If the 11th army were withdrawn, what would historically stay in theater?

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

Moderator: Vic

Post Reply
User avatar
BossGnome
Posts: 658
Joined: Sat May 29, 2004 12:13 am
Location: Canada

If the 11th army were withdrawn, what would historically stay in theater?

Post by BossGnome »

Hi,

I am contemplating a practice game against the AI in which I would compensate for its (hopefully) dumber moves by pretending to send the 11th army to Leningrad after Sebastopol was taken. I will just be withdrawing all the units to the western edge of the map after they are done in the crimea.

My question is, what would remain (IE, what could I still, given my self-imposed house rule, use on the front, and not withdraw to the western edge?)

What would remain corps-wise, and approximately how many units should I disband to simulate men from the 11th army units later returning to the theater? What air units would remain? What about the minors?


Thanks for your help.
"Hard pressed on my right; my left is in retreat. My center is yielding. Impossible to maneuver. Situation excellent. I am attacking."
-Gen. Joffre, before the battle of the Marne
Post Reply

Return to “Decisive Campaigns: Case Blue”