Possible bug? No Neilson if you please

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Geordie Boy
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Joined: Sat Jan 04, 2014 3:56 pm

RE: Possible bug? No Neilson if you please

Post by Geordie Boy »

ORIGINAL: Bullwinkle58

ORIGINAL: Geordie Boy


The game in question is up to May 1944 and may even be the longest running IRL. Started in 2007 when AE came out.

The game shipped in July 2009.

I stand corrected Bullwinkle58. Our first turn was 29th July 2009. Wonder if any has an earlier game lol?
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LoBaron
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RE: Possible bug? No Neilson if you please

Post by LoBaron »

ORIGINAL: Geordie Boy

Yes Obvert this is precisely what is happening in a number of bases in my game. In this case it was the single attack of a few Avenger's which wiped everything out from 350 to zero, no dispersion, no camo - the bombers just made a bee line to the supply and it was gone.

No. Reread the questions posted by witpqs, and also his comment about dispersal.

Chances are your supplies did not get wiped out by the attack alone, but where
- distributed to the unit(s) (thats the dispersal btw)
- consumed by the unit(s) to perform combat ops (AA)
- used to repair damaged devices

Even the smallest of units can use up a large part of 350 supplies in such a situation. It is simply not enough.

The change of the supplies destroyed per hit logic from scaled to total supply to scaled to bomb effect was exactly introduced to increase the durability of large supply stocks in the face of attacks.
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Geordie Boy
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Joined: Sat Jan 04, 2014 3:56 pm

RE: Possible bug? No Neilson if you please

Post by Geordie Boy »

ORIGINAL: LoBaron
ORIGINAL: Geordie Boy

Yes Obvert this is precisely what is happening in a number of bases in my game. In this case it was the single attack of a few Avenger's which wiped everything out from 350 to zero, no dispersion, no camo - the bombers just made a bee line to the supply and it was gone.

No. Reread the questions posted by witpqs, and also his comment about dispersal.

Chances are your supplies did not get wiped out by the attack alone, but where
- distributed to the unit(s) (thats the dispersal btw)
- consumed by the unit(s) to perform combat ops (AA)
- used to repair damaged devices

Even the smallest of units can use up a large part of 350 supplies in such a situation. It is simply not enough.

The change of the supplies destroyed per hit logic from scaled to total supply to scaled to bomb effect was exactly introduced to increase the durability of large supply stocks in the face of attacks.

Well there were no combat opps in base and no many of my boys in there either, I was supplying base by sub transport and plane, airfield was building a few % a day - passing carrier launched light attack, voom supplies all gone. Happened with other bases as well but generally a few more attacks. Clearly the supply is hit regardless of how much or little is there, which is wrong. If a base has say 100 supplys in it, nothing sort of nuking it should destroy it [:)]
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LoBaron
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RE: Possible bug? No Neilson if you please

Post by LoBaron »

ORIGINAL: Geordie Boy
Well there were no combat opps in base
ORIGINAL: Geordie Boy
Afternoon Air attack on Donggala , at 68,99

Hm.




Yes, supply hits might happen too often when there are low supply stocks, that is simply because the hit % is not related to the supply stock, but you can mitigate this by stacking more supplies. 350 is-not-enough-for-anything (except sitting around with a few squads doing nothing).
As I already explained before, supplies is an abstraction for a lot of stuff, thats a disadvantage in certain situations - as yours for example - but on the other hand prevents logistics from getting overly complicated.

Baseline is: Within the context of the game you provided insufficient ressources to ensure the successful execution of the mission. Thats different from a "possible bug" or "the game is broken". It is a game engine limitation which can be mitigated by the player.
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alanschu
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RE: Possible bug? No Neilson if you please

Post by alanschu »

I guess another question is what exactly does 350 supplies represent? How long would you have expected them to last without combat occurring?
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LoBaron
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RE: Possible bug? No Neilson if you please

Post by LoBaron »

ORIGINAL: alanschu

I guess another question is what exactly does 350 supplies represent?

You are asking the right question.

Abstraction has a drawback: The definition of an abstracted term is never static. It is dynamic.

350 supply can mean 700 90mm AAA ammo, or 4000 units of baked beans, or 10 Sherman tanks, or 350 gallons of AVgas. You only know what it was when it is consumed, which is highly dependent on the tactical environment.
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Geordie Boy
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RE: Possible bug? No Neilson if you please

Post by Geordie Boy »

ORIGINAL: LoBaron

ORIGINAL: alanschu

I guess another question is what exactly does 350 supplies represent?

You are asking the right question.

Abstraction has a drawback: The definition of an abstracted term is never static. It is dynamic.

350 supply can mean 700 90mm AAA ammo, or 4000 units of baked beans, or 10 Sherman tanks, or 350 gallons of AVgas. You only know what it was when it is consumed, which is highly dependent on the tactical environment.

350 supplies is more than enough to launch alot of Judy's into the air and sink alot of AK's or TK's. I was constantly feeding the base with sub and air supply, for it disappear in a puff of smoke lol.
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