27) It should no longer be possible for a player in a PBEM game to reload a save and create a different execution phase result. The execution phase should always resolve the same way.
This is great!!!! But also...
What a great way to prevent the common human symtom of save and reload for better results against the ai! I wish all games had this not only for multiplayer but for human vs ai games as well. No more temptation!!!
I always hate it when I forget to click a button or something and then have to reload and do it over and the turn results are always different. I just want them to be the same!!!
