Random start points

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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SSN754planker
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Joined: Wed Oct 02, 2013 5:48 pm

Random start points

Post by SSN754planker »

Can someone outline how to give a unit random starting positions in the scenario editor? I'm pulling my hair out trying to figure this out.
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mikmykWS
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RE: Random start points

Post by mikmykWS »

Use the teleport action in the event editor.
Make sure you set your time trigger correctly. I always set mine for a second after game start.

Mike
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SSN754planker
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RE: Random start points

Post by SSN754planker »

TY Mike!
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