WitP AE language
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
WitP AE language
Can someone, or will someone tell me what language Witp AE is programmed in, and how to access the programming?
RE: WitP AE language
I doubt anyone will tell you that. The program is not open source and trying to decompile or alter it is an infringement on the terms of use.ORIGINAL: tomed63
Can someone, or will someone tell me what language Witp AE is programmed in, and how to access the programming?
Twelve posts in and you want to do something like that?
RE: WitP AE language
OK
So you think that someone with only 12 posts is a neophyte knowing nothing about the game. A person can come online here and learn a great deal about the game without getting asinine comments from some ignorant baboon and insulting someone about a question.
As far as these games are concerned, I have been playing Pacific War and War in the Pacific since they first came out. But seeing as I have only been playing AE for over a year, and made few comments online, you call me a recruit. I asked a question and not only got an answer, but a big pail of shit.
KEEP YOUR IGNORANT COMMENTS TO YOURSELF !!!
So you think that someone with only 12 posts is a neophyte knowing nothing about the game. A person can come online here and learn a great deal about the game without getting asinine comments from some ignorant baboon and insulting someone about a question.
As far as these games are concerned, I have been playing Pacific War and War in the Pacific since they first came out. But seeing as I have only been playing AE for over a year, and made few comments online, you call me a recruit. I asked a question and not only got an answer, but a big pail of shit.
KEEP YOUR IGNORANT COMMENTS TO YOURSELF !!!
RE: WitP AE language
To the OP (ignoring the out-of-line stuff in this thread) - Don't really know, but would bet a beer its C and/or C++.
- Bullwinkle58
- Posts: 11297
- Joined: Tue Feb 24, 2009 12:47 pm
RE: WitP AE language
ORIGINAL: sanch
To the OP (ignoring the out-of-line stuff in this thread) - Don't really know, but would bet a beer its C and/or C++.
The devs have given the answer in the past, but considering the tone of the OP he can go find it himself in the archives.
The Moose
RE: WitP AE language
Oh how quick you go to ad hominems ...
This doesn't change the fact that you intend on doing somethying illegal which i guess would be completely frowned upon by matrix, gg and the pbem players here. No matter how many posts you have and no matter how much you shout - the fact remains your intent is at odds to the eula and i dare say the community.
Good day ..
RE: WitP AE language
[:-]you have been a bad boy...ORIGINAL: tomed63
OK
So you think that someone with only 12 posts is a neophyte knowing nothing about the game. A person can come online here and learn a great deal about the game without getting asinine comments from some ignorant baboon and insulting someone about a question.
As far as these games are concerned, I have been playing Pacific War and War in the Pacific since they first came out. But seeing as I have only been playing AE for over a year, and made few comments online, you call me a recruit. I asked a question and not only got an answer, but a big pail of shit.
KEEP YOUR IGNORANT COMMENTS TO YOURSELF !!!
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: WitP AE language
ORIGINAL: tomed63
Can someone, or will someone tell me what language Witp AE is programmed in, and how to access the programming?
No.
And as others noted, decompiling it would be criminal behaviour.
We are all dreams of the Giant Space Butterfly.
RE: WitP AE language
Yet another one bound for The Big Green Button
If it ain't broke, don't fix it!
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Chris21wen
- Posts: 7861
- Joined: Thu Jan 17, 2002 10:00 am
- Location: Cottesmore, Rutland
RE: WitP AE language
ORIGINAL: tomed63
OK
So you think that someone with only 12 posts is a neophyte knowing nothing about the game. A person can come online here and learn a great deal about the game without getting asinine comments from some ignorant baboon and insulting someone about a question.
As far as these games are concerned, I have been playing Pacific War and War in the Pacific since they first came out. But seeing as I have only been playing AE for over a year, and made few comments online, you call me a recruit. I asked a question and not only got an answer, but a big pail of shit.
KEEP YOUR IGNORANT COMMENTS TO YOURSELF !!!
I bit of an overreaction don't you think?
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mind_messing
- Posts: 3394
- Joined: Mon Oct 28, 2013 11:59 am
RE: WitP AE language
ORIGINAL: n01487477
Oh how quick you go to ad hominems ...
This doesn't change the fact that you intend on doing somethying illegal which i guess would be completely frowned upon by matrix, gg and the pbem players here. No matter how many posts you have and no matter how much you shout - the fact remains your intent is at odds to the eula and i dare say the community.
Good day ..
At which point the internet police jumps through your computer screen and gives you a ten stretch for poking around the games code...
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: WitP AE language
Or, in the real world, the ACTUAL police. As stated, this is criminal.
We are all dreams of the Giant Space Butterfly.
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mind_messing
- Posts: 3394
- Joined: Mon Oct 28, 2013 11:59 am
RE: WitP AE language
ORIGINAL: Terminus
Or, in the real world, the ACTUAL police. As stated, this is criminal.
Which won't be enforced.
Unless Matrix decides that it would better spend money lawyering up to crush people interested in the code for one of their games rather than actually develop new games.
It also leads to quite absurd situations, when companies decide to enforce EULA's, whereby you can spent more time in jail for breaking a EULA (which, in all likelyhood, you didn't even bother to read, along with everyone else) than you would for beating someone to death.
http://en.wikipedia.org/wiki/Aaron_Swartz#JSTOR
RE: WitP AE language
ORIGINAL: mind_messing
Which won't be enforced.
Who cares?
Just because it is not enforced it doesn´t magically transform violating intellectual property of others into something ethical. And providing a partially related extreme example does not achieve that either...

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mind_messing
- Posts: 3394
- Joined: Mon Oct 28, 2013 11:59 am
RE: WitP AE language
ORIGINAL: LoBaron
ORIGINAL: mind_messing
Which won't be enforced.
Who cares?
Just because it is not enforced it doesn´t magically transform violating intellectual property of others into something ethical. And providing a partially related extreme example does not achieve that either...
Why make so much fuss about it then? The pitchforks and lynch mob evidently is the norm on this forum for something as downright dastardly as infringement of the EULA.
RE: WitP AE language
The pitchforks and lynch mob evidently is the norm on this forum[...]
Yup, helps to keep the average number of idiots, trolls and wannabe Robin Hoods at a bearable minimum...

- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: WitP AE language
ORIGINAL: mind_messing
ORIGINAL: Terminus
Or, in the real world, the ACTUAL police. As stated, this is criminal.
Which won't be enforced.
Unless Matrix decides that it would better spend money lawyering up to crush people interested in the code for one of their games rather than actually develop new games.
It also leads to quite absurd situations, when companies decide to enforce EULA's, whereby you can spent more time in jail for breaking a EULA (which, in all likelyhood, you didn't even bother to read, along with everyone else) than you would for beating someone to death.
http://en.wikipedia.org/wiki/Aaron_Swartz#JSTOR
Did you notice the point whizzing by over your head whilst you were busy being an apologist?
This game is not "abandonware", and nobody outside the developers gets to touch the code. NOBODY.
We are all dreams of the Giant Space Butterfly.
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mind_messing
- Posts: 3394
- Joined: Mon Oct 28, 2013 11:59 am
RE: WitP AE language
ORIGINAL: Terminus
ORIGINAL: mind_messing
ORIGINAL: Terminus
Or, in the real world, the ACTUAL police. As stated, this is criminal.
Which won't be enforced.
Unless Matrix decides that it would better spend money lawyering up to crush people interested in the code for one of their games rather than actually develop new games.
It also leads to quite absurd situations, when companies decide to enforce EULA's, whereby you can spent more time in jail for breaking a EULA (which, in all likelyhood, you didn't even bother to read, along with everyone else) than you would for beating someone to death.
http://en.wikipedia.org/wiki/Aaron_Swartz#JSTOR
Did you notice the point whizzing by over your head whilst you were busy being an apologist?
This game is not "abandonware", and nobody outside the developers gets to touch the code. NOBODY.
If the OP decides to start making some personalized modification to the code to see how it behaves, so what? Is he utterly wrecking the game and community as if he was marketing it as a whole new product? Does the community promptly fall apart because somebody changed the air model ever so slightly?
If the "actual" police turn up at my door because they found out I decided to poke about the C++ code for a game a few years old, then there's plenty far more pressing issues I need to worry about.
ORIGINAL: LoBaron
The pitchforks and lynch mob evidently is the norm on this forum[...]
Yup, helps to keep the average number of idiots, trolls and wannabe Robin Hoods at a bearable minimum...
More like preserving the hive-mind mentality and ensuring that all ideas on the forum conform to those approved by the hive-mind...
I think some people need to realize that their views disagree with the views of others and reconcile themselves with that fact.
RE: WitP AE language
I think some people need to realize that their views disagree with the views of others
I never knew, thank you for thinking, what a relevation.
Oh, by the the way, being thick is no "PoV". And EULA is no "PoV". Obviously you are free to believe what you want, but don´t expect much support here in that topic. [8|]

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mind_messing
- Posts: 3394
- Joined: Mon Oct 28, 2013 11:59 am
RE: WitP AE language
ORIGINAL: LoBaron
I think some people need to realize that their views disagree with the views of others
I never knew, thank you for thinking, what a relevation.
Your welcome. Try it yourself. Take the plunge. Move away from the hive-mind and try to think from a different perspective.
Oh, by the the way, being thick is no "PoV". And EULA is no "PoV". Obviously you are free to believe what you want, but don´t expect much support here in that topic.
Trust me, I don't. The idea that "some laws and agreements can be stupid and harmfull" might just be a tad too "out-there" for the mindset of many in here.





