AV conversion

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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Crazypantoufle
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AV conversion

Post by Crazypantoufle »

Hello everyone!

I'd like to know which type of ship, other than Husimi-type xAK, can be converted into AV?
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Lokasenna
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RE: AV conversion

Post by Lokasenna »

I believe that if you install Tracker (there's a sticky in the main forum area), you can go to Ship Upgrades, then the conversions tab, and then filter by type that ships convert to.

It might be in the Ship Classes section rather than Ship Upgrades.
pharmy
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RE: AV conversion

Post by pharmy »

the only other type that can be converted is the Kyushu 18 knot cargos (the Kongo AMC is also a Kyushu in disguise). The advantage is that you get an AV that can operate 9 floatplanes instead of 4 but you lose a fast large 18knot cargo ship which is probably the best for the Singapore to HI run
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guctony
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RE: AV conversion

Post by guctony »

ORIGINAL: icepharmy

the only other type that can be converted is the Kyushu 18 knot cargos (the Kongo AMC is also a Kyushu in disguise). The advantage is that you get an AV that can operate 9 floatplanes instead of 4 but you lose a fast large 18knot cargo ship which is probably the best for the Singapore to HI run
dont forget to mention that 18 knot has 21 seaplane support and 14 knot has 16 seaplane support which can be also used to support land based planes if you park them on a base with large numbers you can create a mobile support platforms. With added ASW and search planes. also in 1943 and to mid 1944 they can be used for ASW spot groups for open sea lanes. Much like Allied CVE's cheaper version. And they can be raiders maybe because they have sortie load out.
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LoBaron
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RE: AV conversion

Post by LoBaron »

ORIGINAL: guctony
which can be also used to support land based planes if you park them on a base with large numbers you can create a mobile support platforms.

LBA is not serviced by seaplane tenders, only float and patrol planes.
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guctony
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RE: AV conversion

Post by guctony »

ORIGINAL: LoBaron

ORIGINAL: guctony
which can be also used to support land based planes if you park them on a base with large numbers you can create a mobile support platforms.

LBA is not serviced by seaplane tenders, only float and patrol planes.


I was sure I read somewhere that AV's give support to Base planes. But I can't find it. And basically I cant argue with your knowledge level. You must be right. And I am with 4 less 18 knot ships :)
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LoBaron
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RE: AV conversion

Post by LoBaron »

I not specifically tested this, so you might be correct. But I think this is also the reason why seaplane tender AS is displayed separate in the base info (e.g. 60+6).
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obvert
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RE: AV conversion

Post by obvert »

ORIGINAL: guctony

ORIGINAL: LoBaron

ORIGINAL: guctony
which can be also used to support land based planes if you park them on a base with large numbers you can create a mobile support platforms.

LBA is not serviced by seaplane tenders, only float and patrol planes.


I was sure I read somewhere that AV's give support to Base planes. But I can't find it. And basically I cant argue with your knowledge level. You must be right. And I am with 4 less 18 knot ships :)

They support ASW air groups if those groups are float planes or flying boat patrol planes at a base.

One thing to note is that you don't 'lose' a Kyushu ship, you gain protection for all of the other incredibly valuable Kyushu and Yusen 18 knot transports, plus for the big 18 knot TK/AO. These are the most valuable transport ship in the fleet. I've had very few ships hit in a TF that included an AV flying ASW/search missions.

The AV can also carry ~2000 cargo, so it still moves fuel or supply as well.

The Husimis work as well but of course aren't as vital with only 4 planes per ship and in TFs that aren't as valuable, but if you're using a lot of the Lima over long distances for instance they fit nicely there across the mid-ocean zones especially.
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Crazypantoufle
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RE: AV conversion

Post by Crazypantoufle »

Thank you for your answers![:)]

Sorry, i could have checked on tracker, but i didn't know i could find this information, as i've just installed it.

I thought AV could operate only from bases, and only AS could operate on the sea.

One last question: do you prefer the A6m5c (+1 armor at last on a navy fighter!) or do you stay with the b version, who is far more maneuvrable and faster?
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RE: AV conversion

Post by Quixote »

One last question: do you prefer the A6m5c (+1 armor at last on a navy fighter!) or do you stay with the b version, who is far more maneuvrable and faster?

Forum consensus (judging by AARs and R&D threads) seems to be in favor of the A6M5c.
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RE: AV conversion

Post by obvert »

ORIGINAL: Quixote
One last question: do you prefer the A6m5c (+1 armor at last on a navy fighter!) or do you stay with the b version, who is far more maneuvrable and faster?

Forum consensus (judging by AARs and R&D threads) seems to be in favor of the A6M5c.

The A6M5c does stand up del to a battering compared to other zeros. Also you save more pilots, and those pilots are precious. I only used them as a pice of the KB puzzle in my game, and they did well, but the A6M5b doe well too. By the time you get them neither is going to be very effective unless you still have at ton of 80 exp golden boys flying them.
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Crazypantoufle
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RE: AV conversion

Post by Crazypantoufle »

Thanks.

As you say, i guess armor is important for saving pilots, which become more precious than airframes.
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rustysi
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RE: AV conversion

Post by rustysi »

ORIGINAL: Crazypantoufle

Thank you for your answers![:)]

Sorry, i could have checked on tracker, but i didn't know i could find this information, as i've just installed it.

I thought AV could operate only from bases, and only AS could operate on the sea.

One last question: do you prefer the A6m5c (+1 armor at last on a navy fighter!) or do you stay with the b version, who is far more maneuvrable and faster?

An AS is a sub tender, I believe you mean CS ( seaplane cruiser). Also an AV with an aircraft capacity will operate that many seaplanes (floatplanes) while at sea. This is seperate from its seaplane support number below. If an AV doesn't have an A/C capacity number it cann't operate A/C while at sea.
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RE: AV conversion

Post by geofflambert »

ORIGINAL: icepharmy

the only other type that can be converted is the Kyushu 18 knot cargos (the Kongo AMC is also a Kyushu in disguise). The advantage is that you get an AV that can operate 9 floatplanes instead of 4 but you lose a fast large 18knot cargo ship which is probably the best for the Singapore to HI run

I'm going to have to say that's not the most important thing you lose, since you also lose a good AR when you do that. Otherwise your desire is well justified since the Japanese suffer indefinitely from a lack of aviation support, making AVs is the only thing you can do to ameliorate that, and since you can expand most FP sqds. to size 24 on Chitose and Chyoda or size 20 on Nishin and the other one (I forget the name), this has to be a strategy to consider carefully.

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rustysi
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RE: AV conversion

Post by rustysi »

Well it appears Japan has many needs and not enough of anything (stock scenario anyway). So my approach is going to be Husimi class to AR, Kyushu class to AV. Hate to loose the 300 oil/fuel they carry, but figure they'll save enough tankers as escorts with a Jake on ASW to compensate.
It is seldom that liberty of any kind is lost all at once. Hume

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obvert
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RE: AV conversion

Post by obvert »

ORIGINAL: rustysi

Well it appears Japan has many needs and not enough of anything (stock scenario anyway). So my approach is going to be Husimi class to AR, Kyushu class to AV. Hate to loose the 300 oil/fuel they carry, but figure they'll save enough tankers as escorts with a Jake on ASW to compensate.

Yikes! No!

Don't convert the Kyushu to anything but an AV! It's advantage is it's speed and size, so it can move with the best TK/AO. Sitting in port as an AR all of that is useless.

I find (after converting a lot of them) that the ARs are not so useful in the end. Forward bases are vulnerable and rear bases not so easy to get stricken ships to. The ARs help sometimes, but I could have gotten by with 2-3 for the entire game, assuming they were in safe ports. Truk and Rabaul are the main spots where you'll use them. Maybe one up North?

In the DEI lots of decent ports and shipyards are nearby.
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Puhis
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RE: AV conversion

Post by Puhis »

Beside, doesn't it take 360 days to convert them to AR? In the end you don't need many ARs (or AVs), and those fast AKs are really useful.
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RE: AV conversion

Post by Lokasenna »

In my limited experience, moving a naval HQ around for the naval support repair boost is better than moving an AR around. I haven't looked at the raw numbers, but naval support is easier to come by and if you've got a ship repairing somewhere you would feel comfortable moving an AR, then you could probably use the naval support there as well.
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RE: AV conversion

Post by obvert »

ORIGINAL: Lokasenna

In my limited experience, moving a naval HQ around for the naval support repair boost is better than moving an AR around. I haven't looked at the raw numbers, but naval support is easier to come by and if you've got a ship repairing somewhere you would feel comfortable moving an AR, then you could probably use the naval support there as well.

+1

And if Allied air supremacy or subs are a problem, you can fly them in or out.
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rustysi
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RE: AV conversion

Post by rustysi »

ORIGINAL: obvert

ORIGINAL: rustysi

Well it appears Japan has many needs and not enough of anything (stock scenario anyway). So my approach is going to be Husimi class to AR, Kyushu class to AV. Hate to loose the 300 oil/fuel they carry, but figure they'll save enough tankers as escorts with a Jake on ASW to compensate.

Yikes! No!

Don't convert the Kyushu to anything but an AV! It's advantage is it's speed and size, so it can move with the best TK/AO. Sitting in port as an AR all of that is useless.

I find (after converting a lot of them) that the ARs are not so useful in the end. Forward bases are vulnerable and rear bases not so easy to get stricken ships to. The ARs help sometimes, but I could have gotten by with 2-3 for the entire game, assuming they were in safe ports. Truk and Rabaul are the main spots where you'll use them. Maybe one up North?

In the DEI lots of decent ports and shipyards are nearby.
Yeah, that's what I said Kyushu to AV. Not all. How many? That's why I'm playing the AI (and also here) to figure these things out. I've got several AV's already. Some will need to support bases others maybe as convoy escorts. So I figure 2 or 3. As for the AR's... I see the advantages of using the naval HO's, but again would a couple Husimi as AR's be useful? Yes they take 360 days to convert, so if I don't do any soon and find I need a few later... too late. See, not that far into the game yet. I've played all previous versions back to PacWar, but this ones' quite different. Also am I really going to miss a handful of fast transports? Don't know yet. Again that's why I'm playing the AI and in this forum. I thank all for their input its a great help and all is considered if not implemented. Everyone has there own style or play, just trying to find out if mine is going to lead to an early disaster or not.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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