RE repair industry - no engineers required. costs 1000supply to repair one factory point per turn, needs 10K+ supply in base at start of turn. Only consider repair in China if you can hold the base long enough to recoup the expenditure of supplies.
So Northern (Mongolia) and Western bases for the most part? Thats Larry's area but good to know - I remember the 10K supply rule but mistakenly thought it applied only to Refineries and Oil production... ooops! Thanks for correcting me.
"Particularly I was wondering what the rational was for the no strategic bombing before 1943? To me this means the Japanese player is free to advance without having to pay any heed to adequately protecting his industrial conquests and can safely concentrate those assests at the "tip of the spear" instead"
Some players as I understand it, strat bomb China/India to rubble from the outset. Makes the Japanese game almost impossible because there's no reward left for the risk.
witpqs -
This makes no sense at all to me. It makes Japan's job in China easier, as I noted earlier.
OK - I'm dumber than I look (NO Comments required!) if I start in Dec 1941 and get all my B-25's over to China and start strat bombing Shanghai, how does that help Japan? It keeps the resources from flowing and being shipped out of there to the Home Islands, right? This would apply for just about any Japanese held base in China that by 1943 China is useless to own for the Japanese because to rebuild the important industrial centers its supply prohibitive! The Allies only have that kind of supply ability and it expotentially grows from then... It happened to me in the first AAR game I played as the Japanese my opponent wrecked the joint on me. . . And didn't even pay the bar tab!!! LOL!
I had units I couldn't afford to transfer command to Southern Army from China who were just getting wrecked because there was NO supply available and they were getting bombed silly! Needless to say I conceded the game after the CV's got sunk.





