CA 1 Red Storm Redux

Post new mods and scenarios here.

Moderator: MOD_Flashpoint

User avatar
CapnDarwin
Posts: 9728
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
Contact:

RE: CA 1 Red Storm Redux

Post by CapnDarwin »

The colors look great. The only issue I see is how do you determine the elevation of tiles with a roughly 50/50 blend of elevations. I think to be non-confusing you really need most 80%+ of a hex a given color to establish level and use the remaining boarder for "looks".
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
User avatar
WildCatNL
Posts: 924
Joined: Fri Mar 27, 2009 5:21 pm
Location: Eindhoven, the Netherlands

RE: CA 1 Red Storm Redux

Post by WildCatNL »

Interesting!

With multiple elevation steps within a hex, it's going to be essential to display the iso-lines clearly (as you do).
Ditching the hex grid lines, or making them less prominent, and increasing the shading of the east slope of the hills is going to help.

Did you consider starting with dark green at the lowest elevation, and transition through light green to tan? Or did you reverse the green palette to make the elevation changes more prominent?

(Myself, I struggle with snow/winter levels and many elevations - I resort to starting with dark greys at low elevations, even though that might not resemble the actual terrain).

Looking forward to your creations,

William
William
On Target Simulations LLC
User avatar
Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

RE: CA 1 Red Storm Redux

Post by Mad Russian »

ORIGINAL: Jamm

Near the border with Laos, can't remember exactly, just wanted to get a feel for the landscape and have a go.
You can email me the colors, or even better a map you're working on and I could send it back redone.
Differentiating the levels is easy enough, but I think fitting in terrain features on a steep slope may be more problematic.
No terrain or specials on this just 10 levels.

Do you know much about the Vietnam War?

Do you know where Dong Ap Bia is? This is in the A Shau Valley and was more famously known as Hamburger Hill. It too is along the Laotian border. I would think if we can model the A Shau Valley we can do anywhere.

I can supply coordinates if you need them.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
User avatar
Jamm
Posts: 407
Joined: Fri Oct 02, 2009 1:58 pm

RE: CA 1 Red Storm Redux

Post by Jamm »

ORIGINAL: Mad Russian
ORIGINAL: Jamm

Near the border with Laos, can't remember exactly, just wanted to get a feel for the landscape and have a go.
You can email me the colors, or even better a map you're working on and I could send it back redone.
Differentiating the levels is easy enough, but I think fitting in terrain features on a steep slope may be more problematic.
No terrain or specials on this just 10 levels.

Do you know much about the Vietnam War?

Do you know where Dong Ap Bia is? This is in the A Shau Valley and was more famously known as Hamburger Hill. It too is along the Laotian border. I would think if we can model the A Shau Valley we can do anywhere.

I can supply coordinates if you need them.

Good Hunting.

MR

Do not know as much about Vietnam as WWII, but it is an interesting war.

If you have the co-ords that would be great, as I think a lot of the names have changed since the fall of Saigon.
My templates are almost there for this theater, and I can probably do up a new map over the holidays.
When the going gets weird,... the weird turn pro
Hunter S Thompson

https://www.facebook.com/pages/Jamm-wor ... =bookmarks
User avatar
Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

RE: CA 1 Red Storm Redux

Post by Mad Russian »

I'll see what I can find for GE coordinates.

Hamburger Hill is a very famous battle in the Vietnam War. That should help with getting an exact location pinpointed.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Post Reply

Return to “Mods and Scenarios”