Unit movement bug in designer

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blh42
Posts: 96
Joined: Wed Jul 10, 2013 4:40 pm

Unit movement bug in designer

Post by blh42 »

normally you cannot place ground units in water but once created they can be moved into the water by pressing the M key. apparently the water check isn't done one created.

blh
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ExMachina
Posts: 471
Joined: Wed Sep 25, 2013 1:30 pm

RE: Unit movement bug in designer

Post by ExMachina »

FWIW, you can also do the reverse--you can [M]ove sea/subsea units to/under "land".

The units will move normally and you can navigate them so long as the navpoints are over allowable terrain (ie, water).



mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Unit movement bug in designer

Post by mikmykWS »

Thanks guys. Users have to actively choose to do this so added with a lower priority.

Thanks!

Mike
Blas de Lezo
Posts: 62
Joined: Wed Jul 10, 2013 2:07 pm

RE: Unit movement bug in designer

Post by Blas de Lezo »

Hi!,
Maybe, this is the way to solve the problem with the piers....

http://www.matrixgames.com/forums/tm.asp?m=3523262
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