World in Flames v1.02 Update Available!

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

Moderator: Shannon V. OKeets

Post Reply
User avatar
Erik Rutins
Posts: 39652
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

World in Flames v1.02 Update Available!

Post by Erik Rutins »

Change List:

v1.0.2 - November 14, 2013

First Post-Release Update


Windows Advisory

• Windows font size needs to be set to ‘Normal’. When it is set to ‘Large’, MWIF displays many of the forms incorrectly and the game is unplayable.
• The Windows “associated program” for the GAM extension should be left unassigned. If it is assigned to another program, MWIF saved game files (which have a GAM extension) will not load.
• For monitors with only the minimum required height (768 pixels), the Windows Task Bar needs to be Hidden. Otherwise the Task Bar covers the bottom of the screen and the game is unplayable.

Bug Fixes

• Fixed a rare, but fatal, error related to displaying the Global Map.
• Corrected the sequencing of the screenshots for the 7th tutorial.
• Fixed a problem where if there were no units anywhere on the map which needed to be reorganized using oil, the program attempted to display the Use Oil form and generated a fatal error. Now the phase is simply skipped.
• For NetPlay, in the Setup phase, fixed a problem with relocating oil points after placing them on the map.
• For NetPlay, in the Use Oil phase, fixed a problem with terminating the phase after both sides completed the phase.
• For NetPlay, added a check that the player has selected a post in the Seeking Opponent’s list before enabling him to post a reply.
• For NetPlay, added checks to make sure NetPlay connections are still valid before sending data packets to the NetPlay forum or the other player’s computer. Disconnects had been causing fatal crashes when the program attempted to use a lost connection. Now there is an informative message that the connection has been lost.
• For NetPlay, fatal errors, having to do with accessing the Seeking Opponent database, have been fixed. These were related to the connection being dropped because the search time within the database was excessive. Restructuring the database solved that difficulty.
• Disabled the ability to restore a NetPlay game from within a current NetPlay game. Now if a player attempts to do this, the program displays an informative message and terminates.
• For NetPlay, corrected several problems in the Breakdown phase, so the units involved are now in their correct place on both computers after corps sized units are broken down.

Other Changes

• Added credits for A. Suau for Persian land units write-ups in the MWIF land.txt file.
• Removed Help messages references to Task Forces Details and Summary forms, which were on a features wish-list but never coded.
• Added copies of the Fast Start saves in a separate folder \Fast Start Originals, as back-ups of the files.

You can download the update by clicking "Check for Update" on the game menu that launches from your World in Flames desktop shortcut, or by going to our Downloads section here. Please note the download in the downloads section is still uploading and may take up to an hour to sync across our servers.

http://www.matrixgames.com/products/296/downloads/
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Toby42
Posts: 1629
Joined: Sat Aug 09, 2003 11:34 pm
Location: Central Florida

RE: World in Flames v1.02 Update Available!

Post by Toby42 »

I'm getting ready to download the game. Do I still need to apply 1.01 first?
Tony
User avatar
sunlit uplands
Posts: 11
Joined: Sun Nov 10, 2013 2:03 am

RE: World in Flames v1.02 Update Available!

Post by sunlit uplands »

Hey, kid. I'm a computer. Stop all the downloadin'.

No, seriously, the 1.02 patch installed fine for me, and I don't see any regressions.
chemkid
Posts: 1238
Joined: Sat Dec 15, 2012 2:02 pm

RE: World in Flames v1.02 Update Available!

Post by chemkid »

.
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

RE: World in Flames v1.02 Update Available!

Post by aspqrz02 »

Thanks for the speedy update!

Phil
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au
User avatar
vonpaul
Posts: 171
Joined: Thu Aug 05, 2004 3:37 am
Location: Sydney, Australia

RE: World in Flames v1.02 Update Available!

Post by vonpaul »

will old saved games be compatible with these patches? Having problems restoring a mutliplayer game so not sure if it's related?
User avatar
Rekm41
Posts: 564
Joined: Sun Aug 08, 2004 11:38 am
Location: Canada EH!

RE: World in Flames v1.02 Update Available!

Post by Rekm41 »

My opponent and I cannot start a NetPlay game with us running this new version. I posted in the tech support area about this.
Keep Moving and Keep your Head DOWN!!
User avatar
Omnius
Posts: 878
Joined: Fri Jun 22, 2012 12:10 pm
Location: Salinas, CA

Perfect Timing

Post by Omnius »

I'm sure glad I decided to check this forum before going into the game to start the Global
War set up. Now I can set the game up with this new 1.02 version and not sweat out any version incompatibilities.
User avatar
Zorachus99
Posts: 789
Joined: Fri Sep 15, 2000 8:00 am
Location: Palo Alto, CA

RE: World in Flames v1.02 Update Available!

Post by Zorachus99 »



Now it's time to get back to work!




Most men can survive adversity, the true test of a man's character is power. -Abraham Lincoln
User avatar
Cataphract88
Posts: 730
Joined: Fri Oct 05, 2012 8:02 am
Location: Britannia

RE: World in Flames v1.02 Update Available!

Post by Cataphract88 »

Is the new patch comprehensive or should both patches be applied to the game?
Richard
User avatar
AxelNL
Posts: 2389
Joined: Sat Sep 24, 2011 12:43 pm
Location: The Netherlands

RE: World in Flames v1.02 Update Available!

Post by AxelNL »

ORIGINAL: cataphract88

Is the new patch comprehensive or should both patches be applied to the game?

The Updater you can start in the startscreen should make it comprehensive. If on manual mode take no risk and sequentially apply both.
User avatar
Manstein63
Posts: 688
Joined: Wed Jun 30, 2010 7:58 pm

RE: World in Flames v1.02 Update Available!

Post by Manstein63 »

Just downloaded the game but have some files that won't open, are they needed?
They are:
World in Flames Set up release V100.2
World in Flames Set up release V100.3
World in Flames Set up release V100.4
I have used the updater & the game says that I am running the latest version
Manstein63
'There is not, nor aught there be, nothing so exalted on the face of god's great earth, as that prince of foods. THE MUFFIN!!!'

Frank Zappa (Muffin Man)
chemkid
Posts: 1238
Joined: Sat Dec 15, 2012 2:02 pm

RE: World in Flames v1.02 Update Available!

Post by chemkid »

.
Post Reply

Return to “World in Flames”