Amphibious points lost after use?

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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KenPortner
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Joined: Wed Sep 25, 2013 10:17 pm

Amphibious points lost after use?

Post by KenPortner »

It seems that once you use these they're expended, unlike SMP's which regenerate each turn.

Is that correct?

Thanks.
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Rasputitsa
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RE: Amphibious points lost after use?

Post by Rasputitsa »

Yes that is correct, I suppose it represents the difference between transport ships ready for another transport mission, once they have unloaded and amphibious operations where a lot of equipment is used up and there is a big logistical effort to launch another landing. [:)]
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