
Posts: 10
Joined: Thu Oct 17, 2013 11:39 pm

RE: weapons load-out vs magazine loadout

Post by mustanger »

Back again,
Let's try this one more time.
In a zip file, I hope.
Thanks,
mustanger
P.S. I think it worked this time.
Attachments
NewCompre..Folder.zip
(28.04 KiB) Downloaded 6 times
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: weapons load-out vs magazine loadout

Post by mikmykWS »

In this case you're going to want the modify the weapons records in the VLS mounts. (Weapons button, Mk41 VLS [61 Cells]

You have 61 cells to work with. Just make sure if you add a new record and weapons that you reduce the total number of weapons in another record so your grand total in the mount is 61. You can add weapons if the mount is full (or at least shouldn't be able to)

Mike
mustanger
Posts: 10
Joined: Thu Oct 17, 2013 11:39 pm

RE: weapons load-out vs magazine loadout

Post by mustanger »

OK then,

Thought I was being careful about that, thought it ended up 60/61. But it wouldn't be the first time I missed something somewhere. I knew something was wrong when the stock (standard) loadout worked just fine, but my custom loadout would not. Well, back to the drawing board. Stay tuned, let's see what I can come up with next. Just getting started with this scenario editor, the combinations are unlimited.

thanks again, and nice work,
mustanger


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