TOEs and the editor

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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JocMeister
Posts: 8258
Joined: Wed Jul 29, 2009 10:03 am
Location: Sweden

TOEs and the editor

Post by JocMeister »

For the life of me I can´t understand how to do this in the editor...

All I want to do is to test the late war TOEs in my sandbox. But short of changing each device slot on each units I can´t figure out how. There must be a easier way?

If I want a US ID to have its 44 TOE in my sandbox. How do I do it? I can´t even find the actual TOEs in the editor. I see a "TOE number" field but I can´t find any list anywhere on which TOEs have which numbers?

Help? [:)]

EDIT: I´m suspecting there is more to it as units always arrive with a "42 TOE". Even in 44. They then upgrade to the latest TOE.
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Symon
Posts: 1885
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Location: De Eye-lands, Mon

RE: TOEs and the editor

Post by Symon »

US ID TOEs are in the 2000-2500 slot range in the Locations file of the editor. scroll through there and find the slot number of the TOE you want to use.

For each of the US ID LCUs in your sandbox, edit the LCU entry by putting your chosen TOE number into the field marked “TOE ID”. Press the button marked “Use TOE” above the device list. Save. Now you have IDs with whatever TOE you picked.
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JocMeister
Posts: 8258
Joined: Wed Jul 29, 2009 10:03 am
Location: Sweden

RE: TOEs and the editor

Post by JocMeister »

Thank you! Never thought of looking among Locations! [&o]
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