NetPlay
Moderator: Shannon V. OKeets
-
WarFighter
- Posts: 4
- Joined: Sun Dec 22, 2013 4:09 pm
RE: NetPlay
I think your expectations of reasonable responses to your post are to high... It is a post after all...You knew what you were entering into when you committed to posting it...I think you should re-evaluate your expectations as you are obviously posting wrongly.Please read the THREE pages of rules to posting...They are compulsory and you CAN NOT post without reading them. It is NOT enough to just read them... You must request a hard copy of these rules as you can NOT post without them! [:-]
[:D]
[:D]
-
WarFighter
- Posts: 4
- Joined: Sun Dec 22, 2013 4:09 pm
-
WarFighter
- Posts: 4
- Joined: Sun Dec 22, 2013 4:09 pm
RE: NetPlay
For the gameORIGINAL: shaddock
Ouch!

- Attachments
-
- defrib.jpg (9.51 KiB) Viewed 483 times
-
Extraneous
- Posts: 1810
- Joined: Sat Jun 14, 2008 1:58 am
RE: NetPlay
ORIGINAL: WarFighter
I think your expectations of reasonable responses to your post are to high... It is a post after all...You knew what you were entering into when you committed to posting it...I think you should re-evaluate your expectations as you are obviously posting wrongly.Please read the THREE pages of rules to posting...They are compulsory and you CAN NOT post without reading them. It is NOT enough to just read them... You must request a hard copy of these rules as you can NOT post without them! [:-]
[:D]
Do you mean to say that for over eight years I should not have been posting here in the forums [&:]
I have been working from the pdf copy of the rules and haven't had a hard copy in over twenty years.
If I shouldn't have been posting I do apologize [8|]
University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)
RE: NetPlay
ORIGINAL: Bismarck
Posting rules aside, the question is legitimate and I'd like to see answers.
I think it's pretty clear the answer is no... (Which, interestingly enough is the same answer to the question "Will this game ever have an AI?").
RE: NetPlay
I concur. Given the number of good WW II strategic games out there, e.g. Gary Grigby's, I think this game is looking for a niche.
Jim Cobb
RE: NetPlay
Please give it a rest. Matrix was VERY clear PRIOR to release that there were NetPlay bugs that would prevent the game from being played that way. It is also obvious that Steve has been working very hard to eliminate these bugs (along with others) so Netplay will work properly. Persoally I think 7 patches in the same number of weeks is a pretty impressive rate of repair.
While I too like WitE, it also has had massive problems on relaese and is still being patched. So it is really no fair to compare a game that has been out for several years versus one just out a few months. I also happen to think that the AI for WiF actually has a good chance to be a pretty good one. Simply because everyone here will be able to help with the design, either through comments and/or actual beta testers. As far as I know, that is a first for a computer game to actually have the community to help design the AI. Why everyone thinks this is so bad is beyond me. If the AI turns out to be bad, then we will not be any worse off than the AI of other games. But doing it this way we actualy might have a chance to make a really good one. Wouldn't that be something [:)]
While I too like WitE, it also has had massive problems on relaese and is still being patched. So it is really no fair to compare a game that has been out for several years versus one just out a few months. I also happen to think that the AI for WiF actually has a good chance to be a pretty good one. Simply because everyone here will be able to help with the design, either through comments and/or actual beta testers. As far as I know, that is a first for a computer game to actually have the community to help design the AI. Why everyone thinks this is so bad is beyond me. If the AI turns out to be bad, then we will not be any worse off than the AI of other games. But doing it this way we actualy might have a chance to make a really good one. Wouldn't that be something [:)]
-
WarFighter
- Posts: 4
- Joined: Sun Dec 22, 2013 4:09 pm
RE: NetPlay
ORIGINAL: Numdydar
Please give it a rest. Matrix was VERY clear PRIOR to release that there were NetPlay bugs that would prevent the game from being played that way.]
Give it a rest? Really?
Matrix Games said "These issues will be our #1 priority and we expect to have an update available by the end of next week that resolves most or all of them. We're extremely confident in the solitaire/hotseat play and the NetPlay issues are not structural but rather related to rule/action/option cases during gameplay. We do not expect all customers to encounter these issues."
NETPLAY IS BROKEN. As per the title of this thread, has anyone been able to complete a single turn? The lack of replies would suggest NO! Solitaire also has major issues! The game was released approximately 6 weeks ago and still unplayable in netplay! I bet many would not have purchased the game if they knew things would be this bad!
ORIGINAL: Numdydar
While I too like WITE, it also has had massive problems on release and is still being patched. So it is really no fair to compare a game that has been out for several years versus one just out a few months.]
WITE has never been unplayable! Multiplayer has always worked as far as i know. Your comment about duration is flawed as MWIF has been in development for much longer than any other PC war game. WITE is still receiving patches to "tweak/improve" the game. Point is you can still play it in every way it was advertised to be played since release.
With regards to the programmer Steve, yes i agree he is hard working and wants to fix all problems but he chose to take on the task and is receiving monetary reward ever since it's release.
Bottom line. YOU may be happy but please DO NOT try and whitewash or belittle peoples true feelings with the current situation.
Thank you
RE: NetPlay
As a response to the above: My partner and I have been trying netplay, with all options off. And we are still never able to get past Soviet ground combat resolution.
I did post our saved games in an attempt to help resolve the issue.
I did post our saved games in an attempt to help resolve the issue.
save the carrots; eat a vegan!
RE: NetPlay
Hey Warfighter, I guess we could have figured out sooner that you had a very serious point to make about the game's various issues if you had avoided the crypto-humorous approach in your first few posts?
While I can't comment on Netplay's capabilities having not tried it out yet, I would like to challenge the quoted assertion:
Item: In the last two weeks I have played through the entire Guadalcanal and Barbarossa scenarios solitaire without experiencing any 'major issues'. Perhaps the only issues I encountered related to my lack of knowledge of the game mechanics.
Item: In the last week, I have been playing the Global War scenario solitaire with the vast majority of optional rules enabled and have got as far as Mar/Apr 1940. There have been a few minor glitches e.g. some fragmentation when loading screens, but perhaps the only major issue I have experienced so far was a US entry options issue caused when I failed to maintain enough CPs to honour my treaty obligations. This was as much an interpretation issue as a game issue so not a high priority fix and I successfully restored the game to to an earlier save enabling me to play past the source of the problem.
As far as I am concerned solitaire is playing very well indeed, and I'm having an absolute blast with it!
Thanks
While I can't comment on Netplay's capabilities having not tried it out yet, I would like to challenge the quoted assertion:
Solitaire also has major issues!
Item: In the last two weeks I have played through the entire Guadalcanal and Barbarossa scenarios solitaire without experiencing any 'major issues'. Perhaps the only issues I encountered related to my lack of knowledge of the game mechanics.
Item: In the last week, I have been playing the Global War scenario solitaire with the vast majority of optional rules enabled and have got as far as Mar/Apr 1940. There have been a few minor glitches e.g. some fragmentation when loading screens, but perhaps the only major issue I have experienced so far was a US entry options issue caused when I failed to maintain enough CPs to honour my treaty obligations. This was as much an interpretation issue as a game issue so not a high priority fix and I successfully restored the game to to an earlier save enabling me to play past the source of the problem.
As far as I am concerned solitaire is playing very well indeed, and I'm having an absolute blast with it!
Thanks
The most advanced nations are always those who navigate the most -
Ralph Waldo Emerson (1803 -1882)
Ralph Waldo Emerson (1803 -1882)
RE: NetPlay
warspite1ORIGINAL: WarFighter
WITE has never been unplayable! Multiplayer has always worked as far as i know. Your comment about duration is flawed as MWIF has been in development for much longer than any other PC war game. WITE is still receiving patches to "tweak/improve" the game. Point is you can still play it in every way it was advertised to be played since release.
To be fair it depends on your idea of broken. MWIF net play IS broken - of that there can be no argument. But to suggest WITE is not broken (albeit you can play through turns) is, imo, wrong. WITE has a stack of issues in terms of playability - and has done since it came out. Yes, if you can actually play turns then it seems less broken (and is a more enjoyable experience) than if you can't even get past turn one. BUT ultimately the experience is still a let down either way - you just take longer to realise it and waste more time getting there.....
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: NetPlay
warspite1ORIGINAL: Larz
ORIGINAL: Bismarck
Posting rules aside, the question is legitimate and I'd like to see answers.
I think it's pretty clear the answer is no... (Which, interestingly enough is the same answer to the question "Will this game ever have an AI?").
You know that do you? Funny, there were many posts like this from people confidently stating that MWIF would NEVER come out.
I suspect there will be as much chance of a "sorry I was wrong" from you re the AI, as there has been from those naysayers re MWIF...
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: NetPlay
Money back..
"If we come to a minefield, our infantry attacks exactly as it were not there." ~ Georgy Zhukov
RE: NetPlay
warspite1ORIGINAL: Dabrion
Money back..
Did you get it back?
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: NetPlay
ORIGINAL: warspite1
warspite1ORIGINAL: Dabrion
Money back..
Did you get it back?
Now, let's look at this from the legal perspective. According to European Consumer Law, any customer is entitled to a refund if the product delivered is not functioning AND the supplier doesn't seem to do anything about it. It's the last part of this, that's important. As long as Matrix is showing that they are repairing the product (and doesn't take an unreasonable long time to get this working correctly) there is no way Mr. Dabrion will get his money back. Now, if Matrix hadn't stated the defects, than things would be different. Since Matrix has done so, Mr. Dabrion can only get his money back if MWIF isn't playable in solitair.
How nice it is, that I've started a couple of weeks back together with a lawyer on revising the companies terms of delivery. This came up in the conversations two weeks ago.
For Mr. Dabrion, he has to wait until any judge will say that it takes Matrix too long to fix Netplay...
Peter
RE: NetPlay
It's very playable. I'm in the US playing someone in Italy. Have an AAR going if interested. We are playing PBEM by setting the game up as solitaire and passing the files back and forth or asking questions and moving the other player's pieces if easy enough. We have the "set dice rolls" option on and use ACTS, an online dice roller, and then enter the dice rolls.
So far, no issues. None. It's handling supply & combat, especially the complexity of 2D10, perfectly, including who can call the charts, AT divs, etc.. No issues at all.
So let me say this having played WIF every day via Vassal for a quite a while now. An AI will be extremely difficult to make challenging, so if you bought it for AI, probably a mistake. Not that it can't be done, but WIF is an extremely diverse strategic game, with many many choices and options every impulse of every turn. If someone can create an AI that's somewhat challenging, my hats off. WITE is a walk in the woods compared to this game in terms of an AI. No choices on production in WITE. Clear attack avenues and about 50 less objectives and 50 less ways of achieving those objectives. I like WITE very much and have played it. But comparing WITE to MWIF is comparing apples and oranges.
Netplay? Good luck even if it's working. This is a very complex and very long game. Sitting around and watching someone take 1-2 hours to move their pieces so I can then react is not my idea of fun. PBEM is far better anyway, and guess what, you can already do PBEM, right now, if motivated.
So far, no issues. None. It's handling supply & combat, especially the complexity of 2D10, perfectly, including who can call the charts, AT divs, etc.. No issues at all.
So let me say this having played WIF every day via Vassal for a quite a while now. An AI will be extremely difficult to make challenging, so if you bought it for AI, probably a mistake. Not that it can't be done, but WIF is an extremely diverse strategic game, with many many choices and options every impulse of every turn. If someone can create an AI that's somewhat challenging, my hats off. WITE is a walk in the woods compared to this game in terms of an AI. No choices on production in WITE. Clear attack avenues and about 50 less objectives and 50 less ways of achieving those objectives. I like WITE very much and have played it. But comparing WITE to MWIF is comparing apples and oranges.
Netplay? Good luck even if it's working. This is a very complex and very long game. Sitting around and watching someone take 1-2 hours to move their pieces so I can then react is not my idea of fun. PBEM is far better anyway, and guess what, you can already do PBEM, right now, if motivated.





