SFT Ratio vs combat losses

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

Moderator: Vic

Post Reply
Erik2
Posts: 785
Joined: Thu Nov 02, 2000 10:00 am
Location: Oslo, Norway

SFT Ratio vs combat losses

Post by Erik2 »

If I set the Ratio=10, will a unit take losses in chunks of 10 (instead of say 100)?

Is there any way to compensate for different Ratio settings in the RuleVars?

Thanks
Erik

Image
Attachments
Ratio.jpg
Ratio.jpg (151.07 KiB) Viewed 174 times
User avatar
Vic
Posts: 9931
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: SFT Ratio vs combat losses

Post by Vic »

Hi Erik,

The ratio is just cosmetic and only multiplies the number of instances of an SFType for presentational purposes. Informing the player what the abstract number of an SFType exactly represent. When you for example do combat you see the true number of instances of an SFType doing the fighting.

Best,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
Post Reply

Return to “Decisive Campaigns: Case Blue”