Beware of targeting civilians!

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

Moderator: MOD_Command

Post Reply
User avatar
jbyng
Posts: 32
Joined: Sat Nov 02, 2013 4:43 pm
Location: rocky mountain high

Beware of targeting civilians!

Post by jbyng »

While naval patrolling I wanted to investigate how to change the missile load on my Mk13 Single Rail. The default round is an SM, but there are Harpoons in the magazine; both are listed when you open the manual targeting pop-up.

So I manually target a sailboat to get the pop-up to appear, and I double-click the Harpoon in the allocation menu. I didn't realize it, but this action automatically marks the target as hostile. I immediately marked it as neutral, but too late; seconds later the Harpoon launches. And yes, a Harpoon is effective against a sailboat.

Not only that, but every neutral contact on the screen was then marked as hostile! This was particularly troubling as a nearby city had some structures that were known hostile, and the rest friendly. I didn't know which ones to mark back to neutral. My inbound F-111s didn't much care one way or another, so they took out a school and the Ministry of Tourism. Very nice.
Apocal
Posts: 79
Joined: Sun Nov 14, 2004 9:08 am

RE: Beware of targeting civilians!

Post by Apocal »

ORIGINAL: jbyng

Not only that, but every neutral contact on the screen was then marked as hostile! This was particularly troubling as a nearby city had some structures that were known hostile, and the rest friendly. I didn't know which ones to mark back to neutral. My inbound F-111s didn't much care one way or another, so they took out a school and the Ministry of Tourism. Very nice.

Looks like someone left the neutrals flagged for collective responsibility.
Shemar
Posts: 203
Joined: Thu Jan 24, 2008 10:51 pm

RE: Beware of targeting civilians!

Post by Shemar »

Disabling AI use of weapons is the first thing I do with every scenario [:D]

Would be nice if it was a global option.
smudge56
Posts: 667
Joined: Sat Jan 17, 2009 8:31 am
Location: UK

RE: Beware of targeting civilians!

Post by smudge56 »

Oops very unfortunate.
AKA - Smudge
User avatar
snowburn
Posts: 188
Joined: Mon Sep 23, 2013 9:10 pm
Location: Bovril, Argentina

RE: Beware of targeting civilians!

Post by snowburn »

well, this kind of "accidents" happended in real life.

http://en.wikipedia.org/wiki/Iran_Air_Flight_655
SireChaos
Posts: 710
Joined: Mon Aug 14, 2006 8:11 pm
Location: Frankfurt, Germany

RE: Beware of targeting civilians!

Post by SireChaos »

ORIGINAL: Apocal

ORIGINAL: jbyng

Not only that, but every neutral contact on the screen was then marked as hostile! This was particularly troubling as a nearby city had some structures that were known hostile, and the rest friendly. I didn't know which ones to mark back to neutral. My inbound F-111s didn't much care one way or another, so they took out a school and the Ministry of Tourism. Very nice.

Looks like someone left the neutrals flagged for collective responsibility.

I´ve always wondered what the "collective responsibility" option does. Can someone enlighten me?
User avatar
dandin384
Posts: 102
Joined: Tue Nov 05, 2013 5:17 pm
Location: United States

RE: Beware of targeting civilians!

Post by dandin384 »


I´ve always wondered what the "collective responsibility" option does. Can someone enlighten me?

It means the whole side will react to your actions, not the individual unit. If it was off in jbyng's case none of the other civilians would have turned hostile.
Apocal
Posts: 79
Joined: Sun Nov 14, 2004 9:08 am

RE: Beware of targeting civilians!

Post by Apocal »

ORIGINAL: SireChaos
I´ve always wondered what the "collective responsibility" option does. Can someone enlighten me?

Side A has collective responsibility.
Side B does not.
Both sides appear non-hostile to Side Z.

Side A aircraft launches attack on Side Z asset; all of Side A (aircraft, bases, ships, etc.) is open to be attacked by Side Z.

Side B aircraft launches attack on Side Z asset; only the attacking Side B asset is open for attack.

Make sense? This is good for simulating constrained or outright de-escalating rules of engagement as well 'sides' composed of many disparate parties such as neutrals in a war zone.
Post Reply

Return to “Command: Modern Operations series”